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https://github.com/smyalygames/FiniteVolumeGPU.git
synced 2026-01-14 15:48:43 +01:00
Refactoring
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@@ -159,6 +159,7 @@ __global__ void HLL2Kernel(
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const unsigned int w = BLOCK_WIDTH;
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const unsigned int h = BLOCK_HEIGHT;
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const unsigned int gc = 2;
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const unsigned int vars = 3;
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//Shared memory variables
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__shared__ float Q[3][h+4][w+4];
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@@ -184,10 +185,7 @@ __global__ void HLL2Kernel(
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__syncthreads();
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computeFluxF(Q, Qx, F, g_, dx_, dt_);
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__syncthreads();
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evolveF<w, h, gc>(Q[0], F[0], dx_, dt_);
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evolveF<w, h, gc>(Q[1], F[1], dx_, dt_);
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evolveF<w, h, gc>(Q[2], F[2], dx_, dt_);
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evolveF<w, h, gc, vars>(Q, F, dx_, dt_);
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__syncthreads();
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//Set boundary conditions
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@@ -201,10 +199,7 @@ __global__ void HLL2Kernel(
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__syncthreads();
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computeFluxG(Q, Qx, F, g_, dy_, dt_);
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__syncthreads();
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evolveG<w, h, gc>(Q[0], F[0], dy_, dt_);
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evolveG<w, h, gc>(Q[1], F[1], dy_, dt_);
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evolveG<w, h, gc>(Q[2], F[2], dy_, dt_);
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evolveG<w, h, gc, vars>(Q, F, dy_, dt_);
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__syncthreads();
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}
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//Step 1 => evolve y first, then x
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@@ -214,10 +209,7 @@ __global__ void HLL2Kernel(
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__syncthreads();
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computeFluxG(Q, Qx, F, g_, dy_, dt_);
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__syncthreads();
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evolveG<w, h, gc>(Q[0], F[0], dy_, dt_);
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evolveG<w, h, gc>(Q[1], F[1], dy_, dt_);
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evolveG<w, h, gc>(Q[2], F[2], dy_, dt_);
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evolveG<w, h, gc, vars>(Q, F, dy_, dt_);
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__syncthreads();
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//Set boundary conditions
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@@ -231,10 +223,7 @@ __global__ void HLL2Kernel(
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__syncthreads();
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computeFluxF(Q, Qx, F, g_, dx_, dt_);
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__syncthreads();
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evolveF<w, h, gc>(Q[0], F[0], dx_, dt_);
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evolveF<w, h, gc>(Q[1], F[1], dx_, dt_);
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evolveF<w, h, gc>(Q[2], F[2], dx_, dt_);
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evolveF<w, h, gc, vars>(Q, F, dx_, dt_);
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__syncthreads();
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}
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