ACIT4330-Page/public/postscript.js
2025-03-01 14:26:36 +01:00

1094 lines
637 KiB
JavaScript

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i=e[r];i._updateFlags=15,this.addChild(i)}}enableCacheAsTexture(t={}){this.textureOptions=t,this.isCachedAsTexture=!0,this.textureNeedsUpdate=!0}disableCacheAsTexture(){this.isCachedAsTexture=!1,this.texture&&(qt.returnTexture(this.texture),this.texture=null)}updateCacheTexture(){this.textureNeedsUpdate=!0}reset(){this.renderGroupChildren.length=0;for(let t in this.childrenToUpdate){let e=this.childrenToUpdate[t];e.list.fill(null),e.index=0}this.childrenRenderablesToUpdate.index=0,this.childrenRenderablesToUpdate.list.fill(null),this.root=null,this.updateTick=0,this.structureDidChange=!0,this._onRenderContainers.length=0,this.renderGroupParent=null,this.disableCacheAsTexture()}get localTransform(){return this.root.localTransform}addRenderGroupChild(t){t.renderGroupParent&&t.renderGroupParent._removeRenderGroupChild(t),t.renderGroupParent=this,this.renderGroupChildren.push(t)}_removeRenderGroupChild(t){let e=this.renderGroupChildren.indexOf(t);e>-1&&this.renderGroupChildren.splice(e,1),t.renderGroupParent=null}addChild(t){if(this.structureDidChange=!0,t.parentRenderGroup=this,t.updateTick=-1,t.parent===this.root?t.relativeRenderGroupDepth=1:t.relativeRenderGroupDepth=t.parent.relativeRenderGroupDepth+1,t.didChange=!0,this.onChildUpdate(t),t.renderGroup){this.addRenderGroupChild(t.renderGroup);return}t._onRender&&this.addOnRender(t);let e=t.children;for(let r=0;r<e.length;r++)this.addChild(e[r])}removeChild(t){if(this.structureDidChange=!0,t._onRender&&(t.renderGroup||this.removeOnRender(t)),t.parentRenderGroup=null,t.renderGroup){this._removeRenderGroupChild(t.renderGroup);return}let e=t.children;for(let r=0;r<e.length;r++)this.removeChild(e[r])}removeChildren(t){for(let e=0;e<t.length;e++)this.removeChild(t[e])}onChildUpdate(t){let e=this.childrenToUpdate[t.relativeRenderGroupDepth];e||(e=this.childrenToUpdate[t.relativeRenderGroupDepth]={index:0,list:[]}),e.list[e.index++]=t}updateRenderable(t){t.globalDisplayStatus<7||(this.instructionSet.renderPipes[t.renderPipeId].updateRenderable(t),t.didViewUpdate=!1)}onChildViewUpdate(t){this.childrenRenderablesToUpdate.list[this.childrenRenderablesToUpdate.index++]=t}get isRenderable(){return this.root.localDisplayStatus===7&&this.worldAlpha>0}addOnRender(t){this._onRenderContainers.push(t)}removeOnRender(t){this._onRenderContainers.splice(this._onRenderContainers.indexOf(t),1)}runOnRender(t){for(let e=0;e<this._onRenderContainers.length;e++)this._onRenderContainers[e]._onRender(t)}destroy(){this.disableCacheAsTexture(),this.renderGroupParent=null,this.root=null,this.childrenRenderablesToUpdate=null,this.childrenToUpdate=null,this.renderGroupChildren=null,this._onRenderContainers=null,this.instructionSet=null}getChildren(t=[]){let e=this.root.children;for(let r=0;r<e.length;r++)this._getChildren(e[r],t);return t}_getChildren(t,e=[]){if(e.push(t),t.renderGroup)return e;let r=t.children;for(let i=0;i<r.length;i++)this._getChildren(r[i],e);return e}invalidateMatrices(){this._matrixDirty=7}get inverseWorldTransform(){return(this._matrixDirty&1)===0?this._inverseWorldTransform:(this._matrixDirty&=-2,this._inverseWorldTransform||(this._inverseWorldTransform=new me),this._inverseWorldTransform.copyFrom(this.worldTransform).invert())}get textureOffsetInverseTransform(){return(this._matrixDirty&2)===0?this._textureOffsetInverseTransform:(this._matrixDirty&=-3,this._textureOffsetInverseTransform||(this._textureOffsetInverseTransform=new me),this._textureOffsetInverseTransform.copyFrom(this.inverseWorldTransform).translate(-this._textureBounds.x,-this._textureBounds.y))}get inverseParentTextureTransform(){if((this._matrixDirty&4)===0)return this._inverseParentTextureTransform;this._matrixDirty&=-5;let t=this._parentCacheAsTextureRenderGroup;return t?(this._inverseParentTextureTransform||(this._inverseParentTextureTransform=new me),this._inverseParentTextureTransform.copyFrom(this.worldTransform).prepend(t.inverseWorldTransform).translate(-t._textureBounds.x,-t._textureBounds.y)):this.worldTransform}get cacheToLocalTransform(){return this._parentCacheAsTextureRenderGroup?this._parentCacheAsTextureRenderGroup.textureOffsetInverseTransform:null}}});function Cy(t,e,r={}){for(let i in e)!r[i]&&e[i]!==void 0&&(t[i]=e[i])}var Ay=_(()=>{"use strict"}),js,$s,Xs,Vn,Ys,dn,nr,jr=_(()=>{vt(),Ne(),Ae(),Z(),Xe(),nt(),ai(),St(),ut(),Ot(),Ui(),oi(),Li(),Hn(),T(),H(),Rr(),Sr(),Ho(),yy(),xy(),Ey(),Ay(),js=new Rt(null),$s=new Rt(null),Xs=new Rt(null,1,1),Vn=1,Ys=2,dn=4,nr=class zv extends Je{constructor(e={}){super(),this.uid=ht("renderable"),this._updateFlags=15,this.renderGroup=null,this.parentRenderGroup=null,this.parentRenderGroupIndex=0,this.didChange=!1,this.didViewUpdate=!1,this.relativeRenderGroupDepth=0,this.children=[],this.parent=null,this.includeInBuild=!0,this.measurable=!0,this.isSimple=!0,this.updateTick=-1,this.localTransform=new me,this.relativeGroupTransform=new me,this.groupTransform=this.relativeGroupTransform,this.destroyed=!1,this._position=new Rt(this,0,0),this._scale=Xs,this._pivot=$s,this._skew=js,this._cx=1,this._sx=0,this._cy=0,this._sy=1,this._rotation=0,this.localColor=16777215,this.localAlpha=1,this.groupAlpha=1,this.groupColor=16777215,this.groupColorAlpha=4294967295,this.localBlendMode="inherit",this.groupBlendMode="normal",this.localDisplayStatus=7,this.globalDisplayStatus=7,this._didContainerChangeTick=0,this._didViewChangeTick=0,this._didLocalTransformChangeId=-1,this.effects=[],Cy(this,e,{children:!0,parent:!0,effects:!0}),e.children?.forEach(r=>this.addChild(r)),e.parent?.addChild(this)}static mixin(e){He("8.8.0","Container.mixin is deprecated, please use extensions.mixin instead."),ge.mixin(zv,e)}set _didChangeId(e){this._didViewChangeTick=e>>12&4095,this._didContainerChangeTick=e&4095}get _didChangeId(){return this._didContainerChangeTick&4095|(this._didViewChangeTick&4095)<<12}addChild(...e){if(this.allowChildren||He(Ze,"addChild: Only Containers will be allowed to add children in 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i>-1&&(this._didViewChangeTick++,this.children.splice(i,1),this.renderGroup?this.renderGroup.removeChild(r):this.parentRenderGroup&&this.parentRenderGroup.removeChild(r),r.parentRenderLayer&&r.parentRenderLayer.detach(r),r.parent=null,this.emit("childRemoved",r,this,i),r.emit("removed",this)),r}_onUpdate(e){e&&e===this._skew&&this._updateSkew(),this._didContainerChangeTick++,!this.didChange&&(this.didChange=!0,this.parentRenderGroup&&this.parentRenderGroup.onChildUpdate(this))}set isRenderGroup(e){!!this.renderGroup!==e&&(e?this.enableRenderGroup():this.disableRenderGroup())}get isRenderGroup(){return!!this.renderGroup}enableRenderGroup(){if(this.renderGroup)return;let e=this.parentRenderGroup;e?.removeChild(this),this.renderGroup=je.get(Jc,this),this.groupTransform=me.IDENTITY,e?.addChild(this),this._updateIsSimple()}disableRenderGroup(){if(!this.renderGroup)return;let e=this.parentRenderGroup;e?.removeChild(this),je.return(this.renderGroup),this.renderGroup=null,this.groupTransform=this.relativeGroupTransform,e?.addChild(this),this._updateIsSimple()}_updateIsSimple(){this.isSimple=!this.renderGroup&&this.effects.length===0}get worldTransform(){return this._worldTransform||(this._worldTransform=new me),this.renderGroup?this._worldTransform.copyFrom(this.renderGroup.worldTransform):this.parentRenderGroup&&this._worldTransform.appendFrom(this.relativeGroupTransform,this.parentRenderGroup.worldTransform),this._worldTransform}get x(){return this._position.x}set x(e){this._position.x=e}get y(){return this._position.y}set y(e){this._position.y=e}get position(){return this._position}set position(e){this._position.copyFrom(e)}get rotation(){return this._rotation}set rotation(e){this._rotation!==e&&(this._rotation=e,this._onUpdate(this._skew))}get angle(){return this.rotation*_e}set angle(e){this.rotation=e*Pe}get pivot(){return this._pivot===$s&&(this._pivot=new Rt(this,0,0)),this._pivot}set pivot(e){this._pivot===$s&&(this._pivot=new Rt(this,0,0)),typeof e=="number"?this._pivot.set(e):this._pivot.copyFrom(e)}get skew(){return this._skew===js&&(this._skew=new Rt(this,0,0)),this._skew}set skew(e){this._skew===js&&(this._skew=new Rt(this,0,0)),this._skew.copyFrom(e)}get scale(){return this._scale===Xs&&(this._scale=new Rt(this,1,1)),this._scale}set scale(e){this._scale===Xs&&(this._scale=new Rt(this,0,0)),typeof e=="number"?this._scale.set(e):this._scale.copyFrom(e)}get width(){return Math.abs(this.scale.x*this.getLocalBounds().width)}set width(e){let r=this.getLocalBounds().width;this._setWidth(e,r)}get height(){return Math.abs(this.scale.y*this.getLocalBounds().height)}set height(e){let r=this.getLocalBounds().height;this._setHeight(e,r)}getSize(e){e||(e={});let r=this.getLocalBounds();return e.width=Math.abs(this.scale.x*r.width),e.height=Math.abs(this.scale.y*r.height),e}setSize(e,r){let 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r=e?2:0;(this.localDisplayStatus&2)!==r&&(this.parentRenderGroup&&(this.parentRenderGroup.structureDidChange=!0),this._updateFlags|=dn,this.localDisplayStatus^=2,this._onUpdate())}get culled(){return!(this.localDisplayStatus&4)}set culled(e){let r=e?0:4;(this.localDisplayStatus&4)!==r&&(this.parentRenderGroup&&(this.parentRenderGroup.structureDidChange=!0),this._updateFlags|=dn,this.localDisplayStatus^=4,this._onUpdate())}get renderable(){return!!(this.localDisplayStatus&1)}set renderable(e){let r=e?1:0;(this.localDisplayStatus&1)!==r&&(this._updateFlags|=dn,this.localDisplayStatus^=1,this.parentRenderGroup&&(this.parentRenderGroup.structureDidChange=!0),this._onUpdate())}get isRenderable(){return this.localDisplayStatus===7&&this.groupAlpha>0}destroy(e=!1){if(this.destroyed)return;this.destroyed=!0;let r;if(this.children.length&&(r=this.removeChildren(0,this.children.length)),this.removeFromParent(),this.parent=null,this._maskEffect=null,this._filterEffect=null,this.effects=null,this._position=null,this._scale=null,this._pivot=null,this._skew=null,this.emit("destroyed",this),this.removeAllListeners(),(typeof e=="boolean"?e:e?.children)&&r)for(let i=0;i<r.length;++i)r[i].destroy(e);this.renderGroup?.destroy(),this.renderGroup=null}},ge.mixin(nr,on,q,Vc,Br,kr,un,g,zc,Ct,Fi,Et,ln)}),qs,Zo=_(()=>{xt(),qs=class Vv{constructor(e){this.bubbles=!0,this.cancelBubble=!0,this.cancelable=!1,this.composed=!1,this.defaultPrevented=!1,this.eventPhase=Vv.prototype.NONE,this.propagationStopped=!1,this.propagationImmediatelyStopped=!1,this.layer=new ve,this.page=new ve,this.NONE=0,this.CAPTURING_PHASE=1,this.AT_TARGET=2,this.BUBBLING_PHASE=3,this.manager=e}get layerX(){return this.layer.x}get layerY(){return this.layer.y}get pageX(){return this.page.x}get pageY(){return this.page.y}get data(){return 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Wv{constructor(e,r=id){this._mobileInfo=r,this.debug=!1,this._activateOnTab=!0,this._deactivateOnMouseMove=!0,this._isActive=!1,this._isMobileAccessibility=!1,this._div=null,this._pool=[],this._renderId=0,this._children=[],this._androidUpdateCount=0,this._androidUpdateFrequency=500,this._hookDiv=null,(r.tablet||r.phone)&&this._createTouchHook(),this._renderer=e}get isActive(){return this._isActive}get isMobileAccessibility(){return this._isMobileAccessibility}get hookDiv(){return this._hookDiv}_createTouchHook(){let e=document.createElement("button");e.style.width=`${ul}px`,e.style.height=`${ul}px`,e.style.position="absolute",e.style.top=`${od}px`,e.style.left=`${ld}px`,e.style.zIndex=hd.toString(),e.style.backgroundColor="#FF0000",e.title="select to enable accessibility for this content",e.addEventListener("focus",()=>{this._isMobileAccessibility=!0,this._activate(),this._destroyTouchHook()}),document.body.appendChild(e),this._hookDiv=e}_destroyTouchHook(){this._hookDiv&&(document.body.removeChild(this._hookDiv),this._hookDiv=null)}_activate(){if(this._isActive)return;this._isActive=!0,this._div||(this._div=document.createElement("div"),this._div.style.width=`${jn}px`,this._div.style.height=`${jn}px`,this._div.style.position="absolute",this._div.style.top=`${sd}px`,this._div.style.left=`${ad}px`,this._div.style.zIndex=hl.toString(),this._div.style.pointerEvents="none"),this._activateOnTab&&(this._onKeyDown=this._onKeyDown.bind(this),globalThis.addEventListener("keydown",this._onKeyDown,!1)),this._deactivateOnMouseMove&&(this._onMouseMove=this._onMouseMove.bind(this),globalThis.document.addEventListener("mousemove",this._onMouseMove,!0));let e=this._renderer.view.canvas;if(e.parentNode)e.parentNode.appendChild(this._div),this._initAccessibilitySetup();else{let r=new MutationObserver(()=>{e.parentNode&&(e.parentNode.appendChild(this._div),r.disconnect(),this._initAccessibilitySetup())});r.observe(document.body,{childList:!0,subtree:!0})}}_initAccessibilitySetup(){this._renderer.runners.postrender.add(this),this._renderer.lastObjectRendered&&this._updateAccessibleObjects(this._renderer.lastObjectRendered)}_deactivate(){if(!(!this._isActive||this._isMobileAccessibility)){this._isActive=!1,globalThis.document.removeEventListener("mousemove",this._onMouseMove,!0),this._activateOnTab&&globalThis.addEventListener("keydown",this._onKeyDown,!1),this._renderer.runners.postrender.remove(this);for(let e of this._children)e._accessibleDiv&&e._accessibleDiv.parentNode&&(e._accessibleDiv.parentNode.removeChild(e._accessibleDiv),e._accessibleDiv=null),e._accessibleActive=!1;this._pool.forEach(e=>{e.parentNode&&e.parentNode.removeChild(e)}),this._div&&this._div.parentNode&&this._div.parentNode.removeChild(this._div),this._pool=[],this._children=[]}}_updateAccessibleObjects(e){if(!e.visible||!e.accessibleChildren)return;e.accessible&&(e._accessibleActive||this._addChild(e),e._renderId=this._renderId);let r=e.children;if(r)for(let i=0;i<r.length;i++)this._updateAccessibleObjects(r[i])}init(e){let r={accessibilityOptions:{...Wv.defaultOptions,...e?.accessibilityOptions||{}}};this.debug=r.accessibilityOptions.debug,this._activateOnTab=r.accessibilityOptions.activateOnTab,this._deactivateOnMouseMove=r.accessibilityOptions.deactivateOnMouseMove,r.accessibilityOptions.enabledByDefault?this._activate():this._activateOnTab&&(this._onKeyDown=this._onKeyDown.bind(this),globalThis.addEventListener("keydown",this._onKeyDown,!1)),this._renderer.runners.postrender.remove(this)}postrender(){let e=performance.now();if(this._mobileInfo.android.device&&e<this._androidUpdateCount||(this._androidUpdateCount=e+this._androidUpdateFrequency,!this._renderer.renderingToScreen||!this._renderer.view.canvas))return;let r=new Set;if(this._renderer.lastObjectRendered){this._updateAccessibleObjects(this._renderer.lastObjectRendered);for(let i of this._children)i._renderId===this._renderId&&r.add(this._children.indexOf(i))}for(let i=this._children.length-1;i>=0;i--){let 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outline: 0;
