From fa915727268cdb3138620f72a922065425c44e16 Mon Sep 17 00:00:00 2001 From: Anthony Berg Date: Fri, 11 Dec 2020 00:40:09 +0000 Subject: [PATCH] Added a selection process for each property --- Assets/Scenes/monopoly.unity | 82 ++++++++++++++++++++++++++++++++ Assets/Scripts/monopoly/Trade.cs | 29 +++++++++++ 2 files changed, 111 insertions(+) diff --git a/Assets/Scenes/monopoly.unity b/Assets/Scenes/monopoly.unity index 48c0afc..2611516 100644 --- a/Assets/Scenes/monopoly.unity +++ b/Assets/Scenes/monopoly.unity @@ -19839,6 +19839,88 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2010431105} m_CullTransparentMesh: 0 +--- !u!1 &2021050761 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2021050763} + - component: {fileID: 2021050762} + m_Layer: 0 + m_Name: TickMark 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &2021050762 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2021050761} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 3404d4488402b104db6dc3724bf4773a, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 0 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &2021050763 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2021050761} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 90.361084, y: 194.69046, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2040913807 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/monopoly/Trade.cs b/Assets/Scripts/monopoly/Trade.cs index 2e17f57..70bcd18 100644 --- a/Assets/Scripts/monopoly/Trade.cs +++ b/Assets/Scripts/monopoly/Trade.cs @@ -28,6 +28,9 @@ public class Trade : MonoBehaviour public List