Fixed global boundary conditions

This commit is contained in:
André R. Brodtkorb 2018-12-04 14:36:48 +01:00
parent abcda741ab
commit 4292513c03
12 changed files with 107 additions and 53 deletions

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@ -70,13 +70,13 @@ class EE2D_KP07_dimsplit (BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
2,
block_width, block_height)
self.g = np.float32(g)
self.gamma = np.float32(gamma)
self.theta = np.float32(theta)
self.boundary_conditions = boundary_conditions.asCodedInt()
#Get kernels
module = context.get_module("cuda/EE2D_KP07_dimsplit.cu",

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@ -67,11 +67,11 @@ class FORCE (Simulator.BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
1,
block_width, block_height)
self.g = np.float32(g)
self.boundary_conditions = boundary_conditions.asCodedInt()
#Get kernels
module = context.get_module("cuda/SWE2D_FORCE.cu",

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@ -62,11 +62,11 @@ class HLL (Simulator.BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
1,
block_width, block_height);
self.g = np.float32(g)
self.boundary_conditions = boundary_conditions.asCodedInt()
#Get kernels
module = context.get_module("cuda/SWE2D_HLL.cu",

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@ -65,13 +65,12 @@ class HLL2 (Simulator.BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
2,
block_width, block_height);
self.g = np.float32(g)
self.theta = np.float32(theta)
self.cfl_scale = cfl_scale
self.boundary_conditions = boundary_conditions.asCodedInt()
#Get kernels
module = context.get_module("cuda/SWE2D_HLL2.cu",

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@ -67,13 +67,13 @@ class KP07 (Simulator.BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
order,
block_width, block_height);
self.g = np.float32(g)
self.theta = np.float32(theta)
self.order = np.int32(order)
self.boundary_conditions = boundary_conditions.asCodedInt()
#Get kernels
module = context.get_module("cuda/SWE2D_KP07.cu",

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@ -67,6 +67,7 @@ class KP07_dimsplit(Simulator.BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
2,
block_width, block_height)
@ -74,7 +75,6 @@ class KP07_dimsplit(Simulator.BaseSimulator):
self.gc_y = 2
self.g = np.float32(g)
self.theta = np.float32(theta)
self.boundary_conditions = boundary_conditions.asCodedInt()
#Get kernels
module = context.get_module("cuda/SWE2D_KP07_dimsplit.cu",

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@ -63,11 +63,11 @@ class LxF (Simulator.BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
1,
block_width, block_height);
self.g = np.float32(g)
self.boundary_conditions = boundary_conditions.asCodedInt()
# Get kernels
module = context.get_module("cuda/SWE2D_LxF.cu",

