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fix(graph): rolled back webgpu changes
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9b1f48eeb6
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@ -68,30 +68,6 @@ type TweenNode = {
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stop: () => void
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}
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// workaround for pixijs webgpu issue: https://github.com/pixijs/pixijs/issues/11389
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async function determineGraphicsAPI(): Promise<"webgpu" | "webgl"> {
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const adapter = await navigator.gpu?.requestAdapter().catch(() => null)
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const device = adapter && (await adapter.requestDevice().catch(() => null))
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if (!device) {
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return "webgl"
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}
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const canvas = document.createElement("canvas")
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const gl =
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(canvas.getContext("webgl2") as WebGL2RenderingContext | null) ??
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(canvas.getContext("webgl") as WebGLRenderingContext | null)
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// we have to return webgl so pixijs automatically falls back to canvas
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if (!gl) {
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return "webgl"
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}
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const webglMaxTextures = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS)
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const webgpuMaxTextures = device.limits.maxSampledTexturesPerShaderStage
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return webglMaxTextures === webgpuMaxTextures ? "webgpu" : "webgl"
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}
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async function renderGraph(graph: HTMLElement, fullSlug: FullSlug) {
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const slug = simplifySlug(fullSlug)
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const visited = getVisited()
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@ -373,7 +349,6 @@ async function renderGraph(graph: HTMLElement, fullSlug: FullSlug) {
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tweens.forEach((tween) => tween.stop())
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tweens.clear()
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const pixiPreference = await determineGraphicsAPI()
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const app = new Application()
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await app.init({
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width,
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@ -382,7 +357,7 @@ async function renderGraph(graph: HTMLElement, fullSlug: FullSlug) {
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autoStart: false,
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autoDensity: true,
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backgroundAlpha: 0,
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preference: pixiPreference,
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preference: "webgpu",
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resolution: window.devicePixelRatio,
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eventMode: "static",
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})
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