diff --git a/Assets/TerrainTexturesPackFree/TerrainTextures/Materials/GrassUV01.mat b/Assets/TerrainTexturesPackFree/TerrainTextures/Materials/GrassUV01.mat index f49eada..6f8ef9a 100644 --- a/Assets/TerrainTexturesPackFree/TerrainTextures/Materials/GrassUV01.mat +++ b/Assets/TerrainTexturesPackFree/TerrainTextures/Materials/GrassUV01.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: GrassUV01 - m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Shader: {fileID: 10703, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 diff --git a/Assets/monopoly.unity b/Assets/monopoly.unity index 1056dd9..e6f144c 100644 --- a/Assets/monopoly.unity +++ b/Assets/monopoly.unity @@ -708,7 +708,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: e8c1ea5b411fa554cbb2ba195cf820ce, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -2231,7 +2231,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: df52f4d0325777d49bbe6e566536e284, type: 2} + - {fileID: 2100000, guid: a608d7bdbabdaf64aa74c2532adf3261, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0