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https://github.com/smyalygames/FiniteVolumeGPU.git
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Refactoring
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@@ -117,6 +117,7 @@ __global__ void FORCEKernel(
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const unsigned int w = BLOCK_WIDTH;
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const unsigned int h = BLOCK_HEIGHT;
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const unsigned int gc = 1;
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const unsigned int vars = 3;
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__shared__ float Q[3][h+2][w+2];
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__shared__ float F[3][h+1][w+1];
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@@ -136,10 +137,7 @@ __global__ void FORCEKernel(
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//Compute flux along x, and evolve
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computeFluxF(Q, F, g_, dx_, dt_);
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__syncthreads();
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evolveF<w, h, gc>(Q[0], F[0], dx_, dt_);
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evolveF<w, h, gc>(Q[1], F[1], dx_, dt_);
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evolveF<w, h, gc>(Q[2], F[2], dx_, dt_);
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evolveF<w, h, gc, vars>(Q, F, dx_, dt_);
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__syncthreads();
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//Set boundary conditions
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@@ -151,10 +149,7 @@ __global__ void FORCEKernel(
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//Compute flux along y, and evolve
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computeFluxG(Q, F, g_, dy_, dt_);
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__syncthreads();
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evolveG<w, h, gc>(Q[0], F[0], dy_, dt_);
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evolveG<w, h, gc>(Q[1], F[1], dy_, dt_);
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evolveG<w, h, gc>(Q[2], F[2], dy_, dt_);
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evolveG<w, h, gc, vars>(Q, F, dy_, dt_);
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__syncthreads();
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//Write to main memory
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