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psuh
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@ -1,10 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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<<<<<<< HEAD
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using static properties;
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=======
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>>>>>>> cf686d8cd1e8be24b600a6d66e72755a749da53b
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public class board : MonoBehaviour
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{
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@ -13,12 +10,8 @@ public class board : MonoBehaviour
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{
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public int houses; //Initialising houses
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public int hotels; //Initialising hotels
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<<<<<<< HEAD
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// List<properties.Property> cards = new List<properties.Property>;
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Property cards = new Property("test", "test", 200, 400);
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=======
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List<Property> cards = new List<Property>();
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>>>>>>> cf686d8cd1e8be24b600a6d66e72755a749da53b
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public Board()
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{
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