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	Starting new play menu
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								.idea/.idea.Monopoly/.idea/indexLayout.xml
									
									
									
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								.idea/.idea.Monopoly/.idea/indexLayout.xml
									
									
									
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							| @ -3,12 +3,13 @@ | ||||
|   <component name="ContentModelUserStore"> | ||||
|     <attachedFolders /> | ||||
|     <explicitIncludes> | ||||
|       <Path>Assets</Path> | ||||
|       <Path>Library/PackageCache/com.unity.collab-proxy@1.3.9</Path> | ||||
|       <Path>Library/PackageCache/com.unity.ext.nunit@1.0.0</Path> | ||||
|       <Path>Library/PackageCache/com.unity.ide.rider@1.2.1</Path> | ||||
|       <Path>Library/PackageCache/com.unity.ide.visualstudio@2.0.2</Path> | ||||
|       <Path>Library/PackageCache/com.unity.ide.vscode@1.2.1</Path> | ||||
|       <Path>Library/PackageCache/com.unity.test-framework@1.1.16</Path> | ||||
|       <Path>Library/PackageCache/com.unity.ide.visualstudio@2.0.3</Path> | ||||
|       <Path>Library/PackageCache/com.unity.ide.vscode@1.2.3</Path> | ||||
|       <Path>Library/PackageCache/com.unity.test-framework@1.1.18</Path> | ||||
|       <Path>Library/PackageCache/com.unity.textmeshpro@3.0.1</Path> | ||||
|       <Path>Library/PackageCache/com.unity.timeline@1.3.4</Path> | ||||
|       <Path>Packages</Path> | ||||
|  | ||||
| @ -155,11 +155,11 @@ RectTransform: | ||||
|   m_Father: {fileID: 820348872} | ||||
|   m_RootOrder: 0 | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
|   m_AnchorMin: {x: 0.5, y: 0.5} | ||||
|   m_AnchorMax: {x: 0.5, y: 0.5} | ||||
|   m_AnchoredPosition: {x: -430.5, y: 253} | ||||
|   m_AnchorMin: {x: 0, y: 1} | ||||
|   m_AnchorMax: {x: 0, y: 1} | ||||
|   m_AnchoredPosition: {x: 0, y: 0} | ||||
|   m_SizeDelta: {x: 200, y: 50} | ||||
|   m_Pivot: {x: 0.5, y: 0.5} | ||||
|   m_Pivot: {x: 0, y: 1} | ||||
| --- !u!114 &239567295 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @ -3031,11 +3031,11 @@ RectTransform: | ||||
|   m_Father: {fileID: 820348872} | ||||
|   m_RootOrder: 1 | ||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||
|   m_AnchorMin: {x: 0.5, y: 0.5} | ||||
|   m_AnchorMax: {x: 0.5, y: 0.5} | ||||
|   m_AnchoredPosition: {x: -450.5, y: 203} | ||||
|   m_AnchorMin: {x: 0, y: 1} | ||||
|   m_AnchorMax: {x: 0, y: 1} | ||||
|   m_AnchoredPosition: {x: -0.5, y: -50} | ||||
|   m_SizeDelta: {x: 160, y: 30} | ||||
|   m_Pivot: {x: 0.5, y: 0.5} | ||||
|   m_Pivot: {x: 0, y: 1} | ||||
| --- !u!114 &1814574228 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @ -3200,6 +3200,7 @@ MonoBehaviour: | ||||
|   m_Script: {fileID: 11500000, guid: 89cbcb58c8de8f14baaea829e70e2cb7, type: 3} | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   playersInput: {fileID: 0} | ||||
|   loadingScreen: {fileID: 821978300} | ||||
|   slider: {fileID: 952453483} | ||||
| --- !u!4 &1824002929 | ||||
| @ -3805,6 +3806,7 @@ GameObject: | ||||
|   - component: {fileID: 2129375866} | ||||
|   - component: {fileID: 2129375865} | ||||
|   - component: {fileID: 2129375864} | ||||
|   - component: {fileID: 2129375867} | ||||
|   m_Layer: 5 | ||||
|   m_Name: PlayButton | ||||
|   m_TagString: Untagged | ||||
| @ -3874,19 +3876,7 @@ MonoBehaviour: | ||||
|   m_TargetGraphic: {fileID: 2129375865} | ||||
|   m_OnClick: | ||||
|     m_PersistentCalls: | ||||
|       m_Calls: | ||||
|       - m_Target: {fileID: 1824002928} | ||||
|         m_TargetAssemblyTypeName:  | ||||
|         m_MethodName: LoadLevel | ||||
|         m_Mode: 5 | ||||
|         m_Arguments: | ||||
|           m_ObjectArgument: {fileID: 0} | ||||
|           m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine | ||||
|           m_IntArgument: 0 | ||||
|           m_FloatArgument: 0 | ||||
|           m_StringArgument: monopoly | ||||
|           m_BoolArgument: 0 | ||||
|         m_CallState: 2 | ||||
|       m_Calls: [] | ||||
| --- !u!114 &2129375865 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
| @ -3925,6 +3915,21 @@ CanvasRenderer: | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2129375862} | ||||
|   m_CullTransparentMesh: 0 | ||||
| --- !u!114 &2129375867 | ||||
| MonoBehaviour: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   m_CorrespondingSourceObject: {fileID: 0} | ||||
|   m_PrefabInstance: {fileID: 0} | ||||
|   m_PrefabAsset: {fileID: 0} | ||||
|   m_GameObject: {fileID: 2129375862} | ||||
|   m_Enabled: 1 | ||||
|   m_EditorHideFlags: 0 | ||||
|   m_Script: {fileID: 11500000, guid: 89cbcb58c8de8f14baaea829e70e2cb7, type: 3} | ||||
|   m_Name:  | ||||
|   m_EditorClassIdentifier:  | ||||
|   playersInput: {fileID: 0} | ||||
|   loadingScreen: {fileID: 0} | ||||
|   slider: {fileID: 0} | ||||
| --- !u!1 &2143598660 | ||||
| GameObject: | ||||
|   m_ObjectHideFlags: 0 | ||||
|  | ||||
							