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h=this.createPointerEvent(t,"pointerleave",n);for(h.eventPhase=h.AT_TARGET;h.target&&!e.composedPath().includes(h.target);)h.currentTarget=h.target,this.notifyTarget(h),r&&this.notifyTarget(h,"mouseleave"),h.target=h.target.parent;this.freeEvent(h)}this.freeEvent(l)}if(n!==e.target){let o=t.type==="mousemove"?"mouseover":"pointerover",l=this.clonePointerEvent(e,o);this.dispatchEvent(l,"pointerover"),r&&this.dispatchEvent(l,"mouseover");let h=n?.parent;for(;h&&h!==this.rootTarget.parent&&h!==e.target;)h=h.parent;if(!h||h===this.rootTarget.parent){let u=this.clonePointerEvent(e,"pointerenter");for(u.eventPhase=u.AT_TARGET;u.target&&u.target!==n&&u.target!==this.rootTarget.parent;)u.currentTarget=u.target,this.notifyTarget(u),r&&this.notifyTarget(u,"mouseenter"),u.target=u.target.parent;this.freeEvent(u)}this.freeEvent(l)}let s=[],a=this.enableGlobalMoveEvents??!0;this.moveOnAll?s.push("pointermove"):this.dispatchEvent(e,"pointermove"),a&&s.push("globalpointermove"),e.pointerType==="touch"&&(this.moveOnAll?s.splice(1,0,"touchmove"):this.dispatchEvent(e,"touchmove"),a&&s.push("globaltouchmove")),r&&(this.moveOnAll?s.splice(1,0,"mousemove"):this.dispatchEvent(e,"mousemove"),a&&s.push("globalmousemove"),this.cursor=e.target?.cursor),s.length>0&&this.all(e,s),this._allInteractiveElements.length=0,this._hitElements.length=0,i.overTargets=e.composedPath(),this.freeEvent(e)}mapPointerOver(t){if(!(t instanceof Er)){le("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=this.trackingData(t.pointerId),r=this.createPointerEvent(t),i=r.pointerType==="mouse"||r.pointerType==="pen";this.dispatchEvent(r,"pointerover"),i&&this.dispatchEvent(r,"mouseover"),r.pointerType==="mouse"&&(this.cursor=r.target?.cursor);let n=this.clonePointerEvent(r,"pointerenter");for(n.eventPhase=n.AT_TARGET;n.target&&n.target!==this.rootTarget.parent;)n.currentTarget=n.target,this.notifyTarget(n),i&&this.notifyTarget(n,"mouseenter"),n.target=n.target.parent;e.overTargets=r.composedPath(),this.freeEvent(r),this.freeEvent(n)}mapPointerOut(t){if(!(t instanceof Er)){le("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=this.trackingData(t.pointerId);if(e.overTargets){let r=t.pointerType==="mouse"||t.pointerType==="pen",i=this.findMountedTarget(e.overTargets),n=this.createPointerEvent(t,"pointerout",i);this.dispatchEvent(n),r&&this.dispatchEvent(n,"mouseout");let s=this.createPointerEvent(t,"pointerleave",i);for(s.eventPhase=s.AT_TARGET;s.target&&s.target!==this.rootTarget.parent;)s.currentTarget=s.target,this.notifyTarget(s),r&&this.notifyTarget(s,"mouseleave"),s.target=s.target.parent;e.overTargets=null,this.freeEvent(n),this.freeEvent(s)}this.cursor=null}mapPointerUp(t){if(!(t instanceof Er)){le("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=performance.now(),r=this.createPointerEvent(t);if(this.dispatchEvent(r,"pointerup"),r.pointerType==="touch")this.dispatchEvent(r,"touchend");else if(r.pointerType==="mouse"||r.pointerType==="pen"){let a=r.button===2;this.dispatchEvent(r,a?"rightup":"mouseup")}let i=this.trackingData(t.pointerId),n=this.findMountedTarget(i.pressTargetsByButton[t.button]),s=n;if(n&&!r.composedPath().includes(n)){let a=n;for(;a&&!r.composedPath().includes(a);){if(r.currentTarget=a,this.notifyTarget(r,"pointerupoutside"),r.pointerType==="touch")this.notifyTarget(r,"touchendoutside");else if(r.pointerType==="mouse"||r.pointerType==="pen"){let o=r.button===2;this.notifyTarget(r,o?"rightupoutside":"mouseupoutside")}a=a.parent}delete i.pressTargetsByButton[t.button],s=a}if(s){let a=this.clonePointerEvent(r,"click");a.target=s,a.path=null,i.clicksByButton[t.button]||(i.clicksByButton[t.button]={clickCount:0,target:a.target,timeStamp:e});let o=i.clicksByButton[t.button];if(o.target===a.target&&e-o.timeStamp<200?++o.clickCount:o.clickCount=1,o.target=a.target,o.timeStamp=e,a.detail=o.clickCount,a.pointerType==="mouse"){let l=a.button===2;this.dispatchEvent(a,l?"rightclick":"click")}else a.pointerType==="touch"&&this.dispatchEvent(a,"tap");this.dispatchEvent(a,"pointertap"),this.freeEvent(a)}this.freeEvent(r)}mapPointerUpOutside(t){if(!(t instanceof Er)){le("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=this.trackingData(t.pointerId),r=this.findMountedTarget(e.pressTargetsByButton[t.button]),i=this.createPointerEvent(t);if(r){let n=r;for(;n;)i.currentTarget=n,this.notifyTarget(i,"pointerupoutside"),i.pointerType==="touch"?this.notifyTarget(i,"touchendoutside"):(i.pointerType==="mouse"||i.pointerType==="pen")&&this.notifyTarget(i,i.button===2?"rightupoutside":"mouseupoutside"),n=n.parent;delete e.pressTargetsByButton[t.button]}this.freeEvent(i)}mapWheel(t){if(!(t instanceof Vi)){le("EventBoundary cannot map a non-wheel event as a wheel event");return}let e=this.createWheelEvent(t);this.dispatchEvent(e),this.freeEvent(e)}findMountedTarget(t){if(!t)return null;let e=t[0];for(let r=1;r<t.length&&t[r].parent===e;r++)e=t[r];return e}createPointerEvent(t,e,r){let i=this.allocateEvent(Er);return this.copyPointerData(t,i),this.copyMouseData(t,i),this.copyData(t,i),i.nativeEvent=t.nativeEvent,i.originalEvent=t,i.target=r??this.hitTest(i.global.x,i.global.y)??this._hitElements[0],typeof e=="string"&&(i.type=e),i}createWheelEvent(t){let e=this.allocateEvent(Vi);return this.copyWheelData(t,e),this.copyMouseData(t,e),this.copyData(t,e),e.nativeEvent=t.nativeEvent,e.originalEvent=t,e.target=this.hitTest(e.global.x,e.global.y),e}clonePointerEvent(t,e){let r=this.allocateEvent(Er);return r.nativeEvent=t.nativeEvent,r.originalEvent=t.originalEvent,this.copyPointerData(t,r),this.copyMouseData(t,r),this.copyData(t,r),r.target=t.target,r.path=t.composedPath().slice(),r.type=e??r.type,r}copyWheelData(t,e){e.deltaMode=t.deltaMode,e.deltaX=t.deltaX,e.deltaY=t.deltaY,e.deltaZ=t.deltaZ}copyPointerData(t,e){t instanceof Er&&e instanceof Er&&(e.pointerId=t.pointerId,e.width=t.width,e.height=t.height,e.isPrimary=t.isPrimary,e.pointerType=t.pointerType,e.pressure=t.pressure,e.tangentialPressure=t.tangentialPressure,e.tiltX=t.tiltX,e.tiltY=t.tiltY,e.twist=t.twist)}copyMouseData(t,e){t instanceof $n&&e instanceof 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e=t.constructor;this.eventPool.has(e)||this.eventPool.set(e,[]),this.eventPool.get(e).push(t)}_notifyListeners(t,e){let r=t.currentTarget._events[e];if(r)if("fn"in r)r.once&&t.currentTarget.removeListener(e,r.fn,void 0,!0),r.fn.call(r.context,t);else for(let i=0,n=r.length;i<n&&!t.propagationImmediatelyStopped;i++)r[i].once&&t.currentTarget.removeListener(e,r[i].fn,void 0,!0),r[i].fn.call(r[i].context,t)}}}),xd,bd,ta,ml,wd=_(()=>{Z(),Fy(),pd(),gd(),md(),xd=1,bd={touchstart:"pointerdown",touchend:"pointerup",touchendoutside:"pointerupoutside",touchmove:"pointermove",touchcancel:"pointercancel"},ta=class Gc{constructor(e){this.supportsTouchEvents="ontouchstart"in globalThis,this.supportsPointerEvents=!!globalThis.PointerEvent,this.domElement=null,this.resolution=1,this.renderer=e,this.rootBoundary=new yd(null),hi.init(this),this.autoPreventDefault=!0,this._eventsAdded=!1,this._rootPointerEvent=new Er(null),this._rootWheelEvent=new 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r=this._normalizeToPointerData(e);for(let i=0,n=r.length;i<n;i++){let s=this._bootstrapEvent(this._rootPointerEvent,r[i]);this.rootBoundary.mapEvent(s)}this.setCursor(this.rootBoundary.cursor)}_onPointerUp(e){if(!this.features.click)return;this.rootBoundary.rootTarget=this.renderer.lastObjectRendered;let r=e.target;e.composedPath&&e.composedPath().length>0&&(r=e.composedPath()[0]);let i=r!==this.domElement?"outside":"",n=this._normalizeToPointerData(e);for(let s=0,a=n.length;s<a;s++){let o=this._bootstrapEvent(this._rootPointerEvent,n[s]);o.type+=i,this.rootBoundary.mapEvent(o)}this.setCursor(this.rootBoundary.cursor)}_onPointerOverOut(e){if(!this.features.click)return;this.rootBoundary.rootTarget=this.renderer.lastObjectRendered;let r=this._normalizeToPointerData(e);for(let i=0,n=r.length;i<n;i++){let s=this._bootstrapEvent(this._rootPointerEvent,r[i]);this.rootBoundary.mapEvent(s)}this.setCursor(this.rootBoundary.cursor)}onWheel(e){if(!this.features.wheel)return;let r=this.normalizeWheelEvent(e);this.rootBoundary.rootTarget=this.renderer.lastObjectRendered,this.rootBoundary.mapEvent(r)}setTargetElement(e){this._removeEvents(),this.domElement=e,hi.domElement=e,this._addEvents()}_addEvents(){if(this._eventsAdded||!this.domElement)return;hi.addTickerListener();let e=this.domElement.style;e&&(globalThis.navigator.msPointerEnabled?(e.msContentZooming="none",e.msTouchAction="none"):this.supportsPointerEvents&&(e.touchAction="none")),this.supportsPointerEvents?(globalThis.document.addEventListener("pointermove",this._onPointerMove,!0),this.domElement.addEventListener("pointerdown",this._onPointerDown,!0),this.domElement.addEventListener("pointerleave",this._onPointerOverOut,!0),this.domElement.addEventListener("pointerover",this._onPointerOverOut,!0),globalThis.addEventListener("pointerup",this._onPointerUp,!0)):(globalThis.document.addEventListener("mousemove",this._onPointerMove,!0),this.domElement.addEventListener("mousedown",this._onPointerDown,!0),this.domElement.addEventListener("mouseout",this._onPointerOverOut,!0),this.domElement.addEventListener("mouseover",this._onPointerOverOut,!0),globalThis.addEventListener("mouseup",this._onPointerUp,!0),this.supportsTouchEvents&&(this.domElement.addEventListener("touchstart",this._onPointerDown,!0),this.domElement.addEventListener("touchend",this._onPointerUp,!0),this.domElement.addEventListener("touchmove",this._onPointerMove,!0))),this.domElement.addEventListener("wheel",this.onWheel,{passive:!0,capture:!0}),this._eventsAdded=!0}_removeEvents(){if(!this._eventsAdded||!this.domElement)return;hi.removeTickerListener();let e=this.domElement.style;e&&(globalThis.navigator.msPointerEnabled?(e.msContentZooming="",e.msTouchAction=""):this.supportsPointerEvents&&(e.touchAction="")),this.supportsPointerEvents?(globalThis.document.removeEventListener("pointermove",this._onPointerMove,!0),this.domElement.removeEventListener("pointerdown",this._onPointerDown,!0),this.domElement.removeEventListener("pointerleave",this._onPointerOverOut,!0),this.domElement.removeEventListener("pointerover",this._onPointerOverOut,!0),globalThis.removeEventListener("pointerup",this._onPointerUp,!0)):(globalThis.document.removeEventListener("mousemove",this._onPointerMove,!0),this.domElement.removeEventListener("mousedown",this._onPointerDown,!0),this.domElement.removeEventListener("mouseout",this._onPointerOverOut,!0),this.domElement.removeEventListener("mouseover",this._onPointerOverOut,!0),globalThis.removeEventListener("mouseup",this._onPointerUp,!0),this.supportsTouchEvents&&(this.domElement.removeEventListener("touchstart",this._onPointerDown,!0),this.domElement.removeEventListener("touchend",this._onPointerUp,!0),this.domElement.removeEventListener("touchmove",this._onPointerMove,!0))),this.domElement.removeEventListener("wheel",this.onWheel,!0),this.domElement=null,this._eventsAdded=!1}mapPositionToPoint(e,r,i){let n=this.domElement.isConnected?this.domElement.getBoundingClientRect():{x:0,y:0,width:this.domElement.width,height:this.domElement.height,left:0,top:0},s=1/this.resolution;e.x=(r-n.left)*(this.domElement.width/n.width)*s,e.y=(i-n.top)*(this.domElement.height/n.height)*s}_normalizeToPointerData(e){let r=[];if(this.supportsTouchEvents&&e instanceof TouchEvent)for(let i=0,n=e.changedTouches.length;i<n;i++){let s=e.changedTouches[i];typeof s.button>"u"&&(s.button=0),typeof s.buttons>"u"&&(s.buttons=1),typeof s.isPrimary>"u"&&(s.isPrimary=e.touches.length===1&&e.type==="touchstart"),typeof s.width>"u"&&(s.width=s.radiusX||1),typeof s.height>"u"&&(s.height=s.radiusY||1),typeof s.tiltX>"u"&&(s.tiltX=0),typeof s.tiltY>"u"&&(s.tiltY=0),typeof s.pointerType>"u"&&(s.pointerType="touch"),typeof s.pointerId>"u"&&(s.pointerId=s.identifier||0),typeof s.pressure>"u"&&(s.pressure=s.force||.5),typeof s.twist>"u"&&(s.twist=0),typeof s.tangentialPressure>"u"&&(s.tangentialPressure=0),typeof s.layerX>"u"&&(s.layerX=s.offsetX=s.clientX),typeof s.layerY>"u"&&(s.layerY=s.offsetY=s.clientY),s.isNormalized=!0,s.type=e.type,r.push(s)}else if(!globalThis.MouseEvent||e instanceof MouseEvent&&(!this.supportsPointerEvents||!(e instanceof globalThis.PointerEvent))){let i=e;typeof i.isPrimary>"u"&&(i.isPrimary=!0),typeof i.width>"u"&&(i.width=1),typeof i.height>"u"&&(i.height=1),typeof i.tiltX>"u"&&(i.tiltX=0),typeof i.tiltY>"u"&&(i.tiltY=0),typeof i.pointerType>"u"&&(i.pointerType="mouse"),typeof i.pointerId>"u"&&(i.pointerId=xd),typeof i.pressure>"u"&&(i.pressure=.5),typeof i.twist>"u"&&(i.twist=0),typeof i.tangentialPressure>"u"&&(i.tangentialPressure=0),i.isNormalized=!0,r.push(i)}else r.push(e);return r}normalizeWheelEvent(e){let r=this._rootWheelEvent;return 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@vertex
fn main( {{in}} ) -> VSOutput {
var worldTransformMatrix = globalUniforms.uWorldTransformMatrix;
var modelMatrix = mat3x3<f32>(
1.0, 0.0, 0.0,
0.0, 1.0, 0.0,
0.0, 0.0, 1.0
);
var position = aPosition;
var uv = aUV;
{{start}}
vColor = vec4<f32>(1., 1., 1., 1.);
{{main}}
vUV = uv;
var modelViewProjectionMatrix = globalUniforms.uProjectionMatrix * worldTransformMatrix * modelMatrix;
vPosition = vec4<f32>((modelViewProjectionMatrix * vec3<f32>(position, 1.0)).xy, 0.0, 1.0);
vColor *= globalUniforms.uWorldColorAlpha;
{{end}}
{{return}}
};
`,xf=`
@in vUV : vec2<f32>;
@in vColor : vec4<f32>;
{{header}}
@fragment
fn main(
{{in}}
) -> @location(0) vec4<f32> {
{{start}}
var outColor:vec4<f32>;
{{main}}
var finalColor:vec4<f32> = outColor * vColor;
{{end}}
return finalColor;
};
`,bf=`
in vec2 aPosition;
in vec2 aUV;
out vec4 vColor;
out vec2 vUV;
{{header}}
void main(void){
mat3 worldTransformMatrix = uWorldTransformMatrix;
mat3 modelMatrix = mat3(
1.0, 0.0, 0.0,
0.0, 1.0, 0.0,
0.0, 0.0, 1.0
);
vec2 position = aPosition;
vec2 uv = aUV;
{{start}}
vColor = vec4(1.);
{{main}}
vUV = uv;
mat3 modelViewProjectionMatrix = uProjectionMatrix * worldTransformMatrix * modelMatrix;
gl_Position = vec4((modelViewProjectionMatrix * vec3(position, 1.0)).xy, 0.0, 1.0);
vColor *= uWorldColorAlpha;
{{end}}
}
`,wf=`
in vec4 vColor;
in vec2 vUV;
out vec4 finalColor;
{{header}}
void main(void) {
{{start}}
vec4 outColor;
{{main}}
finalColor = outColor * vColor;
{{end}}
}
`}),Tf,Sf,Jx=_(()=>{"use strict";Tf={name:"global-uniforms-bit",vertex:{header:`
struct GlobalUniforms {
uProjectionMatrix:mat3x3<f32>,
uWorldTransformMatrix:mat3x3<f32>,
uWorldColorAlpha: vec4<f32>,
uResolution: vec2<f32>,
}
@group(0) @binding(0) var<uniform> globalUniforms : GlobalUniforms;
`}},Sf={name:"global-uniforms-bit",vertex:{header:`
uniform mat3 uProjectionMatrix;
uniform mat3 uWorldTransformMatrix;
uniform vec4 uWorldColorAlpha;
uniform vec2 uResolution;
`}}});function es({bits:t,name:e}){let r=Yx({template:{fragment:xf,vertex:yf},bits:[Tf,...t]});return En.from({name:e,vertex:{source:r.vertex,entryPoint:"main"},fragment:{source:r.fragment,entryPoint:"main"}})}function ts({bits:t,name:e}){return new qi({name:e,...qx({template:{vertex:bf,fragment:wf},bits:[Sf,...t]})})}var Ki=_(()=>{wn(),Jn(),Zx(),Qx(),Jx()}),_a,va,ya=_(()=>{"use strict";_a={name:"color-bit",vertex:{header:`
@in aColor: vec4<f32>;
`,main:`
vColor *= vec4<f32>(aColor.rgb * aColor.a, aColor.a);
`}},va={name:"color-bit",vertex:{header:`
in vec4 aColor;
`,main:`
vColor *= vec4(aColor.rgb * aColor.a, aColor.a);
`}}});function eb(t){let e=[];if(t===1)e.push("@group(1) @binding(0) var textureSource1: texture_2d<f32>;"),e.push("@group(1) @binding(1) var textureSampler1: sampler;");else{let r=0;for(let i=0;i<t;i++)e.push(`@group(1) @binding(${r++}) var textureSource${i+1}: texture_2d<f32>;`),e.push(`@group(1) @binding(${r++}) var textureSampler${i+1}: sampler;`)}return e.join(`
`)}function tb(t){let e=[];if(t===1)e.push("outColor = textureSampleGrad(textureSource1, textureSampler1, vUV, uvDx, uvDy);");else{e.push("switch vTextureId {");for(let r=0;r<t;r++)r===t-1?e.push(" default:{"):e.push(` case ${r}:{`),e.push(` outColor = textureSampleGrad(textureSource${r+1}, textureSampler${r+1}, vUV, uvDx, uvDy);`),e.push(" break;}");e.push("}")}return e.join(`
`)}function zl(t){return xa[t]||(xa[t]={name:"texture-batch-bit",vertex:{header:`
@in aTextureIdAndRound: vec2<u32>;
@out @interpolate(flat) vTextureId : u32;
`,main:`
vTextureId = aTextureIdAndRound.y;
`,end:`
if(aTextureIdAndRound.x == 1)
{
vPosition = vec4<f32>(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw);
}
`},fragment:{header:`
@in @interpolate(flat) vTextureId: u32;
${eb(t)}
`,main:`
var uvDx = dpdx(vUV);
var uvDy = dpdy(vUV);
${tb(t)}
`}}),xa[t]}function rb(t){let e=[];for(let r=0;r<t;r++)r>0&&e.push("else"),r<t-1&&e.push(`if(vTextureId < ${r}.5)`),e.push("{"),e.push(` outColor = texture(uTextures[${r}], vUV);`),e.push("}");return e.join(`
`)}function Vl(t){return ba[t]||(ba[t]={name:"texture-batch-bit",vertex:{header:`
in vec2 aTextureIdAndRound;
out float vTextureId;
`,main:`
vTextureId = aTextureIdAndRound.y;
`,end:`
if(aTextureIdAndRound.x == 1.)
