2020-11-30 08:12:07 +00:00

13 lines
279 B
C#

using System;
using Mirror.Cloud.ListServerService;
using UnityEngine.Events;
namespace Mirror.Cloud
{
[Serializable]
public class ServerListEvent : UnityEvent<ServerCollectionJson> { }
[Serializable]
public class MatchFoundEvent : UnityEvent<ServerJson> { }
}