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feat(docs): add troubleshooting for photogrammetry
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import { Callout } from 'nextra/components';
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# Troubleshooting
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# Troubleshooting
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This page is for general troubleshooting tips for Flight Simulator only, not for addon troubleshooting.
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This page is for general troubleshooting tips for Flight Simulator only, not for addon troubleshooting.
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@ -22,3 +24,22 @@ And you can rename it to remove this file. You can use the command below (**chan
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```shell copy
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```shell copy
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mv ~/.steam/steam/steamapps/common/MicrosoftFlightSimulator/Packages/fs-base-ui/ScreenReader/ScreenReader.xml ~/.steam/steam/steamapps/common/MicrosoftFlightSimulator/Packages/fs-base-ui/ScreenReader/ScreenReader.xml.bak
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mv ~/.steam/steam/steamapps/common/MicrosoftFlightSimulator/Packages/fs-base-ui/ScreenReader/ScreenReader.xml ~/.steam/steam/steamapps/common/MicrosoftFlightSimulator/Packages/fs-base-ui/ScreenReader/ScreenReader.xml.bak
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```
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```
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## Photogrammetry not working
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You may see that the ground textures is using Bing data, and this could be a problem with how the latest versions
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of Proton installs certain libraries that may still be missing.
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[Credit for the fix](https://github.com/ValveSoftware/Proton/issues/4134#issuecomment-1315638852)
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<Callout type="warning" emoji="⚠️">
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Make sure to make a **backup** of your MSFS `compdata` if you do not know if
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changing Proton versions will delete that folder. If it does get deleted, you
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will have to reinstall MSFS, with the 100+GB download.
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</Callout>
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To fix this problem, change MSFS's Proton version to `Proton 6.3` and run the simulator once
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(it may immediately launch and crash, this is fine, move on to the next step).
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Once it has run once, you can change the Proton version back to the previous version that you were running on,
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(in my case, Proton-GE 8), and you should see real world photogrammetry again (as long as it's turned on)!
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