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https://github.com/smyalygames/monopoly.git
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34 lines
988 B
C#
34 lines
988 B
C#
using System.Collections;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class LevelLoader : MonoBehaviour
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{
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public GameObject loadingScreen; //Gets the loading screen
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public Slider slider; //Gets the slider
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public void LoadLevel (string sceneName)
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{
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StartCoroutine(LoadAsynchronously(sceneName)); //Starts the LoadAsynchronously function
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}
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IEnumerator LoadAsynchronously (string sceneName)
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{
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AsyncOperation operation = SceneManager.LoadSceneAsync(sceneName); //Loads the monopoly board.
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loadingScreen.SetActive(true); //Shows the loading screen.
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while (!operation.isDone) //Runs the while loop whilst the level is loading.
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{
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float progress = Mathf.Clamp01(operation.progress / .9f); //Makes the unity loading value a nicer value as the original is 0-0.9
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slider.value = progress; //Sets the loading bar progress
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yield return null;
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}
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}
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}
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