diff --git a/Assets/board.cs b/Assets/board.cs index 61cdf08..91e1058 100644 --- a/Assets/board.cs +++ b/Assets/board.cs @@ -1,10 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -<<<<<<< HEAD using static properties; -======= ->>>>>>> cf686d8cd1e8be24b600a6d66e72755a749da53b public class board : MonoBehaviour { @@ -13,12 +10,8 @@ public class board : MonoBehaviour { public int houses; //Initialising houses public int hotels; //Initialising hotels -<<<<<<< HEAD // List cards = new List; Property cards = new Property("test", "test", 200, 400); -======= - List cards = new List(); ->>>>>>> cf686d8cd1e8be24b600a6d66e72755a749da53b public Board() {