monopoly/Assets/Scripts/WebTest.cs
2020-06-22 19:30:16 +01:00

25 lines
670 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.Networking;
public class WebTest : MonoBehaviour {
void Start() {
StartCoroutine(GetText());
}
IEnumerator GetText() {
UnityWebRequest www = UnityWebRequest.Get("https://monopoly.smyalygames.com/test.php");
yield return www.SendWebRequest();
if(www.isNetworkError || www.isHttpError) {
Debug.Log(www.error);
}
else {
// Show results as text
Debug.Log(www.downloadHandler.text);
// Or retrieve results as binary data
byte[] results = www.downloadHandler.data;
}
}
}