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@ -154,9 +154,11 @@ class MPISimulator(Simulator.BaseSimulator):
autotuner = sim.context.autotuner
sim.context.autotuner = None;
boundary_conditions = sim.getBoundaryConditions()
super().__init__(sim.context,
sim.nx, sim.ny,
sim.dx, sim.dy,
boundary_conditions,
sim.cfl_scale,
sim.num_substeps,
sim.block_size[0], sim.block_size[1])
@ -171,12 +173,35 @@ class MPISimulator(Simulator.BaseSimulator):
self.north = grid.getNorth()
self.south = grid.getSouth()
#Get coordinate of this node
#and handle global boundary conditions
new_boundary_conditions = Simulator.BoundaryCondition({
'north': Simulator.BoundaryCondition.Type.Dirichlet,
'south': Simulator.BoundaryCondition.Type.Dirichlet,
'east': Simulator.BoundaryCondition.Type.Dirichlet,
'west': Simulator.BoundaryCondition.Type.Dirichlet
})
gi, gj = grid.getCoordinate()
if (gi == 0 and boundary_conditions.west != Simulator.BoundaryCondition.Type.Periodic):
self.west = None
new_boundary_conditions.west = boundary_conditions.west;
if (gj == 0 and boundary_conditions.south != Simulator.BoundaryCondition.Type.Periodic):
self.south = None
new_boundary_conditions.south = boundary_conditions.south;
if (gi == grid.grid[0]-1 and boundary_conditions.east != Simulator.BoundaryCondition.Type.Periodic):
self.east = None
new_boundary_conditions.east = boundary_conditions.east;
if (gj == grid.grid[1]-1 and boundary_conditions.north != Simulator.BoundaryCondition.Type.Periodic):
self.north = None
new_boundary_conditions.north = boundary_conditions.north;
sim.setBoundaryConditions(new_boundary_conditions)
#Get number of variables
self.nvars = len(self.sim.u0.gpu_variables)
self.nvars = len(self.getOutput().gpu_variables)
#Shorthands for computing extents and sizes
gc_x = int(self.sim.u0[0].x_halo)
gc_y = int(self.sim.u0[0].y_halo)
gc_x = int(self.sim.getOutput()[0].x_halo)
gc_y = int(self.sim.getOutput()[0].y_halo)
nx = int(self.sim.nx)
ny = int(self.sim.ny)
@ -208,6 +233,8 @@ class MPISimulator(Simulator.BaseSimulator):
self.out_n = np.empty_like(self.in_n)
self.out_s = np.empty_like(self.in_s)
self.logger.debug("Simlator rank {:d} has neighbors {:s}".format(self.grid.comm.rank, str([self.north, self.south, self.east, self.west])))
self.logger.debug("Simlator rank {:d} initialized ".format(self.grid.comm.rank))
@ -258,29 +285,35 @@ class MPISimulator(Simulator.BaseSimulator):
####
#Download from the GPU
for k in range(self.nvars):
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_n[k,:,:], async=True, extent=self.read_n)
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_s[k,:,:], async=True, extent=self.read_s)
if self.north is not None:
for k in range(self.nvars):
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_n[k,:,:], async=True, extent=self.read_n)
if self.south is not None:
for k in range(self.nvars):
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_s[k,:,:], async=True, extent=self.read_s)
self.sim.stream.synchronize()
#Send to north/south neighbours
#Send/receive to north/south neighbours
comm_send = []
comm_send += [self.grid.comm.Isend(self.out_n, dest=self.north, tag=4*self.nt + 0)]
comm_send += [self.grid.comm.Isend(self.out_s, dest=self.south, tag=4*self.nt + 1)]
#Receive from north/south neighbors
comm_recv = []
comm_recv += [self.grid.comm.Irecv(self.in_s, source=self.south, tag=4*self.nt + 0)]
comm_recv += [self.grid.comm.Irecv(self.in_n, source=self.north, tag=4*self.nt + 1)]
if self.north is not None:
comm_send += [self.grid.comm.Isend(self.out_n, dest=self.north, tag=4*self.nt + 0)]
comm_recv += [self.grid.comm.Irecv(self.in_n, source=self.north, tag=4*self.nt + 1)]
if self.south is not None:
comm_send += [self.grid.comm.Isend(self.out_s, dest=self.south, tag=4*self.nt + 1)]
comm_recv += [self.grid.comm.Irecv(self.in_s, source=self.south, tag=4*self.nt + 0)]
#Wait for incoming transfers to complete
for comm in comm_recv:
comm.wait()
#Upload to the GPU
for k in range(self.nvars):
self.sim.u0[k].upload(self.sim.stream, self.in_n[k,:,:], extent=self.write_n)
self.sim.u0[k].upload(self.sim.stream, self.in_s[k,:,:], extent=self.write_s)
if self.north is not None:
for k in range(self.nvars):
self.sim.u0[k].upload(self.sim.stream, self.in_n[k,:,:], extent=self.write_n)
if self.south is not None:
for k in range(self.nvars):
self.sim.u0[k].upload(self.sim.stream, self.in_s[k,:,:], extent=self.write_s)
#Wait for sending to complete
for comm in comm_send:
@ -293,29 +326,36 @@ class MPISimulator(Simulator.BaseSimulator):
####
#Download from the GPU
for k in range(self.nvars):
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_e[k,:,:], async=True, extent=self.read_e)
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_w[k,:,:], async=True, extent=self.read_w)
if self.east is not None:
for k in range(self.nvars):
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_e[k,:,:], async=True, extent=self.read_e)
if self.west is not None:
for k in range(self.nvars):
self.sim.u0[k].download(self.sim.stream, cpu_data=self.out_w[k,:,:], async=True, extent=self.read_w)
self.sim.stream.synchronize()
#Send to east/west neighbours
#Send/receive to east/west neighbours
comm_send = []
comm_send += [self.grid.comm.Isend(self.out_e, dest=self.east, tag=4*self.nt + 2)]
comm_send += [self.grid.comm.Isend(self.out_w, dest=self.west, tag=4*self.nt + 3)]
#Receive from east/west neighbors
comm_recv = []
comm_recv += [self.grid.comm.Irecv(self.in_w, source=self.west, tag=4*self.nt + 2)]
comm_recv += [self.grid.comm.Irecv(self.in_e, source=self.east, tag=4*self.nt + 3)]
if self.east is not None:
comm_send += [self.grid.comm.Isend(self.out_e, dest=self.east, tag=4*self.nt + 2)]
comm_recv += [self.grid.comm.Irecv(self.in_e, source=self.east, tag=4*self.nt + 3)]
if self.west is not None:
comm_send += [self.grid.comm.Isend(self.out_w, dest=self.west, tag=4*self.nt + 3)]
comm_recv += [self.grid.comm.Irecv(self.in_w, source=self.west, tag=4*self.nt + 2)]
#Wait for incoming transfers to complete
for comm in comm_recv:
comm.wait()
#Upload to the GPU
for k in range(self.nvars):
self.sim.u0[k].upload(self.sim.stream, self.in_e[k,:,:], extent=self.write_e)
self.sim.u0[k].upload(self.sim.stream, self.in_w[k,:,:], extent=self.write_w)
if self.east is not None:
for k in range(self.nvars):
self.sim.u0[k].upload(self.sim.stream, self.in_e[k,:,:], extent=self.write_e)
if self.west is not None:
for k in range(self.nvars):
self.sim.u0[k].upload(self.sim.stream, self.in_w[k,:,:], extent=self.write_w)
#Wait for sending to complete
for comm in comm_send:

