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feat(GPUSimulator): add the extra variables introduced in SWWECommon for all other algorithms
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@@ -322,8 +322,8 @@ inline __device__ void readBlock(float* ptr_, int pitch_,
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float Q[h+2*gc_y][w+2*gc_x],
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const int nx_, const int ny_,
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const int boundary_conditions_,
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int x0, int y0,
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int x1, int y1) {
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int x0, int y0,
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int x1, int y1) {
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//Index of block within domain
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const int bx = blockDim.x * blockIdx.x;
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const int by = blockDim.y * blockIdx.y;
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