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comment(formal) = added various //@LF comments
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@ -26,6 +26,7 @@ values
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aircraft = mk_Aircraft(aircraft_panels, {"Before Start" |-> before_start_procedure});
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types
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--@LF can this be empty? perhaps seq1?
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String = seq of char;
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-- Aircraft
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@ -35,6 +36,7 @@ types
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-- 1 means off
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SwitchState = <OFF> | <MIDDLE> | <ON>;
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--@LF why have a type kist as a rename?
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ItemState = SwitchState;
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--@doc A switch, with the possible states it can be in, and the state that it is in
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@ -42,15 +44,25 @@ types
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position : SwitchState
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middlePosition : bool
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inv s ==
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if s.middlePosition = false then
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s.position <> <MIDDLE>
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else true;
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--@LF boolean conditions like these are clearer described as
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-- not s.middlePosition => s.position <> <MIDDLE>
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-- =
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-- (s.position = <MIDDLE> => s.middlePosition)
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--
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--
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--if s.middlePosition = false then
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-- s.position <> <MIDDLE>
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--else true;
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(s.position = <MIDDLE> => s.middlePosition);
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-- Knob
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Knob ::
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position : nat1
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states : seq of int
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inv k == k.position <= len k.states;
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--@LF how can a state be an int? perhaps a proper type (i..e. subset of int range or a union?)
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states : seq1 of int
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inv k ==
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--@LF if k.pos <= len k.states and pos is nat1, then states better be seq1 as well?! It implicitly already is anyhow.
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k.position <= len k.states;
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Lever = nat
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inv t == t <= 100;
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@ -59,6 +71,22 @@ types
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thrust: Lever
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reverser: Lever
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inv t ==
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--@LF again, this is "programming" not modelling. This one won't turn out as clear as the one for Switch
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-- but it is effectively this
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--
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-- (t.thrust > 0 <=> t.reverser = 0)
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--
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-- that is, if t.thurst > 0 then t.reverser = 0 and
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-- and , if not (t.thurst > 0) then not t.reverser = 0
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-- ==
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-- if (t.thurst <= 0) then t.reverser <> 0
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--
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-- coming to think of this, t.reverser is already >= 0 (i.e. it's a nat?).
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-- so the else is spurious (i.e. it is a good as "true"). Don't you mean
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-- "t.reverser > 0"? (i.e. if thurst is <= 0, then reverser cannot be zero)?
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--
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-- again, this is concrete example how logic is better to illstrate issue than if-then-else.
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-- arguably this is also a matter of taste. But as-is, this seems wrong.
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if t.thrust > 0 then
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t.reverser = 0
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else
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@ -72,24 +100,46 @@ types
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type : ItemType
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object : Switch | Knob | Throttle
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inv i ==
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--@LF here I would write differently. This is protracted. I would use pattern matching
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let type = i.type, object = i.object in
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(type = <SWITCH> and is_Switch(object))
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or (type = <KNOB> and is_Knob(object))
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or (type = <THROTTLE> and is_Throttle(object));
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--TODO add check for button
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--@LF if type is always inline with the object, then why is it needed?
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-- that is, would ItemType come from anywhere else but the way you consutrct object type?
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-- this seems redudant (i.e. you just need object union type) perhaps as
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ObjectType = Switch | Knob | Throttle;
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ItemObject' ::
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type : ItemType
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object : ObjectType
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inv mk_ItemObject'(type, object) ==
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cases type:
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<SWITCH> -> is_Switch(object),
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<KNOB> -> is_Knob(object),
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<THROTTLE>-> is_Throttle(object)
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end;
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--@doc Contains each ItemObject in the Aircraft, e.g. Fuel Pump switch
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--@LF then String defintely shouldn't be empty. Otherwise, what does it mean to map empty to something?
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-- dores it really need to be string?