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@ -51,8 +51,6 @@ class BoundaryCondition(object):
Periodic = 2,
Reflective = 3
def __init__(self, types={
'north': Type.Reflective,
'south': Type.Reflective,
@ -84,14 +82,23 @@ class BoundaryCondition(object):
bc = 0
bc = bc | (self.north & 0x0000000F) << 24
bc = bc | (self.south & 0x0000000F) << 16
bc = bc | (self.east & 0x0000000F) << 8
bc = bc | (self.west & 0x0000000F)
bc = bc | (self.east & 0x0000000F) << 8
bc = bc | (self.west & 0x0000000F) << 0
#for t in types:
# print("{0:s}, {1:d}, {1:032b}, {1:08b}".format(t, types[t]))
#print("bc: {0:032b}".format(bc))
return np.int32(bc)
def getTypes(bc):
types = {}
types['north'] = BoundaryCondition.Type((bc >> 24) & 0x0000000F)
types['south'] = BoundaryCondition.Type((bc >> 16) & 0x0000000F)
types['east'] = BoundaryCondition.Type((bc >> 8) & 0x0000000F)
types['west'] = BoundaryCondition.Type((bc >> 0) & 0x0000000F)
return types
@ -105,6 +112,7 @@ class BaseSimulator(object):
context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
num_substeps,
block_width, block_height):
@ -134,7 +142,7 @@ class BaseSimulator(object):
self.ny = np.int32(ny)
self.dx = np.float32(dx)
self.dy = np.float32(dy)
self.dt = None
self.setBoundaryConditions(boundary_conditions)
self.cfl_scale = cfl_scale
self.num_substeps = num_substeps
@ -233,6 +241,13 @@ class BaseSimulator(object):
def getExtent(self):
return [0, 0, self.nx*self.dx, self.ny*self.dy]
def setBoundaryConditions(self, boundary_conditions):
self.logger.debug("Boundary conditions set to {:s}".format(str(boundary_conditions)))
self.boundary_conditions = boundary_conditions.asCodedInt()
def getBoundaryConditions(self):
return BoundaryCondition(BoundaryCondition.getTypes(self.boundary_conditions))
def substep(self, dt, step_number):
"""
Function which performs one single substep with stepsize dt

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@ -61,11 +61,11 @@ class WAF (Simulator.BaseSimulator):
super().__init__(context,
nx, ny,
dx, dy,
boundary_conditions,
cfl_scale,
2,
block_width, block_height);
self.g = np.float32(g)
self.boundary_conditions = boundary_conditions.asCodedInt()
#Get kernels
module = context.get_module("cuda/SWE2D_WAF.cu",

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@ -114,19 +114,19 @@ enum BoundaryCondition {
};
inline __device__ BoundaryCondition getBCNorth(int bc_) {
return static_cast<BoundaryCondition>(bc_ & 0x0000000F);
return static_cast<BoundaryCondition>((bc_ >> 24) & 0x0000000F);
}
inline __device__ BoundaryCondition getBCSouth(int bc_) {
return static_cast<BoundaryCondition>((bc_ >> 8) & 0x0000000F);
}
inline __device__ BoundaryCondition getBCEast(int bc_) {
return static_cast<BoundaryCondition>((bc_ >> 16) & 0x0000000F);
}
inline __device__ BoundaryCondition getBCEast(int bc_) {
return static_cast<BoundaryCondition>((bc_ >> 8) & 0x0000000F);
}
inline __device__ BoundaryCondition getBCWest(int bc_) {
return static_cast<BoundaryCondition>(bc_ >> 24);
return static_cast<BoundaryCondition>((bc_ >> 0) & 0x0000000F);
}
@ -404,9 +404,9 @@ __device__ void bcSouthReflective(float Q[h+2*gc_y][w+2*gc_x],
}
}
}
// North boundary
template<int w, int h, int gc_x, int gc_y, int sign>

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@ -234,7 +234,7 @@ def genKelvinHelmholtz(nx, ny, gamma, roughness=0.125, grid=None):
x0, x1, y0, y1, _, _ = getExtent(1.0, 1.0, nx, ny, grid)
x0, x1, y0, y1, _, dy = getExtent(1.0, 1.0, nx, ny, grid)
x = np.linspace(x0, x1, nx)
y = np.linspace(y0, y1, ny)
_, y = np.meshgrid(x, y)