{
gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
}
`},fragment:{header:`
in float vTextureId;
uniform sampler2D uTextures[${t}];
`,main:`
${rb(t)}
`}}),ba[t]}var xa,ba,wa=_(()=>{"use strict";xa={},ba={}}),Cn,An,Zi=_(()=>{"use strict";Cn={name:"round-pixels-bit",vertex:{header:`
fn roundPixels(position: vec2<f32>, targetSize: vec2<f32>) -> vec2<f32>
{
return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;
}
`}},An={name:"round-pixels-bit",vertex:{header:`
vec2 roundPixels(vec2 position, vec2 targetSize)
{
return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;
}
`}}}),Wl,Ef,ib=_(()=>{"use strict";Wl=["f32","i32","vec2<f32>","vec3<f32>","vec4<f32>","mat2x2<f32>","mat3x3<f32>","mat4x4<f32>","mat3x2<f32>","mat4x2<f32>","mat2x3<f32>","mat4x3<f32>","mat2x4<f32>","mat3x4<f32>","vec2<i32>","vec3<i32>","vec4<i32>"],Ef=Wl.reduce((t,e)=>(t[e]=!0,t),{})});function nb(t,e){switch(t){case"f32":return 0;case"vec2<f32>":return new Float32Array(2*e);case"vec3<f32>":return new Float32Array(3*e);case"vec4<f32>":return new Float32Array(4*e);case"mat2x2<f32>":return new Float32Array([1,0,0,1]);case"mat3x3<f32>":return new Float32Array([1,0,0,0,1,0,0,0,1]);case"mat4x4<f32>":return new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1])}return null}var sb=_(()=>{"use strict"}),jl,Jt,cr=_(()=>{St(),ca(),ib(),sb(),jl=class Xv{constructor(e,r){this._touched=0,this.uid=ht("uniform"),this._resourceType="uniformGroup",this._resourceId=ht("resource"),this.isUniformGroup=!0,this._dirtyId=0,this.destroyed=!1,r={...Xv.defaultOptions,...r},this.uniformStructures=e;let i={};for(let n in e){let s=e[n];if(s.name=n,s.size=s.size??1,!Ef[s.type])throw new Error(`Uniform type ${s.type} is not supported. 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geometry(){return He(Di,"GraphicsContextRenderData#geometry is deprecated, please use batcher.geometry instead."),this.batcher.geometry}},Ea=class Dc{constructor(e){this._gpuContextHash={},this._graphicsDataContextHash=Object.create(null),e.renderableGC.addManagedHash(this,"_gpuContextHash"),e.renderableGC.addManagedHash(this,"_graphicsDataContextHash")}init(e){Dc.defaultOptions.bezierSmoothness=e?.bezierSmoothness??Dc.defaultOptions.bezierSmoothness}getContextRenderData(e){return this._graphicsDataContextHash[e.uid]||this._initContextRenderData(e)}updateGpuContext(e){let r=this._gpuContextHash[e.uid]||this._initContext(e);if(e.dirty){r?this._cleanGraphicsContextData(e):r=this._initContext(e),Tb(e,r);let i=e.batchMode;e.customShader||i==="no-batch"?r.isBatchable=!1:i==="auto"&&(r.isBatchable=r.geometryData.vertices.length<400),e.dirty=!1}return r}getGpuContext(e){return this._gpuContextHash[e.uid]||this._initContext(e)}_initContextRenderData(e){let 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cullMode(e){if(e==="none"){this.culling=!1;return}this.culling=!0,this.clockwiseFrontFace=e==="front"}get cullMode(){return this.culling?this.clockwiseFrontFace?"front":"back":"none"}get culling(){return!!(this.data&1<<Ma)}set culling(e){!!(this.data&1<<Ma)!==e&&(this.data^=1<<Ma)}get depthTest(){return!!(this.data&1<<Ra)}set depthTest(e){!!(this.data&1<<Ra)!==e&&(this.data^=1<<Ra)}get depthMask(){return!!(this.data&1<<Ba)}set depthMask(e){!!(this.data&1<<Ba)!==e&&(this.data^=1<<Ba)}get clockwiseFrontFace(){return!!(this.data&1<<ka)}set clockwiseFrontFace(e){!!(this.data&1<<ka)!==e&&(this.data^=1<<ka)}get blendMode(){return this._blendMode}set blendMode(e){this.blend=e!=="none",this._blendMode=e,this._blendModeId=qf[e]||0}get polygonOffset(){return this._polygonOffset}set polygonOffset(e){this.offsets=!!e,this._polygonOffset=e}toString(){return`[pixi.js/core:State blendMode=${this.blendMode} clockwiseFrontFace=${this.clockwiseFrontFace} culling=${this.culling} 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r=this.renderer.graphicsContext.updateGpuContext(t.context);t.didViewUpdate&&this._rebuild(t),r.isBatchable?this._addToBatcher(t,e):(this.renderer.renderPipes.batch.break(e),e.add(t))}updateRenderable(t){let e=this._graphicsBatchesHash[t.uid];if(e)for(let r=0;r<e.length;r++){let i=e[r];i._batcher.updateElement(i)}}destroyRenderable(t){this._graphicsBatchesHash[t.uid]&&this._removeBatchForRenderable(t.uid),t.off("destroyed",this._destroyRenderableBound)}execute(t){if(!t.isRenderable)return;let e=this.renderer,r=t.context;if(!e.graphicsContext.getGpuContext(r).batches.length)return;let i=r.customShader||this._adaptor.shader;this.state.blendMode=t.groupBlendMode;let n=i.resources.localUniforms.uniforms;n.uTransformMatrix=t.groupTransform,n.uRound=e._roundPixels|t._roundPixels,is(t.groupColorAlpha,n.uColor,0),this._adaptor.execute(this,t)}_rebuild(t){let e=!!this._graphicsBatchesHash[t.uid],r=this.renderer.graphicsContext.updateGpuContext(t.context);e&&this._removeBatchForRenderable(t.uid),r.isBatchable&&this._initBatchesForRenderable(t),t.batched=r.isBatchable}_addToBatcher(t,e){let r=this.renderer.renderPipes.batch,i=this._getBatchesForRenderable(t);for(let n=0;n<i.length;n++){let s=i[n];r.addToBatch(s,e)}}_getBatchesForRenderable(t){return this._graphicsBatchesHash[t.uid]||this._initBatchesForRenderable(t)}_initBatchesForRenderable(t){let e=t.context,r=this.renderer.graphicsContext.getGpuContext(e),i=this.renderer._roundPixels|t._roundPixels,n=r.batches.map(s=>{let a=je.get(Sa);return s.copyTo(a),a.renderable=t,a.roundPixels=i,a});return this._graphicsBatchesHash[t.uid]===void 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topology(t){this._topology=t}reset(){this.renderable=null,this.texture=null,this._batcher=null,this._batch=null,this.geometry=null,this._uvUpdateId=-1,this._textureMatrixUpdateId=-1}setTexture(t){this.texture!==t&&(this.texture=t,this._textureMatrixUpdateId=-1)}get uvs(){let t=this.geometry.getBuffer("aUV"),e=t.data,r=e,i=this.texture.textureMatrix;return i.isSimple||(r=this._transformedUvs,(this._textureMatrixUpdateId!==i._updateID||this._uvUpdateId!==t._updateID)&&((!r||r.length<e.length)&&(r=this._transformedUvs=new Float32Array(e.length)),this._textureMatrixUpdateId=i._updateID,this._uvUpdateId=t._updateID,i.multiplyUvs(e,r))),r}get positions(){return this.geometry.positions}get indices(){return this.geometry.indices}get color(){return this.renderable.groupColorAlpha}get groupTransform(){return this.renderable.groupTransform}get attributeSize(){return this.geometry.positions.length/2}get indexSize(){return 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e=this.localUniforms;e.uniforms.uTransformMatrix=t.groupTransform,e.uniforms.uRound=this.renderer._roundPixels|t._roundPixels,e.update(),is(t.groupColorAlpha,e.uniforms.uColor,0),this._adaptor.execute(this,t)}_getMeshData(t){return this._meshDataHash[t.uid]||this._initMeshData(t)}_initMeshData(t){return this._meshDataHash[t.uid]={batched:t.batched,indexSize:t._geometry.indices?.length,vertexSize:t._geometry.positions?.length},t.on("destroyed",this._destroyRenderableBound),this._meshDataHash[t.uid]}_getBatchableMesh(t){return this._gpuBatchableMeshHash[t.uid]||this._initBatchableMesh(t)}_initBatchableMesh(t){let e=je.get(Ia);return e.renderable=t,e.setTexture(t._texture),e.transform=t.groupTransform,e.roundPixels=this.renderer._roundPixels|t._roundPixels,this._gpuBatchableMeshHash[t.uid]=e,e}destroy(){for(let t in this._gpuBatchableMeshHash)this._gpuBatchableMeshHash[t]&&je.return(this._gpuBatchableMeshHash[t]);this._gpuBatchableMeshHash=null,this._meshDataHash=null,this.localUniforms=null,this.localUniformsBindGroup=null,this._adaptor.destroy(),this._adaptor=null,this.renderer=null}},eh.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"mesh"}}),Zf=_(()=>{Z(),Pb(),ge.add(eh)}),Qf,Mb=_(()=>{"use strict";Qf=class{execute(t,e){let r=t.state,i=t.renderer,n=e.shader||t.defaultShader;n.resources.uTexture=e.texture._source,n.resources.uniforms=t.localUniforms;let s=i.gl,a=t.getBuffers(e);i.shader.bind(n),i.state.set(r),i.geometry.bind(a.geometry,n.glProgram);let o=a.geometry.indexBuffer.data.BYTES_PER_ELEMENT===2?s.UNSIGNED_SHORT:s.UNSIGNED_INT;s.drawElements(s.TRIANGLES,e.particleChildren.length*6,o,0)}}});function Jf(t,e=null){let r=t*6;if(r>65535?e||(e=new Uint32Array(r)):e||(e=new Uint16Array(r)),e.length!==r)throw new Error(`Out buffer length is incorrect, got ${e.length} and 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var index = 0;
for (let i = 0; i < ps.length; ++i)
{
const p = ps[i];
`);let i=0;for(let s in t){let a=t[s];if(e!==a.dynamic)continue;r.push(`offset = index + ${i}`),r.push(a.code);let o=Mi(a.format);i+=o.stride/4}r.push(`
index += stride * 4;
}
`),r.unshift(`
var stride = ${i};
`);let n=r.join(`
`);return new Function("ps","f32v","u32v",n)}var Bb=_(()=>{Tn()});function Gb(t){let e=[];for(let r in t){let i=t[r];e.push(r,i.code,i.dynamic?"d":"s")}return e.join("_")}var tp,Ib=_(()=>{Yi(),Pi(),Zn(),Tn(),Xd(),Rb(),Bb(),tp=class{constructor(t){this._size=0,this._generateParticleUpdateCache={};let e=this._size=t.size??1e3,r=t.properties,i=0,n=0;for(let h in r){let u=r[h],c=Mi(u.format);u.dynamic?n+=c.stride:i+=c.stride}this._dynamicStride=n/4,this._staticStride=i/4,this.staticAttributeBuffer=new Xi(e*4*i),this.dynamicAttributeBuffer=new Xi(e*4*n),this.indexBuffer=Jf(e);let s=new bn,a=0,o=0;this._staticBuffer=new ur({data:new Float32Array(1),label:"static-particle-buffer",shrinkToFit:!1,usage:Qe.VERTEX|Qe.COPY_DST}),this._dynamicBuffer=new ur({data:new Float32Array(1),label:"dynamic-particle-buffer",shrinkToFit:!1,usage:Qe.VERTEX|Qe.COPY_DST});for(let h in r){let u=r[h],c=Mi(u.format);u.dynamic?(s.addAttribute(u.attributeName,{buffer:this._dynamicBuffer,stride:this._dynamicStride*4,offset:a*4,format:u.format}),a+=c.size):(s.addAttribute(u.attributeName,{buffer:this._staticBuffer,stride:this._staticStride*4,offset:o*4,format:u.format}),o+=c.size)}s.addIndex(this.indexBuffer);let l=this.getParticleUpdate(r);this._dynamicUpload=l.dynamicUpdate,this._staticUpload=l.staticUpdate,this.geometry=s}getParticleUpdate(t){let e=Gb(t);return this._generateParticleUpdateCache[e]?this._generateParticleUpdateCache[e]:(this._generateParticleUpdateCache[e]=this.generateParticleUpdate(t),this._generateParticleUpdateCache[e])}generateParticleUpdate(t){return kb(t)}update(t,e){t.length>this._size&&(e=!0,this._size=Math.max(t.length,this._size*1.5|0),this.staticAttributeBuffer=new Xi(this._size*this._staticStride*4*4),this.dynamicAttributeBuffer=new Xi(this._size*this._dynamicStride*4*4),this.indexBuffer=Jf(this._size),this.geometry.indexBuffer.setDataWithSize(this.indexBuffer,this.indexBuffer.byteLength,!0));let r=this.dynamicAttributeBuffer;if(this._dynamicUpload(t,r.float32View,r.uint32View),this._dynamicBuffer.setDataWithSize(this.dynamicAttributeBuffer.float32View,t.length*this._dynamicStride*4,!0),e){let i=this.staticAttributeBuffer;this._staticUpload(t,i.float32View,i.uint32View),this._staticBuffer.setDataWithSize(i.float32View,t.length*this._staticStride*4,!0)}}destroy(){this._staticBuffer.destroy(),this._dynamicBuffer.destroy(),this.geometry.destroy()}}}),rp,Ob=_(()=>{rp=`varying vec2 vUV;
varying vec4 vColor;
uniform sampler2D uTexture;
void main(void){
vec4 color = texture2D(uTexture, vUV) * vColor;
gl_FragColor = color;
