2020-11-30 08:12:07 +00:00

16 lines
544 B
C#

// A simple logger class that uses Console.WriteLine by default.
// Can also do Logger.LogMethod = Debug.Log for Unity etc.
// (this way we don't have to depend on UnityEngine.DLL and don't need a
// different version for every UnityEngine version here)
using System;
namespace Telepathy
{
public static class Logger
{
public static Action<string> Log = Console.WriteLine;
public static Action<string> LogWarning = Console.WriteLine;
public static Action<string> LogError = Console.Error.WriteLine;
}
}