monopoly/Assets/Scripts/login/UserManager.cs
2020-09-27 13:32:24 +01:00

17 lines
312 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class UserManager
{
public static int userID;
public static string username;
public static bool LoggedIn => username != null;
public static void LogOut()
{
username = null;
}
}