}`}),ip,Db=_(()=>{ip=`attribute vec2 aVertex;
attribute vec2 aUV;
attribute vec4 aColor;
attribute vec2 aPosition;
attribute float aRotation;
uniform mat3 uTranslationMatrix;
uniform float uRound;
uniform vec2 uResolution;
uniform vec4 uColor;
varying vec2 vUV;
varying vec4 vColor;
vec2 roundPixels(vec2 position, vec2 targetSize)
{
return (floor(((position * 0.5 + 0.5) * targetSize) + 0.5) / targetSize) * 2.0 - 1.0;
}
void main(void){
float cosRotation = cos(aRotation);
float sinRotation = sin(aRotation);
float x = aVertex.x * cosRotation - aVertex.y * sinRotation;
float y = aVertex.x * sinRotation + aVertex.y * cosRotation;
vec2 v = vec2(x, y);
v = v + aPosition;
gl_Position = vec4((uTranslationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);
if(uRound == 1.0)
{
gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
}
vUV = aUV;
vColor = vec4(aColor.rgb * aColor.a, aColor.a) * uColor;
}
`}),th,Fb=_(()=>{th=`
struct ParticleUniforms {
uProjectionMatrix:mat3x3<f32>,
uColor:vec4<f32>,
uResolution:vec2<f32>,
uRoundPixels:f32,
};
@group(0) @binding(0) var<uniform> uniforms: ParticleUniforms;
@group(1) @binding(0) var uTexture: texture_2d<f32>;
@group(1) @binding(1) var uSampler : sampler;
struct VSOutput {
@builtin(position) position: vec4<f32>,
@location(0) uv : vec2<f32>,
@location(1) color : vec4<f32>,
};
@vertex
fn mainVertex(
@location(0) aVertex: vec2<f32>,
@location(1) aPosition: vec2<f32>,
@location(2) aUV: vec2<f32>,
@location(3) aColor: vec4<f32>,
@location(4) aRotation: f32,
) -> VSOutput {
let v = vec2(
aVertex.x * cos(aRotation) - aVertex.y * sin(aRotation),
aVertex.x * sin(aRotation) + aVertex.y * cos(aRotation)
) + aPosition;
let position = vec4((uniforms.uProjectionMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);
let vColor = vec4(aColor.rgb * aColor.a, aColor.a) * uniforms.uColor;
return VSOutput(
position,
aUV,
vColor,
);
}
@fragment
fn mainFragment(
@location(0) uv: vec2<f32>,
@location(1) color: vec4<f32>,
@builtin(position) position: vec4<f32>,
) -> @location(0) vec4<f32> {
var sample = textureSample(uTexture, uSampler, uv) * color;
return sample;
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r=mt.get().createCanvas(t,e),i=r.getContext("2d");return{canvas:r,context:i}}function jb(t){let e=t[0]??{};return(typeof e=="number"||t[1])&&(He("8.5.2","use options object instead"),e={type:"linear",start:{x:t[0],y:t[1]},end:{x:t[2],y:t[3]},textureSpace:t[4],textureSize:t[5]??ci.defaultLinearOptions.textureSize}),e}var oh,Da,ci,Fa=_(()=>{Ne(),Ht(),Xe(),Ml(),ft(),St(),ut(),Xc(),oh=[{offset:0,color:"white"},{offset:1,color:"black"}],Da=class Fc{constructor(...e){this.uid=ht("fillGradient"),this.type="linear",this.colorStops=[];let 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this._activeTextures[e]={canvasAndContext:i,texture:r,usageCount:1},r}_increaseReferenceCount(t){this._activeTextures[t].usageCount++}returnTexture(t){let e=t.source;e.resource=null,e.uploadMethodId="unknown",e.alphaMode="no-premultiply-alpha",qt.returnTexture(t)}decreaseReferenceCount(t){let e=this._activeTextures[t];e.usageCount--,e.usageCount===0&&(Zr.returnCanvasAndContext(e.canvasAndContext),this.returnTexture(e.texture),this._activeTextures[t]=null)}getReferenceCount(t){return this._activeTextures[t].usageCount}renderTextToCanvas(t,e,r,i){let{canvas:n,context:s}=i,a=ja(e),o=Jr.measureText(t||" ",e),l=o.lines,h=o.lineHeight,u=o.lineWidths,c=o.maxLineWidth,f=o.fontProperties,d=n.height;if(s.resetTransform(),s.scale(r,r),s.textBaseline=e.textBaseline,e._stroke?.width){let b=e._stroke;s.lineWidth=b.width,s.miterLimit=b.miterLimit,s.lineJoin=b.join,s.lineCap=b.cap}s.font=a;let y,x,v=e.dropShadow?2:1;for(let b=0;b<v;++b){let P=e.dropShadow&&b===0,O=P?Math.ceil(Math.max(1,d)+e.padding*2):0,R=O*r;if(P){s.fillStyle="black",s.strokeStyle="black";let U=e.dropShadow,ce=U.color,de=U.alpha;s.shadowColor=Se.shared.setValue(ce).setAlpha(de).toRgbaString();let se=U.blur*r,ae=U.distance*r;s.shadowBlur=se,s.shadowOffsetX=Math.cos(U.angle)*ae,s.shadowOffsetY=Math.sin(U.angle)*ae+R}else{if(s.fillStyle=e._fill?Xa(e._fill,s,o):null,e._stroke?.width){let U=e._stroke.width*e._stroke.alignment;s.strokeStyle=Xa(e._stroke,s,o,U)}s.shadowColor="black"}let V=(h-f.fontSize)/2;h-f.fontSize<0&&(V=0);let F=e._stroke?.width??0;for(let U=0;U<l.length;U++)y=F/2,x=F/2+U*h+f.ascent+V,e.align==="right"?y+=c-u[U]:e.align==="center"&&(y+=(c-u[U])/2),e._stroke?.width&&this._drawLetterSpacing(l[U],e,i,y+e.padding,x+e.padding-O,!0),e._fill!==void 0&&this._drawLetterSpacing(l[U],e,i,y+e.padding,x+e.padding-O)}}_drawLetterSpacing(t,e,r,i,n,s=!1){let{context:a}=r,o=e.letterSpacing,l=!1;if(Jr.experimentalLetterSpacingSupported&&(Jr.experimentalLetterSpacing?(a.letterSpacing=`${o}px`,a.textLetterSpacing=`${o}px`,l=!0):(a.letterSpacing="0px",a.textLetterSpacing="0px")),o===0||l){s?a.strokeText(t,i,n):a.fillText(t,i,n);return}let h=i,u=Jr.graphemeSegmenter(t),c=a.measureText(t).width,f=0;for(let d=0;d<u.length;++d){let y=u[d];s?a.strokeText(y,h,n):a.fillText(y,h,n);let x="";for(let v=d+1;v<u.length;++v)x+=u[v];f=a.measureText(x).width,h+=c-f+o,c=f}}destroy(){this._activeTextures=null}},bh.extension={type:[G.WebGLSystem,G.WebGPUSystem,G.CanvasSystem],name:"canvasText"}}),Qp=_(()=>{Z(),zb(),k0(),ge.add(bh),ge.add(ah)}),Ya,Jp=_(()=>{ut(),El(),Vp(),Ya=class Uc extends ra{constructor(e){e instanceof Pr&&(e={context:e});let{context:r,roundPixels:i,...n}=e||{};super({label:"Graphics",...n}),this.renderPipeId="graphics",r?this._context=r:this._context=this._ownedContext=new Pr,this._context.on("update",this.onViewUpdate,this),this.allowChildren=!1,this.roundPixels=i??!1}set context(e){e!==this._context&&(this._context.off("update",this.onViewUpdate,this),this._context=e,this._context.on("update",this.onViewUpdate,this),this.onViewUpdate())}get context(){return this._context}get bounds(){return this._context.bounds}updateBounds(){}containsPoint(e){return this._context.containsPoint(e)}destroy(e){this._ownedContext&&!e?this._ownedContext.destroy(e):(e===!0||e?.context===!0)&&this._context.destroy(e),this._ownedContext=null,this._context=null,super.destroy(e)}_callContextMethod(e,r){return this.context[e](...r),this}setFillStyle(...e){return this._callContextMethod("setFillStyle",e)}setStrokeStyle(...e){return this._callContextMethod("setStrokeStyle",e)}fill(...e){return this._callContextMethod("fill",e)}stroke(...e){return this._callContextMethod("stroke",e)}texture(...e){return this._callContextMethod("texture",e)}beginPath(){return this._callContextMethod("beginPath",[])}cut(){return this._callContextMethod("cut",[])}arc(...e){return this._callContextMethod("arc",e)}arcTo(...e){return this._callContextMethod("arcTo",e)}arcToSvg(...e){return this._callContextMethod("arcToSvg",e)}bezierCurveTo(...e){return this._callContextMethod("bezierCurveTo",e)}closePath(){return this._callContextMethod("closePath",[])}ellipse(...e){return this._callContextMethod("ellipse",e)}circle(...e){return this._callContextMethod("circle",e)}path(...e){return this._callContextMethod("path",e)}lineTo(...e){return this._callContextMethod("lineTo",e)}moveTo(...e){return this._callContextMethod("moveTo",e)}quadraticCurveTo(...e){return this._callContextMethod("quadraticCurveTo",e)}rect(...e){return this._callContextMethod("rect",e)}roundRect(...e){return this._callContextMethod("roundRect",e)}poly(...e){return this._callContextMethod("poly",e)}regularPoly(...e){return this._callContextMethod("regularPoly",e)}roundPoly(...e){return this._callContextMethod("roundPoly",e)}roundShape(...e){return this._callContextMethod("roundShape",e)}filletRect(...e){return this._callContextMethod("filletRect",e)}chamferRect(...e){return this._callContextMethod("chamferRect",e)}star(...e){return this._callContextMethod("star",e)}svg(...e){return this._callContextMethod("svg",e)}restore(...e){return this._callContextMethod("restore",e)}save(){return this._callContextMethod("save",[])}getTransform(){return this.context.getTransform()}resetTransform(){return this._callContextMethod("resetTransform",[])}rotateTransform(...e){return this._callContextMethod("rotate",e)}scaleTransform(...e){return this._callContextMethod("scale",e)}setTransform(...e){return this._callContextMethod("setTransform",e)}transform(...e){return this._callContextMethod("transform",e)}translateTransform(...e){return this._callContextMethod("translate",e)}clear(){return this._callContextMethod("clear",[])}get fillStyle(){return this._context.fillStyle}set fillStyle(e){this._context.fillStyle=e}get strokeStyle(){return this._context.strokeStyle}set strokeStyle(e){this._context.strokeStyle=e}clone(e=!1){return e?new Uc(this._context.clone()):(this._ownedContext=null,new Uc(this._context))}lineStyle(e,r,i){He(Ze,"Graphics#lineStyle is no longer needed. Use Graphics#setStrokeStyle to set the stroke style.");let n={};return e&&(n.width=e),r&&(n.color=r),i&&(n.alpha=i),this.context.strokeStyle=n,this}beginFill(e,r){He(Ze,"Graphics#beginFill is no longer needed. Use Graphics#fill to fill the shape with the desired style.");let i={};return e!==void 0&&(i.color=e),r!==void 0&&(i.alpha=r),this.context.fillStyle=i,this}endFill(){He(Ze,"Graphics#endFill is no longer needed. Use Graphics#fill to fill the shape with the desired style."),this.context.fill();let e=this.context.strokeStyle;return(e.width!==Pr.defaultStrokeStyle.width||e.color!==Pr.defaultStrokeStyle.color||e.alpha!==Pr.defaultStrokeStyle.alpha)&&this.context.stroke(),this}drawCircle(...e){return He(Ze,"Graphics#drawCircle has been renamed to Graphics#circle"),this._callContextMethod("circle",e)}drawEllipse(...e){return He(Ze,"Graphics#drawEllipse has been renamed to Graphics#ellipse"),this._callContextMethod("ellipse",e)}drawPolygon(...e){return He(Ze,"Graphics#drawPolygon has been renamed to Graphics#poly"),this._callContextMethod("poly",e)}drawRect(...e){return He(Ze,"Graphics#drawRect has been renamed to Graphics#rect"),this._callContextMethod("rect",e)}drawRoundedRect(...e){return He(Ze,"Graphics#drawRoundedRect has been renamed to Graphics#roundRect"),this._callContextMethod("roundRect",e)}drawStar(...e){return He(Ze,"Graphics#drawStar has been renamed to Graphics#star"),this._callContextMethod("star",e)}}}),eg,tg,B0=_(()=>{"use strict";eg={name:"local-uniform-msdf-bit",vertex:{header:`
struct LocalUniforms {
uColor:vec4<f32>,
uTransformMatrix:mat3x3<f32>,
uDistance: f32,
uRound:f32,
}
@group(2) @binding(0) var<uniform> localUniforms : LocalUniforms;
`,main:`
vColor *= localUniforms.uColor;
modelMatrix *= localUniforms.uTransformMatrix;
`,end:`
if(localUniforms.uRound == 1)
{
vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw);
}
`},fragment:{header:`
struct LocalUniforms {
uColor:vec4<f32>,
uTransformMatrix:mat3x3<f32>,
uDistance: f32
}
@group(2) @binding(0) var<uniform> localUniforms : LocalUniforms;
`,main:`
outColor = vec4<f32>(calculateMSDFAlpha(outColor, localUniforms.uColor, localUniforms.uDistance));
`}},tg={name:"local-uniform-msdf-bit",vertex:{header:`
uniform mat3 uTransformMatrix;
uniform vec4 uColor;
uniform float uRound;
`,main:`
vColor *= uColor;
modelMatrix *= uTransformMatrix;
`,end:`
if(uRound == 1.)
