mirror of
https://github.com/smyalygames/monopoly.git
synced 2025-05-18 14:24:12 +02:00
Starting new play menu
This commit is contained in:
parent
0112c5ceff
commit
60cb1c814a
7
.idea/.idea.Monopoly/.idea/indexLayout.xml
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7
.idea/.idea.Monopoly/.idea/indexLayout.xml
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@ -3,12 +3,13 @@
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@ -3031,11 +3031,11 @@ RectTransform:
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m_Father: {fileID: 820348872}
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m_Father: {fileID: 820348872}
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m_RootOrder: 1
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: -450.5, y: 203}
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m_AnchoredPosition: {x: -0.5, y: -50}
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m_SizeDelta: {x: 160, y: 30}
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m_SizeDelta: {x: 160, y: 30}
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@ -3200,6 +3200,7 @@ MonoBehaviour:
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loadingScreen: {fileID: 821978300}
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slider: {fileID: 952453483}
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slider: {fileID: 952453483}
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@ -3805,6 +3806,7 @@ GameObject:
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m_Name: PlayButton
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@ -3874,19 +3876,7 @@ MonoBehaviour:
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7
Assets/Scripts/GameSettings.cs
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7
Assets/Scripts/GameSettings.cs
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@ -0,0 +1,7 @@
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using System.Collections;
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using System.Collections.Generic;
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public static class GameSettings
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{
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public static int players;
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}
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11
Assets/Scripts/GameSettings.cs.meta
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11
Assets/Scripts/GameSettings.cs.meta
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@ -0,0 +1,11 @@
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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public static class UserManager
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public static class UserManager
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{
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{
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@ -4,10 +4,12 @@ using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.SceneManagement;
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using UnityEngine.Networking;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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using UnityEngine.UI;
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using TMPro;
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public class LevelLoader : MonoBehaviour
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public class LevelLoader : MonoBehaviour
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{
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{
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public TMP_InputField playersInput; //This is for how many players the user has selected.
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public GameObject loadingScreen; //Gets the loading screen
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public GameObject loadingScreen; //Gets the loading screen
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public Slider slider; //Gets the slider
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public Slider slider; //Gets the slider
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