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Items = map String to ItemObject;
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--@doc Contains the panels (all the items in the aircraft) and the checklist
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Aircraft ::
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items : Items
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checklist : Checklist;
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--@LF should the domains of these two maps be equal or contained? Should the maps be non-empty?
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--e.g.
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-- inv mk_Aircraft(i, c) == (dom i = dom c) or (dom i subset dom c); ?
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-- Checklist
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--@doc Item of a checklist, e.g. Landing gear down
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ChecklistItem ::
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--@LF again, empty string here doesn't make sense.
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procedure : String
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type : ItemType
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--TODO Check is not only SwitchState
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@ -99,16 +149,21 @@ types
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--@doc This is the item with the complimentary item in the chcecklist
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ItemAndChecklistItem ::
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item : ItemObject
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--@LF this name is bad. This is not a check list but a check list item! call it checkListItem!
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checklist: ChecklistItem
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inv i == i.item.type = i.checklist.type;
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--@doc A section of a checklist, e.g. Landing Checklist
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Procedure = seq of ChecklistItem
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--@LF shouldn't this be non-empty? What's the point to map a checklist name to an empty procedure? Yes.
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Procedure = seq1 of ChecklistItem
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inv p ==
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len p > 0 and
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--len p > 0 and
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--@LF the "trick" for "false not in set S" is neat. It forces a full evaluation, rather than short circuited (i.e. stops at first false).
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-- I presume this was intended.
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false not in set {
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let first = p(x-1).checked, second = p(x).checked in
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(first = second) or ((first = true) and (second = false))
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--@LF boolean values don't need equality check
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(first = second) or (first and not second)--((first = true) and (second = false))
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| x in set {2,...,len p}};
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--@doc Full checklist, e.g. Startup, Descent, Landing Checklist
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@ -119,17 +174,23 @@ functions
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--@doc Finds the index of the next item in the procedure that needs to be completed
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procedure_next_item_index: Procedure -> nat1
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procedure_next_item_index(p) ==
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hd [ x | x in set {1,...,len p} & p(x).checked = false]
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hd [ x | x in set {1,...,len p} & not p(x).checked ]--p(x).checked = false]
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pre
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-- Checks procedure has not already been completed
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procedure_completed(p) = false
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not procedure_completed(p)--procedure_completed(p) = false
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post
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-- Checks that the index of the item is the next one to be completed
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p(RESULT).checked = false
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and if RESULT > 1 then
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p(RESULT-1).checked = true
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else
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true;
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-- Checks that the index of the item is the next one to be completed
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--@LF your def is quite confusing (to me)
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--@LF how do you know that RESULT in inds p? Well, the definition above okay.
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-- but you can't know whether p(RESULT-1) will! What if RESULT=1? p(RESULT-1)=p(0) which is invalid!
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(not p(RESULT).checked)
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and
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(RESULT > 1 => p(RESULT-1).checked)
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--p(RESULT).checked = false
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--and if RESULT > 1 then
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-- p(RESULT-1).checked = true
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--else
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-- true;
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-- --@doc Checks if all the procedures have been completed
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-- check_all_proc_completed: Checklist -> bool
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@ -151,13 +212,20 @@ functions
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--@doc Checks if the next item in the procedure has been completed
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check_proc_item_complete: Procedure * Aircraft -> bool
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check_proc_item_complete(p, a) ==
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--@LF here you have a nice lemma to prove: procedure_next_item_index(p) in set inds p!
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-- I think that's always true
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let procItem = p(procedure_next_item_index(p)),
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--@LF here you can't tell whether this will be true? i.e. procItem.procedure in set dom a.items?
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item = a.items(procItem.procedure) in
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--TODO need to be able to check for different types of Items
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procItem.check = item.object.position
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pre
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procedure_completed(p) = false;
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procedure_completed(p) = false
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--@LF perhaps add
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--and
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--p(procedure_next_item_index(p)).procedure in set dom a.items?
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;
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--@doc Marks next item in procedure as complete
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mark_proc_item_complete: Procedure -> Procedure
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