{
gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
}
`},fragment:{header:`
uniform float uDistance;
`,main:`
outColor = vec4(calculateMSDFAlpha(outColor, vColor, uDistance));
`}}}),rg,ig,G0=_(()=>{"use strict";rg={name:"msdf-bit",fragment:{header:`
fn calculateMSDFAlpha(msdfColor:vec4<f32>, shapeColor:vec4<f32>, distance:f32) -> f32 {
// MSDF
var median = msdfColor.r + msdfColor.g + msdfColor.b -
min(msdfColor.r, min(msdfColor.g, msdfColor.b)) -
max(msdfColor.r, max(msdfColor.g, msdfColor.b));
// SDF
median = min(median, msdfColor.a);
var screenPxDistance = distance * (median - 0.5);
var alpha = clamp(screenPxDistance + 0.5, 0.0, 1.0);
if (median < 0.01) {
alpha = 0.0;
} else if (median > 0.99) {
alpha = 1.0;
}
// Gamma correction for coverage-like alpha
var luma: f32 = dot(shapeColor.rgb, vec3<f32>(0.299, 0.587, 0.114));
var gamma: f32 = mix(1.0, 1.0 / 2.2, luma);
var coverage: f32 = pow(shapeColor.a * alpha, gamma);
return coverage;
}
`}},ig={name:"msdf-bit",fragment:{header:`
float calculateMSDFAlpha(vec4 msdfColor, vec4 shapeColor, float distance) {
// MSDF
float median = msdfColor.r + msdfColor.g + msdfColor.b -
min(msdfColor.r, min(msdfColor.g, msdfColor.b)) -
max(msdfColor.r, max(msdfColor.g, msdfColor.b));
// SDF
median = min(median, msdfColor.a);
float screenPxDistance = distance * (median - 0.5);
float alpha = clamp(screenPxDistance + 0.5, 0.0, 1.0);
if (median < 0.01) {
alpha = 0.0;
} else if (median > 0.99) {
alpha = 1.0;
}
// Gamma correction for coverage-like alpha
float luma = dot(shapeColor.rgb, vec3(0.299, 0.587, 0.114));
float gamma = mix(1.0, 1.0 / 2.2, luma);
float coverage = pow(shapeColor.a * alpha, gamma);
return coverage;
}
`}}}),wh,Th,ng,I0=_(()=>{Xe(),vn(),Ki(),ya(),wa(),Zi(),Yl(),qr(),cr(),B0(),G0(),ng=class extends Or{constructor(){let t=new Jt({uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uTransformMatrix:{value:new me,type:"mat3x3<f32>"},uDistance:{value:4,type:"f32"},uRound:{value:0,type:"f32"}}),e=_n();wh??(wh=es({name:"sdf-shader",bits:[_a,zl(e),eg,rg,Cn]})),Th??(Th=ts({name:"sdf-shader",bits:[va,Vl(e),tg,ig,An]})),super({glProgram:Th,gpuProgram:wh,resources:{localUniforms:t,batchSamplers:$l(e)}})}}}),sg,O0=_(()=>{vt(),ut(),sg=class extends Je{constructor(){super(...arguments),this.chars=Object.create(null),this.lineHeight=0,this.fontFamily="",this.fontMetrics={fontSize:0,ascent:0,descent:0},this.baseLineOffset=0,this.distanceField={type:"none",range:0},this.pages=[],this.applyFillAsTint=!0,this.baseMeasurementFontSize=100,this.baseRenderedFontSize=100}get font(){return He(Ze,"BitmapFont.font is deprecated, please use BitmapFont.fontFamily instead."),this.fontFamily}get pageTextures(){return He(Ze,"BitmapFont.pageTextures is deprecated, please use BitmapFont.pages instead."),this.pages}get size(){return He(Ze,"BitmapFont.size is deprecated, please use BitmapFont.fontMetrics.fontSize instead."),this.fontMetrics.fontSize}get distanceFieldRange(){return He(Ze,"BitmapFont.distanceFieldRange is deprecated, please use BitmapFont.distanceField.range instead."),this.distanceField.range}get distanceFieldType(){return He(Ze,"BitmapFont.distanceFieldType is deprecated, please use BitmapFont.distanceField.type instead."),this.distanceField.type}destroy(t=!1){this.emit("destroy",this),this.removeAllListeners();for(let e in this.chars)this.chars[e].texture?.destroy();this.chars=null,t&&(this.pages.forEach(e=>e.texture.destroy(!0)),this.pages=null)}}});function ag(t){if(t==="")return[];typeof t=="string"&&(t=[t]);let e=[];for(let r=0,i=t.length;r<i;r++){let n=t[r];if(Array.isArray(n)){if(n.length!==2)throw new Error(`[BitmapFont]: Invalid character range length, expecting 2 got ${n.length}.`);if(n[0].length===0||n[1].length===0)throw new Error("[BitmapFont]: Invalid character delimiter.");let s=n[0].charCodeAt(0),a=n[1].charCodeAt(0);if(a<s)throw new Error("[BitmapFont]: Invalid character range.");for(let o=s,l=a;o<=l;o++)e.push(String.fromCharCode(o))}else e.push(...Array.from(n))}if(e.length===0)throw new Error("[BitmapFont]: Empty set when resolving characters.");return e}var og=_(()=>{"use strict"}),Sh,Eh,D0=_(()=>{Ne(),m(),as(),Ml(),ft(),ut(),yh(),vh(),Zp(),ds(),O0(),og(),Sh=class ry extends sg{constructor(e){super(),this.resolution=1,this.pages=[],this._padding=0,this._measureCache=Object.create(null),this._currentChars=[],this._currentX=0,this._currentY=0,this._currentPageIndex=-1,this._skipKerning=!1;let r={...ry.defaultOptions,...e};this._textureSize=r.textureSize,this._mipmap=r.mipmap;let i=r.style.clone();r.overrideFill&&(i._fill.color=16777215,i._fill.alpha=1,i._fill.texture=Me.WHITE,i._fill.fill=null),this.applyFillAsTint=r.overrideFill;let n=i.fontSize;i.fontSize=this.baseMeasurementFontSize;let s=ja(i);r.overrideSize?i._stroke&&(i._stroke.width*=this.baseRenderedFontSize/n):i.fontSize=this.baseRenderedFontSize=n,this._style=i,this._skipKerning=r.skipKerning??!1,this.resolution=r.resolution??1,this._padding=r.padding??4,this.fontMetrics=Jr.measureFont(s),this.lineHeight=i.lineHeight||this.fontMetrics.fontSize||i.fontSize}ensureCharacters(e){let r=ag(e).filter(v=>!this._currentChars.includes(v)).filter((v,b,P)=>P.indexOf(v)===b);if(!r.length)return;this._currentChars=[...this._currentChars,...r];let i;this._currentPageIndex===-1?i=this._nextPage():i=this.pages[this._currentPageIndex];let{canvas:n,context:s}=i.canvasAndContext,a=i.texture.source,o=this._style,l=this._currentX,h=this._currentY,u=this.baseRenderedFontSize/this.baseMeasurementFontSize,c=this._padding*u,f=0,d=!1,y=n.width/this.resolution,x=n.height/this.resolution;for(let v=0;v<r.length;v++){let b=r[v],P=Jr.measureText(b,o,n,!1);P.lineHeight=P.height;let O=P.width*u,R=Math.ceil((o.fontStyle==="italic"?2:1)*O),V=P.height*u,F=R+c*2,U=V+c*2;if(d=!1,b!==`
`&&b!=="\r"&&b!==" "&&b!==" "&&(d=!0,f=Math.ceil(Math.max(U,f))),l+F>y&&(h+=f,f=U,l=0,h+f>x)){a.update();let de=this._nextPage();n=de.canvasAndContext.canvas,s=de.canvasAndContext.context,a=de.texture.source,h=0}let ce=O/u-(o.dropShadow?.distance??0)-(o._stroke?.width??0);if(this.chars[b]={id:b.codePointAt(0),xOffset:-this._padding,yOffset:-this._padding,xAdvance:ce,kerning:{}},d){this._drawGlyph(s,P,l+c,h+c,u,o);let de=a.width*u,se=a.height*u,ae=new p(l/de*a.width,h/se*a.height,F/de*a.width,U/se*a.height);this.chars[b].texture=new Me({source:a,frame:ae}),l+=Math.ceil(F)}}a.update(),this._currentX=l,this._currentY=h,this._skipKerning&&this._applyKerning(r,s)}get pageTextures(){return He(Ze,"BitmapFont.pageTextures is deprecated, please use BitmapFont.pages instead."),this.pages}_applyKerning(e,r){let i=this._measureCache;for(let n=0;n<e.length;n++){let s=e[n];for(let a=0;a<this._currentChars.length;a++){let o=this._currentChars[a],l=i[s];l||(l=i[s]=r.measureText(s).width);let h=i[o];h||(h=i[o]=r.measureText(o).width);let u=r.measureText(s+o).width,c=u-(l+h);c&&(this.chars[s].kerning[o]=c),u=r.measureText(s+o).width,c=u-(l+h),c&&(this.chars[o].kerning[s]=c)}}}_nextPage(){this._currentPageIndex++;let e=this.resolution,r=Zr.getOptimalCanvasAndContext(this._textureSize,this._textureSize,e);this._setupContext(r.context,this._style,e);let i=e*(this.baseRenderedFontSize/this.baseMeasurementFontSize),n=new Me({source:new mn({resource:r.canvas,resolution:i,alphaMode:"premultiply-alpha-on-upload",autoGenerateMipmaps:this._mipmap})}),s={canvasAndContext:r,texture:n};return this.pages[this._currentPageIndex]=s,s}_setupContext(e,r,i){r.fontSize=this.baseRenderedFontSize,e.scale(i,i),e.font=ja(r),r.fontSize=this.baseMeasurementFontSize,e.textBaseline=r.textBaseline;let n=r._stroke,s=n?.width??0;if(n&&(e.lineWidth=s,e.lineJoin=n.join,e.miterLimit=n.miterLimit,e.strokeStyle=Xa(n,e)),r._fill&&(e.fillStyle=Xa(r._fill,e)),r.dropShadow){let a=r.dropShadow,o=Se.shared.setValue(a.color).toArray(),l=a.blur*i,h=a.distance*i;e.shadowColor=`rgba(${o[0]*255},${o[1]*255},${o[2]*255},${a.alpha})`,e.shadowBlur=l,e.shadowOffsetX=Math.cos(a.angle)*h,e.shadowOffsetY=Math.sin(a.angle)*h}else e.shadowColor="black",e.shadowBlur=0,e.shadowOffsetX=0,e.shadowOffsetY=0}_drawGlyph(e,r,i,n,s,a){let o=r.text,l=r.fontProperties,h=(a._stroke?.width??0)*s,u=i+h/2,c=n-h/2,f=l.descent*s,d=r.lineHeight*s;a.stroke&&h&&e.strokeText(o,u,c+d-f),a._fill&&e.fillText(o,u,c+d-f)}destroy(){super.destroy();for(let e=0;e<this.pages.length;e++){let{canvasAndContext:r,texture:i}=this.pages[e];Zr.returnCanvasAndContext(r),i.destroy(!0)}this.pages=null}},Sh.defaultOptions={textureSize:512,style:new Qr,mipmap:!0},Eh=Sh});function lg(t,e,r,i){let n={width:0,height:0,offsetY:0,scale:e.fontSize/r.baseMeasurementFontSize,lines:[{width:0,charPositions:[],spaceWidth:0,spacesIndex:[],chars:[]}]};n.offsetY=r.baseLineOffset;let s=n.lines[0],a=null,o=!0,l={spaceWord:!1,width:0,start:0,index:0,positions:[],chars:[]},h=y=>{let x=s.width;for(let v=0;v<l.index;v++){let b=y.positions[v];s.chars.push(y.chars[v]),s.charPositions.push(b+x)}s.width+=y.width,o=!1,l.width=0,l.index=0,l.chars.length=0},u=()=>{let y=s.chars.length-1;if(i){let x=s.chars[y];for(;x===" ";)s.width-=r.chars[x].xAdvance,x=s.chars[--y]}n.width=Math.max(n.width,s.width),s={width:0,charPositions:[],chars:[],spaceWidth:0,spacesIndex:[]},o=!0,n.lines.push(s),n.height+=r.lineHeight},c=r.baseMeasurementFontSize/e.fontSize,f=e.letterSpacing*c,d=e.wordWrapWidth*c;for(let y=0;y<t.length+1;y++){let x,v=y===t.length;v||(x=t[y]);let b=r.chars[x]||r.chars[" "];if(/(?:\s)/.test(x)||x==="\r"||x===`
`||v){if(!o&&e.wordWrap&&s.width+l.width-f>d?(u(),h(l),v||s.charPositions.push(0)):(l.start=s.width,h(l),v||s.charPositions.push(0)),x==="\r"||x===`
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a.ensureCharacters(o.join("")),Kt.set(`${r}-bitmap`,a),a.once("destroy",()=>Kt.remove(`${r}-bitmap`)),a}uninstall(t){let e=`${t}-bitmap`,r=Kt.get(e);r&&r.destroy()}},cg=new ug});function dg(t,e){e.groupTransform=t.groupTransform,e.groupColorAlpha=t.groupColorAlpha,e.groupColor=t.groupColor,e.groupBlendMode=t.groupBlendMode,e.globalDisplayStatus=t.globalDisplayStatus,e.groupTransform=t.groupTransform,e.localDisplayStatus=t.localDisplayStatus,e.groupAlpha=t.groupAlpha,e._roundPixels=t._roundPixels}var Ch,H0=_(()=>{na(),Z(),Ot(),Jp(),I0(),N0(),hg(),Ch=class{constructor(t){this._gpuBitmapText={},this._destroyRenderableBound=this.destroyRenderable.bind(this),this._renderer=t,this._renderer.renderableGC.addManagedHash(this,"_gpuBitmapText")}validateRenderable(t){let e=this._getGpuBitmapText(t);return t._didTextUpdate&&(t._didTextUpdate=!1,this._updateContext(t,e)),this._renderer.renderPipes.graphics.validateRenderable(e)}addRenderable(t,e){let r=this._getGpuBitmapText(t);dg(t,r),t._didTextUpdate&&(t._didTextUpdate=!1,this._updateContext(t,r)),this._renderer.renderPipes.graphics.addRenderable(r,e),r.context.customShader&&this._updateDistanceField(t)}destroyRenderable(t){t.off("destroyed",this._destroyRenderableBound),this._destroyRenderableByUid(t.uid)}_destroyRenderableByUid(t){let e=this._gpuBitmapText[t].context;e.customShader&&(je.return(e.customShader),e.customShader=null),je.return(this._gpuBitmapText[t]),this._gpuBitmapText[t]=null}updateRenderable(t){let e=this._getGpuBitmapText(t);dg(t,e),this._renderer.renderPipes.graphics.updateRenderable(e),e.context.customShader&&this._updateDistanceField(t)}_updateContext(t,e){let{context:r}=e,i=cg.getFont(t.text,t._style);r.clear(),i.distanceField.type!=="none"&&(r.customShader||(r.customShader=je.get(ng)));let 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font-weight: ${t.fontWeight};
font-style: ${t.fontStyle};
}`}var J0=_(()=>{Q0()});async function e1(t,e,r){let i=t.filter(n=>Kt.has(`${n}-and-url`)).map((n,s)=>{if(!ps.has(n)){let{url:a}=Kt.get(`${n}-and-url`);s===0?ps.set(n,vg({fontWeight:e.fontWeight,fontStyle:e.fontStyle,fontFamily:n},a)):ps.set(n,vg({fontWeight:r.fontWeight,fontStyle:r.fontStyle,fontFamily:n},a))}return ps.get(n)});return(await Promise.all(i)).join(`
`)}var ps,t1=_(()=>{na(),J0(),ps=new Map});function r1(t,e,r,i,n){let{domElement:s,styleElement:a,svgRoot:o}=n;s.innerHTML=`<style>${e.cssStyle}</style><div style='padding:0;'>${t}</div>`,s.setAttribute("style",`transform: scale(${r});transform-origin: top left; display: inline-block`),a.textContent=i;let{width:l,height:h}=n.image;return o.setAttribute("width",l.toString()),o.setAttribute("height",h.toString()),new XMLSerializer().serializeToString(o)}var i1=_(()=>{"use strict"});function n1(t,e){let r=Zr.getOptimalCanvasAndContext(t.width,t.height,e),{context:i}=r;return i.clearRect(0,0,t.width,t.height),i.drawImage(t,0,0),r}var s1=_(()=>{as()});function a1(t,e,r){return new Promise(async i=>{r&&await new Promise(n=>setTimeout(n,100)),t.onload=()=>{i()},t.src=`data:image/svg+xml;charset=utf8,${encodeURIComponent(e)}`,t.crossOrigin="anonymous"})}var o1=_(()=>{"use strict"});function l1(t,e,r,i){i||(i=yg||(yg=new Rh));let{domElement:n,styleElement:s,svgRoot:a}=i;n.innerHTML=`<style>${e.cssStyle};</style><div style='padding:0'>${t}</div>`,n.setAttribute("style","transform-origin: top left; display: inline-block"),r&&(s.textContent=r),document.body.appendChild(a);let o=n.getBoundingClientRect();a.remove();let l=e.padding*2;return{width:o.width-l,height:o.height-l}}var yg,h1=_(()=>{pg()}),qa,u1=_(()=>{Z(),as(),Hi(),ui(),W0(),Re(),Ot(),qp(),pg(),Y0(),K0(),t1(),i1(),s1(),o1(),h1(),qa=class{constructor(t){this._activeTextures={},this._renderer=t,this._createCanvas=t.type===Cr.WEBGPU}getTexture(t){return this._buildTexturePromise(t.text,t.resolution,t.style)}getManagedTexture(t,e,r,i){if(this._activeTextures[i])return this._increaseReferenceCount(i),this._activeTextures[i].promise;let n=this._buildTexturePromise(t,e,r).then(s=>(this._activeTextures[i].texture=s,s));return this._activeTextures[i]={texture:null,promise:n,usageCount:1},n}async _buildTexturePromise(t,e,r){let i=je.get(Rh),n=q0(t,r),s=await e1(n,r,_g.defaultTextStyle),a=l1(t,r,s,i),o=Math.ceil(Math.ceil(Math.max(1,a.width)+r.padding*2)*e),l=Math.ceil(Math.ceil(Math.max(1,a.height)+r.padding*2)*e),h=i.image,u=2;h.width=(o|0)+u,h.height=(l|0)+u;let c=r1(t,r,e,s,i);await a1(h,c,V0()&&n.length>0);let f=h,d;this._createCanvas&&(d=n1(h,e));let y=Xp(d?d.canvas:f,h.width-u,h.height-u,e);return this._createCanvas&&(this._renderer.texture.initSource(y.source),Zr.returnCanvasAndContext(d)),je.return(i),y}_increaseReferenceCount(t){this._activeTextures[t].usageCount++}decreaseReferenceCount(t){let e=this._activeTextures[t];e&&(e.usageCount--,e.usageCount===0&&(e.texture?this._cleanUp(e):e.promise.then(r=>{e.texture=r,this._cleanUp(e)}).catch(()=>{le("HTMLTextSystem: Failed to clean texture")}),this._activeTextures[t]=null))}_cleanUp(t){qt.returnTexture(t.texture),t.texture.source.resource=null,t.texture.source.uploadMethodId="unknown"}getReferenceCount(t){return this._activeTextures[t].usageCount}destroy(){this._activeTextures=null}},qa.extension={type:[G.WebGLSystem,G.WebGPUSystem,G.CanvasSystem],name:"htmlText"},qa.defaultFontOptions={fontFamily:"Arial",fontStyle:"normal",fontWeight:"normal"}}),xg=_(()=>{Z(),z0(),u1(),ge.add(qa),ge.add(Ah)}),Gh,Ka,Ih=_(()=>{Yi(),Pi(),Zn(),ut(),Gh=class ny extends bn{constructor(...e){let r=e[0]??{};r instanceof Float32Array&&(He(Ze,"use new MeshGeometry({ positions, uvs, indices }) instead"),r={positions:r,uvs:e[1],indices:e[2]}),r={...ny.defaultOptions,...r};let i=r.positions||new Float32Array([0,0,1,0,1,1,0,1]),n=r.uvs;n||(r.positions?n=new Float32Array(i.length):n=new Float32Array([0,0,1,0,1,1,0,1]));let s=r.indices||new Uint32Array([0,1,2,0,2,3]),a=r.shrinkBuffersToFit,o=new ur({data:i,label:"attribute-mesh-positions",shrinkToFit:a,usage:Qe.VERTEX|Qe.COPY_DST}),l=new ur({data:n,label:"attribute-mesh-uvs",shrinkToFit:a,usage:Qe.VERTEX|Qe.COPY_DST}),h=new ur({data:s,label:"index-mesh-buffer",shrinkToFit:a,usage:Qe.INDEX|Qe.COPY_DST});super({attributes:{aPosition:{buffer:o,format:"float32x2",stride:2*4,offset:0},aUV:{buffer:l,format:"float32x2",stride:2*4,offset:0}},indexBuffer:h,topology:r.topology}),this.batchMode="auto"}get positions(){return this.attributes.aPosition.buffer.data}set positions(e){this.attributes.aPosition.buffer.data=e}get uvs(){return this.attributes.aUV.buffer.data}set uvs(e){this.attributes.aUV.buffer.data=e}get indices(){return this.indexBuffer.data}set indices(e){this.indexBuffer.data=e}},Gh.defaultOptions={topology:"triangle-list",shrinkBuffersToFit:!1},Ka=Gh}),Rn,bg,Za,gs=_(()=>{"use strict";Rn={name:"local-uniform-bit",vertex:{header:`
struct LocalUniforms {
uTransformMatrix:mat3x3<f32>,
uColor:vec4<f32>,
uRound:f32,
}
@group(1) @binding(0) var<uniform> localUniforms : LocalUniforms;
`,main:`
vColor *= localUniforms.uColor;
modelMatrix *= localUniforms.uTransformMatrix;
`,end:`
if(localUniforms.uRound == 1)
{
vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw);
}
`}},bg={...Rn,vertex:{...Rn.vertex,header:Rn.vertex.header.replace("group(1)","group(2)")}},Za={name:"local-uniform-bit",vertex:{header:`
uniform mat3 uTransformMatrix;
uniform vec4 uColor;
uniform float uRound;
`,main:`
vColor *= uColor;
modelMatrix = uTransformMatrix;
`,end:`
if(uRound == 1.)
