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Added tax
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@ -147,6 +147,8 @@ public class Board //Creating the class for the board mechanics.
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{
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{
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players[currentPlayer].Pay(Convert.ToInt32(currentProperty.property_rent));
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players[currentPlayer].Pay(Convert.ToInt32(currentProperty.property_rent));
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}
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}
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textHandler.updateMoney(players[currentPlayer].money);
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}
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}
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public void NextPlayer()
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public void NextPlayer()
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@ -284,9 +286,9 @@ public class Player
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}
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}
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}
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}
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public void Pay(int money)
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public void Pay(int fee)
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{
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{
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this.money -= money;
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money -= fee;
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}
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}
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}
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}
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