mirror of
https://github.com/smyalygames/monopoly.git
synced 2025-05-17 22:04:11 +02:00
73 lines
2.2 KiB
C#
73 lines
2.2 KiB
C#
using System;
|
|
using UnityEngine;
|
|
using UnityEngine.Networking;
|
|
|
|
namespace Mirror.Cloud
|
|
{
|
|
public static class Logger
|
|
{
|
|
public static bool VerboseLogging = false;
|
|
static readonly ILogger logger = LogFactory.GetLogger("MirrorCloudServices");
|
|
|
|
public static void LogRequest(string page, string method, bool hasJson, string json)
|
|
{
|
|
if (hasJson)
|
|
{
|
|
logger.LogFormat(LogType.Log, "Request: {0} {1} {2}", method, page, json);
|
|
}
|
|
else
|
|
{
|
|
logger.LogFormat(LogType.Log, "Request: {0} {1}", method, page);
|
|
}
|
|
}
|
|
|
|
public static void LogResponse(UnityWebRequest statusRequest)
|
|
{
|
|
long code = statusRequest.responseCode;
|
|
LogType logType = statusRequest.IsOk()
|
|
? LogType.Log
|
|
: LogType.Error;
|
|
|
|
string format = "Response: {0} {1} {2} {3}";
|
|
if (logger.IsLogTypeAllowed(logType))
|
|
{
|
|
// we split path like this to make sure api key doesn't leak
|
|
Uri uri = new Uri(statusRequest.url);
|
|
string path = string.Join("", uri.Segments);
|
|
string msg = string.Format(format, statusRequest.method, code, path, statusRequest.downloadHandler.text);
|
|
logger.Log(logType, msg);
|
|
}
|
|
|
|
if (!string.IsNullOrEmpty(statusRequest.error))
|
|
{
|
|
string msg = string.Format("WEB REQUEST ERROR: {0}", statusRequest.error);
|
|
logger.Log(LogType.Error, msg);
|
|
}
|
|
}
|
|
|
|
internal static void Log(string msg)
|
|
{
|
|
if (logger.LogEnabled())
|
|
logger.Log(msg);
|
|
}
|
|
|
|
internal static void LogWarning(string msg)
|
|
{
|
|
if (logger.WarnEnabled())
|
|
logger.LogWarning(msg);
|
|
}
|
|
|
|
internal static void LogError(string msg)
|
|
{
|
|
if (logger.ErrorEnabled())
|
|
logger.LogError(msg);
|
|
}
|
|
|
|
internal static void Verbose(string msg)
|
|
{
|
|
if (VerboseLogging && logger.LogEnabled())
|
|
logger.Log(msg);
|
|
}
|
|
}
|
|
}
|