{
gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
}
`}}}),wg,Tg,c1=_(()=>{"use strict";wg={name:"tiling-bit",vertex:{header:`
struct TilingUniforms {
uMapCoord:mat3x3<f32>,
uClampFrame:vec4<f32>,
uClampOffset:vec2<f32>,
uTextureTransform:mat3x3<f32>,
uSizeAnchor:vec4<f32>
};
@group(2) @binding(0) var<uniform> tilingUniforms: TilingUniforms;
@group(2) @binding(1) var uTexture: texture_2d<f32>;
@group(2) @binding(2) var uSampler: sampler;
`,main:`
uv = (tilingUniforms.uTextureTransform * vec3(uv, 1.0)).xy;
position = (position - tilingUniforms.uSizeAnchor.zw) * tilingUniforms.uSizeAnchor.xy;
`},fragment:{header:`
struct TilingUniforms {
uMapCoord:mat3x3<f32>,
uClampFrame:vec4<f32>,
uClampOffset:vec2<f32>,
uTextureTransform:mat3x3<f32>,
uSizeAnchor:vec4<f32>
};
@group(2) @binding(0) var<uniform> tilingUniforms: TilingUniforms;
@group(2) @binding(1) var uTexture: texture_2d<f32>;
@group(2) @binding(2) var uSampler: sampler;
`,main:`
var coord = vUV + ceil(tilingUniforms.uClampOffset - vUV);
coord = (tilingUniforms.uMapCoord * vec3(coord, 1.0)).xy;
var unclamped = coord;
coord = clamp(coord, tilingUniforms.uClampFrame.xy, tilingUniforms.uClampFrame.zw);
var bias = 0.;
if(unclamped.x == coord.x && unclamped.y == coord.y)
{
bias = -32.;
}
outColor = textureSampleBias(uTexture, uSampler, coord, bias);
`}},Tg={name:"tiling-bit",vertex:{header:`
uniform mat3 uTextureTransform;
uniform vec4 uSizeAnchor;
`,main:`
uv = (uTextureTransform * vec3(aUV, 1.0)).xy;
position = (position - uSizeAnchor.zw) * uSizeAnchor.xy;
`},fragment:{header:`
uniform sampler2D uTexture;
uniform mat3 uMapCoord;
uniform vec4 uClampFrame;
uniform vec2 uClampOffset;
`,main:`
vec2 coord = vUV + ceil(uClampOffset - vUV);
coord = (uMapCoord * vec3(coord, 1.0)).xy;
vec2 unclamped = coord;
coord = clamp(coord, uClampFrame.xy, uClampFrame.zw);
outColor = texture(uTexture, coord, unclamped == coord ? 0.0 : -32.0);// lod-bias very negative to force lod 0
`}}}),Oh,Dh,Sg,d1=_(()=>{Xe(),Ki(),gs(),Zi(),qr(),cr(),ft(),c1(),Sg=class extends Or{constructor(){Oh??(Oh=es({name:"tiling-sprite-shader",bits:[Rn,wg,Cn]})),Dh??(Dh=ts({name:"tiling-sprite-shader",bits:[Za,Tg,An]}));let t=new Jt({uMapCoord:{value:new me,type:"mat3x3<f32>"},uClampFrame:{value:new Float32Array([0,0,1,1]),type:"vec4<f32>"},uClampOffset:{value:new Float32Array([0,0]),type:"vec2<f32>"},uTextureTransform:{value:new me,type:"mat3x3<f32>"},uSizeAnchor:{value:new Float32Array([100,100,.5,.5]),type:"vec4<f32>"}});super({glProgram:Dh,gpuProgram:Oh,resources:{localUniforms:new Jt({uTransformMatrix:{value:new me,type:"mat3x3<f32>"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uRound:{value:0,type:"f32"}}),tilingUniforms:t,uTexture:Me.EMPTY.source,uSampler:Me.EMPTY.source.style}})}updateUniforms(t,e,r,i,n,s){let 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n=0,s=t.length/(e||2),a=i.a,o=i.b,l=i.c,h=i.d,u=i.tx,c=i.ty;for(r*=e;n<s;){let f=t[r],d=t[r+1];t[r]=a*f+l*d+u,t[r+1]=o*f+h*d+c,r+=e,n++}}var _1=_(()=>{"use strict"});function v1(t,e){let r=t.texture,i=r.frame.width,n=r.frame.height,s=0,a=0;t.applyAnchorToTexture&&(s=t.anchor.x,a=t.anchor.y),e[0]=e[6]=-s,e[2]=e[4]=1-s,e[1]=e[3]=-a,e[5]=e[7]=1-a;let o=me.shared;o.copyFrom(t._tileTransform.matrix),o.tx/=t.width,o.ty/=t.height,o.invert(),o.scale(t.width/i,t.height/n),m1(e,2,0,o)}var y1=_(()=>{Xe(),_1()}),ms,Fh,x1=_(()=>{Z(),la(),Kr(),ui(),ns(),Jl(),Ih(),d1(),f1(),g1(),y1(),ms=new Eg,Fh=class{constructor(t){this._state=Ar.default2d,this._tilingSpriteDataHash=Object.create(null),this._destroyRenderableBound=this.destroyRenderable.bind(this),this._renderer=t,this._renderer.renderableGC.addManagedHash(this,"_tilingSpriteDataHash")}validateRenderable(t){let e=this._getTilingSpriteData(t),r=e.canBatch;this._updateCanBatch(t);let i=e.canBatch;if(i&&i===r){let{batchableMesh:n}=e;return!n._batcher.checkAndUpdateTexture(n,t.texture)}return r!==i}addRenderable(t,e){let r=this._renderer.renderPipes.batch;this._updateCanBatch(t);let i=this._getTilingSpriteData(t),{geometry:n,canBatch:s}=i;if(s){i.batchableMesh||(i.batchableMesh=new Ia);let a=i.batchableMesh;t.didViewUpdate&&(this._updateBatchableMesh(t),a.geometry=n,a.renderable=t,a.transform=t.groupTransform,a.setTexture(t._texture)),a.roundPixels=this._renderer._roundPixels|t._roundPixels,r.addToBatch(a,e)}else r.break(e),i.shader||(i.shader=new Sg),this.updateRenderable(t),e.add(t)}execute(t){let{shader:e}=this._tilingSpriteDataHash[t.uid];e.groups[0]=this._renderer.globalUniforms.bindGroup;let r=e.resources.localUniforms.uniforms;r.uTransformMatrix=t.groupTransform,r.uRound=this._renderer._roundPixels|t._roundPixels,is(t.groupColorAlpha,r.uColor,0),this._state.blendMode=Kn(t.groupBlendMode,t.texture._source),this._renderer.encoder.draw({geometry:ms,shader:e,state:this._state})}updateRenderable(t){let e=this._getTilingSpriteData(t),{canBatch:r}=e;if(r){let{batchableMesh:i}=e;t.didViewUpdate&&this._updateBatchableMesh(t),i._batcher.updateElement(i)}else if(t.didViewUpdate){let{shader:i}=e;i.updateUniforms(t.width,t.height,t._tileTransform.matrix,t.anchor.x,t.anchor.y,t.texture)}}destroyRenderable(t){let e=this._getTilingSpriteData(t);e.batchableMesh=null,e.shader?.destroy(),this._tilingSpriteDataHash[t.uid]=null,t.off("destroyed",this._destroyRenderableBound)}_getTilingSpriteData(t){return this._tilingSpriteDataHash[t.uid]||this._initTilingSpriteData(t)}_initTilingSpriteData(t){let e=new Ka({indices:ms.indices,positions:ms.positions.slice(),uvs:ms.uvs.slice()});return this._tilingSpriteDataHash[t.uid]={canBatch:!0,renderable:t,geometry:e},t.on("destroyed",this._destroyRenderableBound),this._tilingSpriteDataHash[t.uid]}_updateBatchableMesh(t){let e=this._getTilingSpriteData(t),{geometry:r}=e,i=t.texture.source.style;i.addressMode!=="repeat"&&(i.addressMode="repeat",i.update()),v1(t,r.uvs),p1(t,r.positions)}destroy(){for(let t in this._tilingSpriteDataHash)this.destroyRenderable(this._tilingSpriteDataHash[t].renderable);this._tilingSpriteDataHash=null,this._renderer=null}_updateCanBatch(t){let e=this._getTilingSpriteData(t),r=t.texture,i=!0;return this._renderer.type===Cr.WEBGL&&(i=this._renderer.context.supports.nonPowOf2wrapping),e.canBatch=r.textureMatrix.isSimple&&(i||r.source.isPowerOfTwo),e.canBatch}},Fh.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"tilingSprite"}}),Cg=_(()=>{Z(),x1(),ge.add(Fh)}),Uh,Ag,b1=_(()=>{ut(),Ih(),Uh=class sy extends Ka{constructor(...e){super({});let r=e[0]??{};typeof r=="number"&&(He(Ze,"PlaneGeometry constructor changed please use { width, height, verticesX, verticesY } instead"),r={width:r,height:e[1],verticesX:e[2],verticesY:e[3]}),this.build(r)}build(e){e={...sy.defaultOptions,...e},this.verticesX=this.verticesX??e.verticesX,this.verticesY=this.verticesY??e.verticesY,this.width=this.width??e.width,this.height=this.height??e.height;let r=this.verticesX*this.verticesY,i=[],n=[],s=[],a=this.verticesX-1,o=this.verticesY-1,l=this.width/a,h=this.height/o;for(let c=0;c<r;c++){let f=c%this.verticesX,d=c/this.verticesX|0;i.push(f*l,d*h),n.push(f/a,d/o)}let u=a*o;for(let c=0;c<u;c++){let f=c%a,d=c/a|0,y=d*this.verticesX+f,x=d*this.verticesX+f+1,v=(d+1)*this.verticesX+f,b=(d+1)*this.verticesX+f+1;s.push(y,x,v,x,b,v)}this.buffers[0].data=new Float32Array(i),this.buffers[1].data=new Float32Array(n),this.indexBuffer.data=new Uint32Array(s),this.buffers[0].update(),this.buffers[1].update(),this.indexBuffer.update()}},Uh.defaultOptions={width:100,height:100,verticesX:10,verticesY:10},Ag=Uh}),Lh,Pg,w1=_(()=>{b1(),Lh=class ay extends Ag{constructor(e={}){e={...ay.defaultOptions,...e},super({width:e.width,height:e.height,verticesX:4,verticesY:4}),this.update(e)}update(e){this.width=e.width??this.width,this.height=e.height??this.height,this._originalWidth=e.originalWidth??this._originalWidth,this._originalHeight=e.originalHeight??this._originalHeight,this._leftWidth=e.leftWidth??this._leftWidth,this._rightWidth=e.rightWidth??this._rightWidth,this._topHeight=e.topHeight??this._topHeight,this._bottomHeight=e.bottomHeight??this._bottomHeight,this._anchorX=e.anchor?.x,this._anchorY=e.anchor?.y,this.updateUvs(),this.updatePositions()}updatePositions(){let e=this.positions,{width:r,height:i,_leftWidth:n,_rightWidth:s,_topHeight:a,_bottomHeight:o,_anchorX:l,_anchorY:h}=this,u=n+s,c=r>u?1:r/u,f=a+o,d=i>f?1:i/f,y=Math.min(c,d),x=l*r,v=h*i;e[0]=e[8]=e[16]=e[24]=-x,e[2]=e[10]=e[18]=e[26]=n*y-x,e[4]=e[12]=e[20]=e[28]=r-s*y-x,e[6]=e[14]=e[22]=e[30]=r-x,e[1]=e[3]=e[5]=e[7]=-v,e[9]=e[11]=e[13]=e[15]=a*y-v,e[17]=e[19]=e[21]=e[23]=i-o*y-v,e[25]=e[27]=e[29]=e[31]=i-v,this.getBuffer("aPosition").update()}updateUvs(){let e=this.uvs;e[0]=e[8]=e[16]=e[24]=0,e[1]=e[3]=e[5]=e[7]=0,e[6]=e[14]=e[22]=e[30]=1,e[25]=e[27]=e[29]=e[31]=1;let r=1/this._originalWidth,i=1/this._originalHeight;e[2]=e[10]=e[18]=e[26]=r*this._leftWidth,e[9]=e[11]=e[13]=e[15]=i*this._topHeight,e[4]=e[12]=e[20]=e[28]=1-r*this._rightWidth,e[17]=e[19]=e[21]=e[23]=1-i*this._bottomHeight,this.getBuffer("aUV").update()}},Lh.defaultOptions={width:100,height:100,leftWidth:10,topHeight:10,rightWidth:10,bottomHeight:10,originalWidth:100,originalHeight:100},Pg=Lh}),Nh,T1=_(()=>{Z(),Ot(),Jl(),w1(),Nh=class{constructor(t){this._gpuSpriteHash=Object.create(null),this._destroyRenderableBound=this.destroyRenderable.bind(this),this._renderer=t,this._renderer.renderableGC.addManagedHash(this,"_gpuSpriteHash")}addRenderable(t,e){let r=this._getGpuSprite(t);t.didViewUpdate&&this._updateBatchableSprite(t,r),this._renderer.renderPipes.batch.addToBatch(r,e)}updateRenderable(t){let e=this._gpuSpriteHash[t.uid];t.didViewUpdate&&this._updateBatchableSprite(t,e),e._batcher.updateElement(e)}validateRenderable(t){let e=this._getGpuSprite(t);return!e._batcher.checkAndUpdateTexture(e,t._texture)}destroyRenderable(t){let e=this._gpuSpriteHash[t.uid];je.return(e.geometry),je.return(e),this._gpuSpriteHash[t.uid]=null,t.off("destroyed",this._destroyRenderableBound)}_updateBatchableSprite(t,e){e.geometry.update(t),e.setTexture(t._texture)}_getGpuSprite(t){return this._gpuSpriteHash[t.uid]||this._initGPUSprite(t)}_initGPUSprite(t){let e=je.get(Ia);return e.geometry=je.get(Pg),e.renderable=t,e.transform=t.groupTransform,e.texture=t._texture,e.roundPixels=this._renderer._roundPixels|t._roundPixels,this._gpuSpriteHash[t.uid]=e,t.didViewUpdate||this._updateBatchableSprite(t,e),t.on("destroyed",this._destroyRenderableBound),e}destroy(){for(let t in this._gpuSpriteHash)this._gpuSpriteHash[t].geometry.destroy();this._gpuSpriteHash=null,this._renderer=null}},Nh.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"nineSliceSprite"}}),Mg=_(()=>{Z(),T1(),ge.add(Nh)}),Hh,S1=_(()=>{Z(),Hh=class{constructor(t){this._renderer=t}push(t,e,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"filter",canBundle:!1,action:"pushFilter",container:e,filterEffect:t})}pop(t,e,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"filter",action:"popFilter",canBundle:!1})}execute(t){t.action==="pushFilter"?this._renderer.filter.push(t):t.action==="popFilter"&&this._renderer.filter.pop()}destroy(){this._renderer=null}},Hh.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"filter"}});function E1(t,e){e.clear();let r=e.matrix;for(let i=0;i<t.length;i++){let n=t[i];n.globalDisplayStatus<7||(e.matrix=n.worldTransform,e.addBounds(n.bounds))}return e.matrix=r,e}var C1=_(()=>{"use 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i=this._filterStack[this._filterStackIndex];if(this._filterStackIndex++,r.length===0){i.skip=!0;return}let n=i.bounds;if(t.renderables?E1(t.renderables,n):t.filterEffect.filterArea?(n.clear(),n.addRect(t.filterEffect.filterArea),n.applyMatrix(t.container.worldTransform)):t.container.getFastGlobalBounds(!0,n),t.container){let f=(t.container.renderGroup||t.container.parentRenderGroup).cacheToLocalTransform;f&&n.applyMatrix(f)}let s=e.renderTarget.renderTarget.colorTexture.source,a=1/0,o=0,l=!0,h=!1,u=!1,c=!0;for(let f=0;f<r.length;f++){let d=r[f];if(a=Math.min(a,d.resolution==="inherit"?s._resolution:d.resolution),o+=d.padding,d.antialias==="off"?l=!1:d.antialias==="inherit"&&l&&(l=s.antialias),d.clipToViewport||(c=!1),!(d.compatibleRenderers&e.type)){u=!1;break}if(d.blendRequired&&!(e.backBuffer?.useBackBuffer??!0)){le("Blend filter requires backBuffer on WebGL renderer to be enabled. 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e=Hg.identity().translate(-t._textureBounds.x,-t._textureBounds.y);this._renderer.renderTarget.push(t.texture,!0,null,t.texture.frame),this._renderer.globalUniforms.push({worldTransformMatrix:e,worldColor:4294967295}),Kh(t,this._renderer.renderPipes),this._renderer.renderTarget.finishRenderPass(),this._renderer.renderTarget.pop(),this._renderer.globalUniforms.pop()}t._batchableRenderGroup._batcher.updateElement(t._batchableRenderGroup),t._batchableRenderGroup._batcher.geometry.buffers[0].update()}_executeDirect(t){this._renderer.globalUniforms.push({worldTransformMatrix:t.inverseParentTextureTransform,worldColor:t.worldColorAlpha}),Kh(t,this._renderer.renderPipes),this._renderer.globalUniforms.pop()}},Zh.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"renderGroup"}});function Qh(t,e){e||(e=0);for(let r=e;r<t.length&&t[r];r++)t[r]=null}var zg=_(()=>{"use strict"});function Vg(t,e=!1){N1(t);let r=t.childrenToUpdate,i=t.updateTick++;for(let n in r){let s=Number(n),a=r[n],o=a.list,l=a.index;for(let h=0;h<l;h++){let u=o[h];u.parentRenderGroup===t&&u.relativeRenderGroupDepth===s&&Wg(u,i,0)}Qh(o,l),a.index=0}if(e)for(let n=0;n<t.renderGroupChildren.length;n++)Vg(t.renderGroupChildren[n],e)}function N1(t){let e=t.root,r;if(t.renderGroupParent){let i=t.renderGroupParent;t.worldTransform.appendFrom(e.relativeGroupTransform,i.worldTransform),t.worldColor=Ee(e.groupColor,i.worldColor),r=e.groupAlpha*i.worldAlpha}else t.worldTransform.copyFrom(e.localTransform),t.worldColor=e.localColor,r=e.localAlpha;r=r<0?0:r>1?1:r,t.worldAlpha=r,t.worldColorAlpha=t.worldColor+((r*255|0)<<24)}function Wg(t,e,r){if(e===t.updateTick)return;t.updateTick=e,t.didChange=!1;let i=t.localTransform;t.updateLocalTransform();let n=t.parent;if(n&&!n.renderGroup?