mirror of
https://github.com/smyalygames/FiniteVolumeGPU.git
synced 2026-01-14 15:48:43 +01:00
Refactoring
This commit is contained in:
@@ -28,27 +28,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
__device__
|
||||
void computeFluxF(float Q[3][BLOCK_HEIGHT+2][BLOCK_WIDTH+2],
|
||||
float F[3][BLOCK_HEIGHT+1][BLOCK_WIDTH+1],
|
||||
float F[3][BLOCK_HEIGHT+2][BLOCK_WIDTH+2],
|
||||
const float g_, const float dx_, const float dt_) {
|
||||
|
||||
//Index of thread within block
|
||||
const int tx = threadIdx.x;
|
||||
const int ty = threadIdx.y;
|
||||
|
||||
//Compute fluxes along the x axis
|
||||
{
|
||||
int j=ty;
|
||||
const int l = j + 1; //Skip ghost cells
|
||||
for (int i=tx; i<BLOCK_WIDTH+1; i+=BLOCK_WIDTH) {
|
||||
const int k = i;
|
||||
|
||||
for (int j=threadIdx.y; j<BLOCK_HEIGHT+2; j+=BLOCK_HEIGHT) {
|
||||
for (int i=threadIdx.x; i<BLOCK_WIDTH+1; i+=BLOCK_WIDTH) {
|
||||
// Q at interface from the right and left
|
||||
const float3 Qp = make_float3(Q[0][l][k+1],
|
||||
Q[1][l][k+1],
|
||||
Q[2][l][k+1]);
|
||||
const float3 Qm = make_float3(Q[0][l][k],
|
||||
Q[1][l][k],
|
||||
Q[2][l][k]);
|
||||
const float3 Qp = make_float3(Q[0][j][i+1],
|
||||
Q[1][j][i+1],
|
||||
Q[2][j][i+1]);
|
||||
const float3 Qm = make_float3(Q[0][j][i],
|
||||
Q[1][j][i],
|
||||
Q[2][j][i]);
|
||||
|
||||
// Computed flux
|
||||
const float3 flux = FORCE_1D_flux(Qm, Qp, g_, dx_, dt_);
|
||||
@@ -65,27 +56,19 @@ void computeFluxF(float Q[3][BLOCK_HEIGHT+2][BLOCK_WIDTH+2],
|
||||
*/
|
||||
__device__
|
||||
void computeFluxG(float Q[3][BLOCK_HEIGHT+2][BLOCK_WIDTH+2],
|
||||
float G[3][BLOCK_HEIGHT+1][BLOCK_WIDTH+1],
|
||||
float G[3][BLOCK_HEIGHT+2][BLOCK_WIDTH+2],
|
||||
const float g_, const float dy_, const float dt_) {
|
||||
//Index of thread within block
|
||||
const int tx = threadIdx.x;
|
||||
const int ty = threadIdx.y;
|
||||
|
||||
//Compute fluxes along the y axis
|
||||
for (int j=ty; j<BLOCK_HEIGHT+1; j+=BLOCK_HEIGHT) {
|
||||
const int l = j;
|
||||
{
|
||||
int i=tx;
|
||||
const int k = i + 1; //Skip ghost cells
|
||||
|
||||
for (int j=threadIdx.y; j<BLOCK_HEIGHT+1; j+=BLOCK_HEIGHT) {
|
||||
for (int i=threadIdx.x; i<BLOCK_WIDTH+2; i+=BLOCK_WIDTH) {
|
||||
// Q at interface from the right and left
|
||||
// Note that we swap hu and hv
|
||||
const float3 Qp = make_float3(Q[0][l+1][k],
|
||||
Q[2][l+1][k],
|
||||
Q[1][l+1][k]);
|
||||
const float3 Qm = make_float3(Q[0][l][k],
|
||||
Q[2][l][k],
|
||||
Q[1][l][k]);
|
||||
const float3 Qp = make_float3(Q[0][j+1][i],
|
||||
Q[2][j+1][i],
|
||||
Q[1][j+1][i]);
|
||||
const float3 Qm = make_float3(Q[0][j][i],
|
||||
Q[2][j][i],
|
||||
Q[1][j][i]);
|
||||
|
||||
// Computed flux
|
||||
// Note that we swap back
|
||||
@@ -120,7 +103,7 @@ __global__ void FORCEKernel(
|
||||
const unsigned int vars = 3;
|
||||
|
||||
__shared__ float Q[3][h+2][w+2];
|
||||
__shared__ float F[3][h+1][w+1];
|
||||
__shared__ float F[3][h+2][w+2];
|
||||
|
||||
//Read into shared memory
|
||||
readBlock<w, h, gc>( h0_ptr_, h0_pitch_, Q[0], nx_+2, ny_+2);
|
||||
|
||||
Reference in New Issue
Block a user