								
								
									
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								Assets/Scripts/GameSettings.cs
									
									
									
									
									
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								Assets/Scripts/GameSettings.cs
									
									
									
									
									
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							| @ -0,0 +1,7 @@ | ||||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| 
 | ||||
| public static class GameSettings | ||||
| { | ||||
|     public static int players; | ||||
| } | ||||
							
								
								
									
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								Assets/Scripts/GameSettings.cs.meta
									
									
									
									
									
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							| @ -0,0 +1,11 @@ | ||||
| fileFormatVersion: 2 | ||||
| guid: f148b73ca47a09e41937504b91d18c47 | ||||
| MonoImporter: | ||||
|   externalObjects: {} | ||||
|   serializedVersion: 2 | ||||
|   defaultReferences: [] | ||||
|   executionOrder: 0 | ||||
|   icon: {instanceID: 0} | ||||
|   userData:  | ||||
|   assetBundleName:  | ||||
|   assetBundleVariant:  | ||||
| @ -1,6 +1,5 @@ | ||||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using UnityEngine; | ||||
| 
 | ||||
| public static class UserManager | ||||
| { | ||||
|  | ||||
| @ -4,10 +4,12 @@ using UnityEngine; | ||||
| using UnityEngine.SceneManagement; | ||||
| using UnityEngine.Networking; | ||||
| using UnityEngine.UI; | ||||
| using TMPro; | ||||
| 
 | ||||
| public class LevelLoader : MonoBehaviour | ||||
| { | ||||
| 
 | ||||
| 	 | ||||
| 	public TMP_InputField playersInput; //This is for how many players the user has selected. | ||||
|     public GameObject loadingScreen; //Gets the loading screen | ||||
|     public Slider slider; //Gets the slider | ||||
|      | ||||
|  | ||||
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