(r|=t._updateFlags,t.relativeGroupTransform.appendFrom(i,n.relativeGroupTransform),r&Jh&&jg(t,n,r)):(r=t._updateFlags,t.relativeGroupTransform.copyFrom(i),r&Jh&&jg(t,$g,r)),!t.renderGroup){let s=t.children,a=s.length;for(let h=0;h<a;h++)Wg(s[h],e,r);let o=t.parentRenderGroup,l=t;l.renderPipeId&&!o.structureDidChange&&o.updateRenderable(l)}}function jg(t,e,r){if(r&Vn){t.groupColor=Ee(t.localColor,e.groupColor);let i=t.localAlpha*e.groupAlpha;i=i<0?0:i>1?1:i,t.groupAlpha=i,t.groupColorAlpha=t.groupColor+((i*255|0)<<24)}r&Ys&&(t.groupBlendMode=t.localBlendMode==="inherit"?e.groupBlendMode:t.localBlendMode),r&dn&&(t.globalDisplayStatus=t.localDisplayStatus&e.globalDisplayStatus),t._updateFlags=0}var $g,Jh,H1=_(()=>{jr(),zg(),qe(),$g=new nr,Jh=dn|Vn|Ys});function z1(t,e){let{list:r,index:i}=t.childrenRenderablesToUpdate,n=!1;for(let s=0;s<i;s++){let a=r[s];if(n=e[a.renderPipeId].validateRenderable(a),n)break}return t.structureDidChange=n,n}var V1=_(()=>{"use strict"}),Xg,eu,W1=_(()=>{Z(),Xe(),Hi(),C(),zg(),Ng(),H1(),V1(),Xg=new me,eu=class{constructor(t){this._renderer=t}render({container:t,transform:e}){let r=t.parent,i=t.renderGroup.renderGroupParent;t.parent=null,t.renderGroup.renderGroupParent=null;let n=this._renderer,s=Xg;e&&(s=s.copyFrom(t.renderGroup.localTransform),t.renderGroup.localTransform.copyFrom(e));let a=n.renderPipes;this._updateCachedRenderGroups(t.renderGroup,null),this._updateRenderGroups(t.renderGroup),n.globalUniforms.start({worldTransformMatrix:e?t.renderGroup.localTransform:t.renderGroup.worldTransform,worldColor:t.renderGroup.worldColorAlpha}),Kh(t.renderGroup,a),a.uniformBatch&&a.uniformBatch.renderEnd(),e&&t.renderGroup.localTransform.copyFrom(s),t.parent=r,t.renderGroup.renderGroupParent=i}destroy(){this._renderer=null}_updateCachedRenderGroups(t,e){if(t.isCachedAsTexture){if(!t.updateCacheTexture)return;e=t}t._parentCacheAsTextureRenderGroup=e;for(let r=t.renderGroupChildren.length-1;r>=0;r--)this._updateCachedRenderGroups(t.renderGroupChildren[r],e);if(t.invalidateMatrices(),t.isCachedAsTexture){if(t.textureNeedsUpdate){let r=t.root.getLocalBounds();r.ceil();let i=t.texture;t.texture&&qt.returnTexture(t.texture);let n=this._renderer,s=t.textureOptions.resolution||n.view.resolution,a=t.textureOptions.antialias??n.view.antialias;t.texture=qt.getOptimalTexture(r.width,r.height,s,a),t._textureBounds||(t._textureBounds=new S),t._textureBounds.copyFrom(r),i!==t.texture&&t.renderGroupParent&&(t.renderGroupParent.structureDidChange=!0)}}else t.texture&&(qt.returnTexture(t.texture),t.texture=null)}_updateRenderGroups(t){let e=this._renderer,r=e.renderPipes;if(t.runOnRender(e),t.instructionSet.renderPipes=r,t.structureDidChange?Qh(t.childrenRenderablesToUpdate.list,0):z1(t,r),Vg(t),t.structureDidChange?(t.structureDidChange=!1,this._buildInstructions(t,e)):this._updateRenderables(t),t.childrenRenderablesToUpdate.index=0,e.renderPipes.batch.upload(t.instructionSet),!(t.isCachedAsTexture&&!t.textureNeedsUpdate))for(let i=0;i<t.renderGroupChildren.length;i++)this._updateRenderGroups(t.renderGroupChildren[i])}_updateRenderables(t){let{list:e,index:r}=t.childrenRenderablesToUpdate;for(let i=0;i<r;i++){let n=e[i];n.didViewUpdate&&t.updateRenderable(n)}Qh(e,r)}_buildInstructions(t,e){let r=t.root,i=t.instructionSet;i.reset();let n=e.renderPipes?e:e.batch.renderer,s=n.renderPipes;s.batch.buildStart(i),s.blendMode.buildStart(),s.colorMask.buildStart(),r.sortableChildren&&r.sortChildren(),r.collectRenderablesWithEffects(i,n,null),s.batch.buildEnd(i),s.blendMode.buildEnd(i)}},eu.extension={type:[G.WebGLSystem,G.WebGPUSystem,G.CanvasSystem],name:"renderGroup"}}),tu,j1=_(()=>{Z(),Ot(),Oa(),tu=class{constructor(t){this._gpuSpriteHash=Object.create(null),this._destroyRenderableBound=this.destroyRenderable.bind(this),this._renderer=t,this._renderer.renderableGC.addManagedHash(this,"_gpuSpriteHash")}addRenderable(t,e){let r=this._getGpuSprite(t);t.didViewUpdate&&this._updateBatchableSprite(t,r),this._renderer.renderPipes.batch.addToBatch(r,e)}updateRenderable(t){let e=this._gpuSpriteHash[t.uid];t.didViewUpdate&&this._updateBatchableSprite(t,e),e._batcher.updateElement(e)}validateRenderable(t){let e=this._getGpuSprite(t);return!e._batcher.checkAndUpdateTexture(e,t._texture)}destroyRenderable(t){let e=this._gpuSpriteHash[t.uid];je.return(e),this._gpuSpriteHash[t.uid]=null,t.off("destroyed",this._destroyRenderableBound)}_updateBatchableSprite(t,e){e.bounds=t.visualBounds,e.texture=t._texture}_getGpuSprite(t){return this._gpuSpriteHash[t.uid]||this._initGPUSprite(t)}_initGPUSprite(t){let e=je.get(ss);return e.renderable=t,e.transform=t.groupTransform,e.texture=t._texture,e.bounds=t.visualBounds,e.roundPixels=this._renderer._roundPixels|t._roundPixels,this._gpuSpriteHash[t.uid]=e,t.on("destroyed",this._destroyRenderableBound),e}destroy(){for(let t in this._gpuSpriteHash)je.return(this._gpuSpriteHash[t]);this._gpuSpriteHash=null,this._renderer=null}},tu.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"sprite"}}),bs,Yg=_(()=>{vt(),bs="8.8.1"}),ru,iu,qg=_(()=>{Z(),Yg(),ru=class{static init(){globalThis.__PIXI_APP_INIT__?.(this,bs)}static destroy(){}},ru.extension=G.Application,iu=class{constructor(t){this._renderer=t}init(){globalThis.__PIXI_RENDERER_INIT__?.(this._renderer,bs)}destroy(){this._renderer=null}},iu.extension={type:[G.WebGLSystem,G.WebGPUSystem],name:"initHook",priority:-10}}),eo,nu,$1=_(()=>{Z(),Kr(),Af(),eo=class ly{constructor(e,r){this.state=Ar.for2d(),this._batchersByInstructionSet=Object.create(null),this._activeBatches=Object.create(null),this.renderer=e,this._adaptor=r,this._adaptor.init?.(this)}static getBatcher(e){return new this._availableBatchers[e]}buildStart(e){let r=this._batchersByInstructionSet[e.uid];r||(r=this._batchersByInstructionSet[e.uid]=Object.create(null),r.default||(r.default=new Ta)),this._activeBatches=r,this._activeBatch=this._activeBatches.default;for(let i in this._activeBatches)this._activeBatches[i].begin()}addToBatch(e,r){if(this._activeBatch.name!==e.batcherName){this._activeBatch.break(r);let i=this._activeBatches[e.batcherName];i||(i=this._activeBatches[e.batcherName]=ly.getBatcher(e.batcherName),i.begin()),this._activeBatch=i}this._activeBatch.add(e)}break(e){this._activeBatch.break(e)}buildEnd(e){this._activeBatch.break(e);let r=this._activeBatches;for(let i in r){let n=r[i],s=n.geometry;s.indexBuffer.setDataWithSize(n.indexBuffer,n.indexSize,!0),s.buffers[0].setDataWithSize(n.attributeBuffer.float32View,n.attributeSize,!1)}}upload(e){let r=this._batchersByInstructionSet[e.uid];for(let i in r){let n=r[i],s=n.geometry;n.dirty&&(n.dirty=!1,s.buffers[0].update(n.attributeSize*4))}}execute(e){if(e.action==="startBatch"){let r=e.batcher,i=r.geometry,n=r.shader;this._adaptor.start(this,i,n)}this._adaptor.execute(this,e)}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(let e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null}},eo.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"batch"},eo._availableBatchers=Object.create(null),nu=eo,ge.handleByMap(G.Batcher,nu._availableBatchers),ge.add(Ta)}),Kg,X1=_(()=>{Kg=`in vec2 vMaskCoord;
in vec2 vTextureCoord;
uniform sampler2D uTexture;
uniform sampler2D uMaskTexture;
uniform float uAlpha;
uniform vec4 uMaskClamp;
uniform float uInverse;
out vec4 finalColor;
void main(void)
{
float clip = step(3.5,
step(uMaskClamp.x, vMaskCoord.x) +
step(uMaskClamp.y, vMaskCoord.y) +
step(vMaskCoord.x, uMaskClamp.z) +
step(vMaskCoord.y, uMaskClamp.w));
// TODO look into why this is needed
float npmAlpha = uAlpha;
vec4 original = texture(uTexture, vTextureCoord);
vec4 masky = texture(uMaskTexture, vMaskCoord);
float alphaMul = 1.0 - npmAlpha * (1.0 - masky.a);
float a = alphaMul * masky.r * npmAlpha * clip;
if (uInverse == 1.0) {
a = 1.0 - a;
}
finalColor = original * a;
}
`}),Zg,Y1=_(()=>{Zg=`in vec2 aPosition;
out vec2 vTextureCoord;
out vec2 vMaskCoord;
uniform vec4 uInputSize;
uniform vec4 uOutputFrame;
uniform vec4 uOutputTexture;
uniform mat3 uFilterMatrix;
vec4 filterVertexPosition( vec2 aPosition )
{
vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;
position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;
position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;
return vec4(position, 0.0, 1.0);
}
vec2 filterTextureCoord( vec2 aPosition )
{
return aPosition * (uOutputFrame.zw * uInputSize.zw);
}
vec2 getFilterCoord( vec2 aPosition )
{
return ( uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;
}
void main(void)
{
gl_Position = filterVertexPosition(aPosition);
vTextureCoord = filterTextureCoord(aPosition);
vMaskCoord = getFilterCoord(aPosition);
}
`}),su,q1=_(()=>{su=`struct GlobalFilterUniforms {
uInputSize:vec4<f32>,
uInputPixel:vec4<f32>,
uInputClamp:vec4<f32>,
uOutputFrame:vec4<f32>,
uGlobalFrame:vec4<f32>,
uOutputTexture:vec4<f32>,
};
struct MaskUniforms {
uFilterMatrix:mat3x3<f32>,
uMaskClamp:vec4<f32>,
uAlpha:f32,
uInverse:f32,
};
@group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;
@group(0) @binding(1) var uTexture: texture_2d<f32>;
@group(0) @binding(2) var uSampler : sampler;
@group(1) @binding(0) var<uniform> filterUniforms : MaskUniforms;
@group(1) @binding(1) var uMaskTexture: texture_2d<f32>;
struct VSOutput {
@builtin(position) position: vec4<f32>,
@location(0) uv : vec2<f32>,
@location(1) filterUv : vec2<f32>,
};
fn filterVertexPosition(aPosition:vec2<f32>) -> vec4<f32>
{
var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;
position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;
position.y = position.y * (2.0*gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;
return vec4(position, 0.0, 1.0);
}
fn filterTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>
{
return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);
}
fn globalTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>
{
return (aPosition.xy / gfu.uGlobalFrame.zw) + (gfu.uGlobalFrame.xy / gfu.uGlobalFrame.zw);
}
fn getFilterCoord(aPosition:vec2<f32> ) -> vec2<f32>
{
return ( filterUniforms.uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;
}
fn getSize() -> vec2<f32>
{
return gfu.uGlobalFrame.zw;
}
@vertex
fn mainVertex(
@location(0) aPosition : vec2<f32>,
) -> VSOutput {
return VSOutput(
filterVertexPosition(aPosition),
filterTextureCoord(aPosition),
getFilterCoord(aPosition)
);
}
@fragment
fn mainFragment(
@location(0) uv: vec2<f32>,
@location(1) filterUv: vec2<f32>,
@builtin(position) position: vec4<f32>
) -> @location(0) vec4<f32> {
var maskClamp = filterUniforms.uMaskClamp;
var uAlpha = filterUniforms.uAlpha;
var clip = step(3.5,
step(maskClamp.x, filterUv.x) +
step(maskClamp.y, filterUv.y) +
step(filterUv.x, maskClamp.z) +
step(filterUv.y, maskClamp.w));
var mask = textureSample(uMaskTexture, uSampler, filterUv);
var source = textureSample(uTexture, uSampler, uv);
var alphaMul = 1.0 - uAlpha * (1.0 - mask.a);
var a: f32 = alphaMul * mask.r * uAlpha * clip;
if (filterUniforms.uInverse == 1.0) {
a = 1.0 - a;
}
return source * a;
}
`}),Qg,K1=_(()=>{Xe(),wn(),Jn(),cr(),Kc(),B1(),X1(),Y1(),q1(),Qg=class extends Bg{constructor(t){let{sprite:e,...r}=t,i=new Ko(e.texture),n=new Jt({uFilterMatrix:{value:new me,type:"mat3x3<f32>"},uMaskClamp:{value:i.uClampFrame,type:"vec4<f32>"},uAlpha:{value:1,type:"f32"},uInverse:{value:t.inverse?1:0,type:"f32"}}),s=En.from({vertex:{source:su,entryPoint:"mainVertex"},fragment:{source:su,entryPoint:"mainFragment"}}),a=qi.from({vertex:Zg,fragment:Kg,name:"mask-filter"});super({...r,gpuProgram:s,glProgram:a,resources:{filterUniforms:n,uMaskTexture:e.texture.source}}),this.sprite=e,this._textureMatrix=i}set inverse(t){this.resources.filterUniforms.uniforms.uInverse=t?1:0}get inverse(){return this.resources.filterUniforms.uniforms.uInverse===1}apply(t,e,r,i){this._textureMatrix.texture=this.sprite.texture,t.calculateSpriteMatrix(this.resources.filterUniforms.uniforms.uFilterMatrix,this.sprite).prepend(this._textureMatrix.mapCoord),this.resources.uMaskTexture=this.sprite.texture.source,t.applyFilter(this,e,r,i)}}}),Jg,em,au,Z1=_(()=>{Z(),li(),K1(),C(),ee(),Gd(),Ot(),ft(),Hi(),ui(),Jg=new S,em=class extends Tr{constructor(){super(),this.filters=[new Qg({sprite:new ia(Me.EMPTY),inverse:!1,resolution:"inherit",antialias:"inherit"})]}get sprite(){return this.filters[0].sprite}set sprite(t){this.filters[0].sprite=t}get inverse(){return this.filters[0].inverse}set inverse(t){this.filters[0].inverse=t}},au=class{constructor(t){this._activeMaskStage=[],this._renderer=t}push(t,e,r){let i=this._renderer;if(i.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"pushMaskBegin",mask:t,inverse:e._maskOptions.inverse,canBundle:!1,maskedContainer:e}),t.inverse=e._maskOptions.inverse,t.renderMaskToTexture){let n=t.mask;n.includeInBuild=!0,n.collectRenderables(r,i,null),n.includeInBuild=!1}i.