Starting new play menu

This commit is contained in:
Anthony 2020-11-24 18:35:01 +00:00
parent 0112c5ceff
commit 60cb1c814a
6 changed files with 51 additions and 26 deletions

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@ -0,0 +1,7 @@
using System.Collections;
using System.Collections.Generic;
public static class GameSettings
{
public static int players;
}

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@ -1,6 +1,5 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine;
public static class UserManager public static class UserManager
{ {

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@ -4,10 +4,12 @@ using UnityEngine;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using UnityEngine.Networking; using UnityEngine.Networking;
using UnityEngine.UI; using UnityEngine.UI;
using TMPro;
public class LevelLoader : MonoBehaviour public class LevelLoader : MonoBehaviour
{ {
public TMP_InputField playersInput; //This is for how many players the user has selected.
public GameObject loadingScreen; //Gets the loading screen public GameObject loadingScreen; //Gets the loading screen
public Slider slider; //Gets the slider public Slider slider; //Gets the slider