mirror of
https://github.com/jackyzha0/quartz.git
synced 2025-05-18 06:24:22 +02:00
fix(graph): provide proper workaround for pixijs webgpu issue #1899 (#1949)
Some checks failed
Build and Test / build-and-test (ubuntu-latest) (push) Has been skipped
Build and Test / publish-tag (push) Has been skipped
Build and Test / build-and-test (macos-latest) (push) Has been cancelled
Build and Test / build-and-test (windows-latest) (push) Has been cancelled
Some checks failed
Build and Test / build-and-test (ubuntu-latest) (push) Has been skipped
Build and Test / publish-tag (push) Has been skipped
Build and Test / build-and-test (macos-latest) (push) Has been cancelled
Build and Test / build-and-test (windows-latest) (push) Has been cancelled
This commit is contained in:
parent
dc2c4dca08
commit
adf442036b
@ -68,13 +68,28 @@ type TweenNode = {
|
||||
stop: () => void
|
||||
}
|
||||
|
||||
// workaround for pixijs webgpu issue: https://github.com/pixijs/pixijs/issues/11389
|
||||
async function determineGraphicsAPI(): Promise<"webgpu" | "webgl"> {
|
||||
const adapter = await navigator.gpu?.requestAdapter().catch(() => null)
|
||||
if (!adapter) {
|
||||
const device = adapter && (await adapter.requestDevice().catch(() => null))
|
||||
if (!device) {
|
||||
return "webgl"
|
||||
}
|
||||
// Devices with WebGPU but no float32-blendable feature fail to render the graph
|
||||
return adapter.features.has("float32-blendable") ? "webgpu" : "webgl"
|
||||
|
||||
const canvas = document.createElement("canvas")
|
||||
const gl =
|
||||
(canvas.getContext("webgl2") as WebGL2RenderingContext | null) ??
|
||||
(canvas.getContext("webgl") as WebGLRenderingContext | null)
|
||||
|
||||
// we have to return webgl so pixijs automatically falls back to canvas
|
||||
if (!gl) {
|
||||
return "webgl"
|
||||
}
|
||||
|
||||
const webglMaxTextures = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS)
|
||||
const webgpuMaxTextures = device.limits.maxSampledTexturesPerShaderStage
|
||||
|
||||
return webglMaxTextures === webgpuMaxTextures ? "webgpu" : "webgl"
|
||||
}
|
||||
|
||||
async function renderGraph(graph: HTMLElement, fullSlug: FullSlug) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user