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Fixed the list for all the properties
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parent
33834069d3
commit
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@ -1,7 +1,6 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using properties;
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public class board : MonoBehaviour
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public class board : MonoBehaviour
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{
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{
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@ -10,7 +9,7 @@ public class board : MonoBehaviour
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{
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{
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public int houses; //Initialising houses
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public int houses; //Initialising houses
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public int hotels; //Initialising hotels
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public int hotels; //Initialising hotels
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List<properties.Property> cards = new List<properties.Property>;
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List<Property> cards = new List<Property>();
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public Board()
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public Board()
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{
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{
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@ -19,6 +18,8 @@ public class board : MonoBehaviour
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}
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}
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}
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}
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// Start is called before the first frame update
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// Start is called before the first frame update
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