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"pushMaskEnd",mask:t,maskedContainer:e,inverse:e._maskOptions.inverse,canBundle:!1})}pop(t,e,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"popMaskEnd",mask:t,inverse:e._maskOptions.inverse,canBundle:!1})}execute(t){let e=this._renderer,r=t.mask.renderMaskToTexture;if(t.action==="pushMaskBegin"){let i=je.get(em);if(i.inverse=t.inverse,r){t.mask.mask.measurable=!0;let n=I(t.mask.mask,!0,Jg);t.mask.mask.measurable=!1,n.ceil();let s=e.renderTarget.renderTarget.colorTexture.source,a=qt.getOptimalTexture(n.width,n.height,s._resolution,s.antialias);e.renderTarget.push(a,!0),e.globalUniforms.push({offset:n,worldColor:4294967295});let o=i.sprite;o.texture=a,o.worldTransform.tx=n.minX,o.worldTransform.ty=n.minY,this._activeMaskStage.push({filterEffect:i,maskedContainer:t.maskedContainer,filterTexture:a})}else i.sprite=t.mask.mask,this._activeMaskStage.push({filterEffect:i,maskedContainer:t.maskedContainer})}else if(t.action==="pushMaskEnd"){let i=this._activeMaskStage[this._activeMaskStage.length-1];r&&(e.type===Cr.WEBGL&&e.renderTarget.finishRenderPass(),e.renderTarget.pop(),e.globalUniforms.pop()),e.filter.push({renderPipeId:"filter",action:"pushFilter",container:i.maskedContainer,filterEffect:i.filterEffect,canBundle:!1})}else if(t.action==="popMaskEnd"){e.filter.pop();let i=this._activeMaskStage.pop();r&&qt.returnTexture(i.filterTexture),je.return(i.filterEffect)}}destroy(){this._renderer=null,this._activeMaskStage=null}},au.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"alphaMask"}}),ou,Q1=_(()=>{Z(),ou=class{constructor(t){this._colorStack=[],this._colorStackIndex=0,this._currentColor=0,this._renderer=t}buildStart(){this._colorStack[0]=15,this._colorStackIndex=1,this._currentColor=15}push(t,e,r){this._renderer.renderPipes.batch.break(r);let i=this._colorStack;i[this._colorStackIndex]=i[this._colorStackIndex-1]&t.mask;let n=this._colorStack[this._colorStackIndex];n!==this._currentColor&&(this._currentColor=n,r.add({renderPipeId:"colorMask",colorMask:n,canBundle:!1})),this._colorStackIndex++}pop(t,e,r){this._renderer.renderPipes.batch.break(r);let i=this._colorStack;this._colorStackIndex--;let n=i[this._colorStackIndex-1];n!==this._currentColor&&(this._currentColor=n,r.add({renderPipeId:"colorMask",colorMask:n,canBundle:!1}))}execute(t){this._renderer.colorMask.setMask(t.colorMask)}destroy(){this._colorStack=null}},ou.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"colorMask"}}),lu,J1=_(()=>{Z(),vs(),yn(),lu=class{constructor(t){this._maskStackHash={},this._maskHash=new WeakMap,this._renderer=t}push(t,e,r){var i;let n=t,s=this._renderer;s.renderPipes.batch.break(r),s.renderPipes.blendMode.setBlendMode(n.mask,"none",r),r.add({renderPipeId:"stencilMask",action:"pushMaskBegin",mask:t,inverse:e._maskOptions.inverse,canBundle:!1});let a=n.mask;a.includeInBuild=!0,this._maskHash.has(n)||this._maskHash.set(n,{instructionsStart:0,instructionsLength:0});let o=this._maskHash.get(n);o.instructionsStart=r.instructionSize,a.collectRenderables(r,s,null),a.includeInBuild=!1,s.renderPipes.batch.break(r),r.add({renderPipeId:"stencilMask",action:"pushMaskEnd",mask:t,inverse:e._maskOptions.inverse,canBundle:!1});let l=r.instructionSize-o.instructionsStart-1;o.instructionsLength=l;let h=s.renderTarget.renderTarget.uid;(i=this._maskStackHash)[h]??(i[h]=0)}pop(t,e,r){let i=t,n=this._renderer;n.renderPipes.batch.break(r),n.renderPipes.blendMode.setBlendMode(i.mask,"none",r),r.add({renderPipeId:"stencilMask",action:"popMaskBegin",inverse:e._maskOptions.inverse,canBundle:!1});let s=this._maskHash.get(t);for(let a=0;a<s.instructionsLength;a++)r.instructions[r.instructionSize++]=r.instructions[s.instructionsStart++];r.add({renderPipeId:"stencilMask",action:"popMaskEnd",canBundle:!1})}execute(t){var e;let 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data[offset + 2] = matrix[2];
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data[offset + 2] = v.width;
data[offset + 3] = v.height;
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cv[3] = v.height;
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`},{type:"vec2<f32>",test:t=>t.type==="vec2<f32>"&&t.size===1&&t.value.x!==void 0,ubo:`
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data[offset + 1] = v.y;
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v = uv[name];
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`},{type:"vec4<f32>",test:t=>t.type==="vec4<f32>"&&t.size===1&&t.value.red!==void 0,ubo:`
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data[offset + 1] = v.green;
data[offset + 2] = v.blue;
data[offset + 3] = v.alpha;
`,uniform:`
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cv[1] = v.green;
cv[2] = v.blue;
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`},{type:"vec3<f32>",test:t=>t.type==="vec3<f32>"&&t.size===1&&t.value.red!==void 0,ubo:`
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data[offset + 1] = v.green;
data[offset + 2] = v.blue;
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v = uv[name];
if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue) {
cv[0] = v.red;
cv[1] = v.green;
cv[2] = v.blue;
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}
`}]});function ym(t,e,r,i){let n=[`
var v = null;
var v2 = null;
var t = 0;
var index = 0;
var name = null;
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`}var Tu,bm,wm=_(()=>{"use strict";Tu={f32:`
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data[offset + 1] = v[1];`,"vec3<f32>":`
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];`,"vec4<f32>":`
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 3] = v[3];`,"vec2<i32>":`
dataInt32[offset] = v[0];
dataInt32[offset + 1] = v[1];`,"vec3<i32>":`
dataInt32[offset] = v[0];
dataInt32[offset + 1] = v[1];
dataInt32[offset + 2] = v[2];`,"vec4<i32>":`
dataInt32[offset] = v[0];
dataInt32[offset + 1] = v[1];
dataInt32[offset + 2] = v[2];
dataInt32[offset + 3] = v[3];`,"mat2x2<f32>":`
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 4] = v[2];
data[offset + 5] = v[3];`,"mat3x3<f32>":`
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 4] = v[3];
data[offset + 5] = v[4];
data[offset + 6] = v[5];
data[offset + 8] = v[6];
data[offset + 9] = v[7];
data[offset + 10] = v[8];`,"mat4x4<f32>":`
for (let i = 0; i < 16; i++) {
data[offset + i] = v[i];
}`,"mat3x2<f32>":Gn(3,2),"mat4x2<f32>":Gn(4,2),"mat2x3<f32>":Gn(2,3),"mat4x3<f32>":Gn(4,3),"mat2x4<f32>":Gn(2,4),"mat3x4<f32>":Gn(3,4)},bm={...Tu,"mat2x2<f32>":`
data[offset] = v[0];
data[offset + 1] = v[1];
data[offset + 2] = v[2];
data[offset + 3] = v[3];
`}});function Tw(t,e){let{size:r,align:i}=ws[t.data.type],n=(i-r)/4,s=t.data.type.indexOf("i32")>=0?"dataInt32":"data";return`
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${e!==0?`offset += ${e};`:""}
arrayOffset = offset;
t = 0;
for(var i=0; i < ${t.data.size*(r/4)}; i++)
{
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{
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}
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var<private> pos : array<vec2<f32>, 3> = array<vec2<f32>, 3>(
vec2<f32>(-1.0, -1.0), vec2<f32>(-1.0, 3.0), vec2<f32>(3.0, -1.0));
struct VertexOutput {
@builtin(position) position : vec4<f32>,
@location(0) texCoord : vec2<f32>,
};
@vertex
fn vertexMain(@builtin(vertex_index) vertexIndex : u32) -> VertexOutput {
var output : VertexOutput;
output.texCoord = pos[vertexIndex] * vec2<f32>(0.5, -0.5) + vec2<f32>(0.5);
output.position = vec4<f32>(pos[vertexIndex], 0.0, 1.0);
return output;
}
@group(0) @binding(0) var imgSampler : sampler;
@group(0) @binding(1) var img : texture_2d<f32>;
@fragment
fn fragmentMain(@location(0) texCoord : vec2<f32>) -> @location(0) vec4<f32> {
return textureSample(img, imgSampler, texCoord);
}
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e=this._gpuSources[t.uid];e&&(this._gpuSources[t.uid]=null,e.destroy())}onUpdateMipmaps(t){this._mipmapGenerator||(this._mipmapGenerator=new Dm(this._gpu.device));let e=this.getGpuSource(t);this._mipmapGenerator.generateMipmap(e)}onSourceDestroy(t){t.off("update",this.onSourceUpdate,this),t.off("unload",this.onSourceUnload,this),t.off("destroy",this.onSourceDestroy,this),t.off("resize",this.onSourceResize,this),t.off("updateMipmaps",this.onUpdateMipmaps,this),this.managedTextures.splice(this.managedTextures.indexOf(t),1),this.onSourceUnload(t)}onSourceResize(t){let e=this._gpuSources[t.uid];e?(e.width!==t.pixelWidth||e.height!==t.pixelHeight)&&(this._textureViewHash[t.uid]=null,this._bindGroupHash[t.uid]=null,this.onSourceUnload(t),this.initSource(t)):this.initSource(t)}_initSampler(t){return this._gpuSamplers[t._resourceId]=this._gpu.device.createSampler(t),this._gpuSamplers[t._resourceId]}getGpuSampler(t){return 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e=Number(t);this._bindGroupHash[e]?.destroy(),this._bindGroupHash[e]=null}this._gpu=null,this._mipmapGenerator=null,this._gpuSources=null,this._bindGroupHash=null,this._textureViewHash=null,this._gpuSamplers=null}},Iu.extension={type:[G.WebGPUSystem],name:"texture"}}),Fm={};Le(Fm,{WebGPURenderer:()=>Hm});var Um,Lm,Nm,Ou,Du,Fu,Hm,qw=_(()=>{Z(),O1(),D1(),F1(),Ja(),gm(),ui(),mw(),_w(),vw(),yw(),xw(),bw(),Aw(),Mw(),Gw(),Nw(),Hw(),Vw(),Yw(),Um=[...gu,Su,xu,ho,vu,Iu,Mu,Ru,ku,Au,yu,bu,_u],Lm=[...mu,Cu],Nm=[Yh,Xh,$h],Ou=[],Du=[],Fu=[],ge.handleByNamedList(G.WebGPUSystem,Ou),ge.handleByNamedList(G.WebGPUPipes,Du),ge.handleByNamedList(G.WebGPUPipesAdaptor,Fu),ge.add(...Um,...Lm,...Nm),Hm=class extends ys{constructor(){let t={name:"webgpu",type:Cr.WEBGPU,systems:Ou,renderPipes:Du,renderPipeAdaptors:Fu};super(t)}}}),Uu,Kw=_(()=>{Z(),Xe(),vn(),Ki(),ya(),wa(),gs(),Zi(),Yl(),qr(),cr(),Uu=class{init(){let t=new Jt({uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uTransformMatrix:{value:new 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t=this.gl=this._renderer.gl;if(!this._renderer.context.supports.vertexArrayObject)throw new Error("[PixiJS] Vertex Array Objects are not supported on this device");let e=this._renderer.context.extensions.vertexArrayObject;e&&(t.createVertexArray=()=>e.createVertexArrayOES(),t.bindVertexArray=i=>e.bindVertexArrayOES(i),t.deleteVertexArray=i=>e.deleteVertexArrayOES(i));let r=this._renderer.context.extensions.vertexAttribDivisorANGLE;r&&(t.drawArraysInstanced=(i,n,s,a)=>{r.drawArraysInstancedANGLE(i,n,s,a)},t.drawElementsInstanced=(i,n,s,a,o)=>{r.drawElementsInstancedANGLE(i,n,s,a,o)},t.vertexAttribDivisor=(i,n)=>r.vertexAttribDivisorANGLE(i,n)),this._activeGeometry=null,this._activeVao=null,this._geometryVaoHash=Object.create(null)}bind(t,e){let r=this.gl;this._activeGeometry=t;let i=this.getVao(t,e);this._activeVao!==i&&(this._activeVao=i,r.bindVertexArray(i)),this.updateBuffers()}resetState(){this.unbind()}updateBuffers(){let t=this._activeGeometry,e=this._renderer.buffer;for(let 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attribute vec2 aPosition;
out vec2 vUv;
void main() {
gl_Position = vec4(aPosition, 0.0, 1.0);
vUv = (aPosition + 1.0) / 2.0;
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}`,fragment:`
in vec2 vUv;
out vec4 finalColor;
uniform sampler2D uTexture;
void main() {
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v = uv.${t.data.name};
offset += ${e};
arrayOffset = offset;
t = 0;
for(var i=0; i < ${t.data.size*r}; i++)
{
for(var j = 0; j < ${i}; j++)
{
${s}[arrayOffset++] = v[t++];
}
${n!==0?`arrayOffset += ${n};`:""}
}
`}var dT=_(()=>{Ym()});function fT(t){return ym(t,"uboStd40",cT,Tu)}var pT=_(()=>{xm(),wm(),dT()}),qu,gT=_(()=>{Z(),mm(),Ym(),pT(),qu=class extends wu{constructor(){super({createUboElements:uT,generateUboSync:fT})}},qu.extension={type:[G.WebGLSystem],name:"ubo"}}),qm,mT=_(()=>{"use strict";qm=class{constructor(){this.width=-1,this.height=-1,this.msaa=!1,this.msaaRenderBuffer=[]}}}),Km,_T=_(()=>{m(),Re(),Yn(),vs(),mT(),Km=class{constructor(){this._clearColorCache=[0,0,0,0],this._viewPortCache=new p}init(t,e){this._renderer=t,this._renderTargetSystem=e,t.runners.contextChange.add(this)}contextChange(){this._clearColorCache=[0,0,0,0],this._viewPortCache=new p}copyToTexture(t,e,r,i,n){let s=this._renderTargetSystem,a=this._renderer,o=s.getGpuRenderTarget(t),l=a.gl;return this.finishRenderPass(t),l.bindFramebuffer(l.FRAMEBUFFER,o.resolveTargetFramebuffer),a.texture.bind(e,0),l.copyTexSubImage2D(l.TEXTURE_2D,0,n.x,n.y,r.x,r.y,i.width,i.height),e}startRenderPass(t,e=!0,r,i){let 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e=this._renderTargetSystem.getGpuRenderTarget(t);this._resizeColor(t,e),(t.stencil||t.depth)&&this._resizeStencil(e)}_initColor(t,e){let r=this._renderer,i=r.gl,n=i.createFramebuffer();if(e.resolveTargetFramebuffer=n,i.bindFramebuffer(i.FRAMEBUFFER,n),e.width=t.colorTexture.source.pixelWidth,e.height=t.colorTexture.source.pixelHeight,t.colorTextures.forEach((s,a)=>{let o=s.source;o.antialias&&(r.context.supports.msaa?e.msaa=!0:le("[RenderTexture] Antialiasing on textures is not supported in WebGL1")),r.texture.bindSource(o,0);let l=r.texture.getGlSource(o).texture;i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0+a,3553,l,0)}),e.msaa){let s=i.createFramebuffer();e.framebuffer=s,i.bindFramebuffer(i.FRAMEBUFFER,s),t.colorTextures.forEach((a,o)=>{let l=i.createRenderbuffer();e.msaaRenderBuffer[o]=l})}else e.framebuffer=n;this._resizeColor(t,e)}_resizeColor(t,e){let 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var g = s.groups;
var sS = r.shader;
var p = s.glProgram;
var ugS = r.uniformGroup;
var resources;
`],n=!1,s=0,a=e._getProgramData(t.glProgram);for(let l in t.groups){let h=t.groups[l];r.push(`
resources = g[${l}].resources;
`);for(let u in h.resources){let c=h.resources[u];if(c instanceof Jt)if(c.ubo){let f=t._uniformBindMap[l][Number(u)];r.push(`
sS.bindUniformBlock(
resources[${u}],
'${f}',
${t.glProgram._uniformBlockData[f].index}
);
`)}else r.push(`
ugS.updateUniformGroup(resources[${u}], p, sD);
`);else if(c instanceof uo){let f=t._uniformBindMap[l][Number(u)];r.push(`
sS.bindUniformBlock(
resources[${u}],
'${f}',
${t.glProgram._uniformBlockData[f].index}
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`)}else if(c instanceof Nt){let f=t._uniformBindMap[l][u],d=a.uniformData[f];d&&(n||(n=!0,i.push(`
var tS = r.texture;
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