This commit is contained in:
Anthony Berg 2020-06-19 17:28:53 +01:00
commit 6eb9a8ab38

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@ -1,7 +1,10 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
<<<<<<< HEAD
using static properties; using static properties;
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>>>>>>> cf686d8cd1e8be24b600a6d66e72755a749da53b
public class board : MonoBehaviour public class board : MonoBehaviour
{ {
@ -10,8 +13,12 @@ public class board : MonoBehaviour
{ {
public int houses; //Initialising houses public int houses; //Initialising houses
public int hotels; //Initialising hotels public int hotels; //Initialising hotels
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// List<properties.Property> cards = new List<properties.Property>; // List<properties.Property> cards = new List<properties.Property>;
Property cards = new Property("test", "test", 200, 400); Property cards = new Property("test", "test", 200, 400);
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List<Property> cards = new List<Property>();
>>>>>>> cf686d8cd1e8be24b600a6d66e72755a749da53b
public Board() public Board()
{ {
@ -20,6 +27,8 @@ public class board : MonoBehaviour
} }
} }
// Start is called before the first frame update // Start is called before the first frame update