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n=r;for(;n;)i.currentTarget=n,this.notifyTarget(i,"pointerupoutside"),i.pointerType==="touch"?this.notifyTarget(i,"touchendoutside"):(i.pointerType==="mouse"||i.pointerType==="pen")&&this.notifyTarget(i,i.button===2?"rightupoutside":"mouseupoutside"),n=n.parent;delete e.pressTargetsByButton[t.button]}this.freeEvent(i)}mapWheel(t){if(!(t instanceof Vi)){le("EventBoundary cannot map a non-wheel event as a wheel event");return}let e=this.createWheelEvent(t);this.dispatchEvent(e),this.freeEvent(e)}findMountedTarget(t){if(!t)return null;let e=t[0];for(let r=1;r{Z(),Fy(),pd(),gd(),md(),xd=1,bd={touchstart:"pointerdown",touchend:"pointerup",touchendoutside:"pointerupoutside",touchmove:"pointermove",touchcancel:"pointercancel"},ta=class Gc{constructor(e){this.supportsTouchEvents="ontouchstart"in globalThis,this.supportsPointerEvents=!!globalThis.PointerEvent,this.domElement=null,this.resolution=1,this.renderer=e,this.rootBoundary=new 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msdfColor, vec4 shapeColor, float distance) { // MSDF float median = msdfColor.r + msdfColor.g + msdfColor.b - min(msdfColor.r, min(msdfColor.g, msdfColor.b)) - max(msdfColor.r, max(msdfColor.g, msdfColor.b)); // SDF median = min(median, msdfColor.a); float screenPxDistance = distance * (median - 0.5); float alpha = clamp(screenPxDistance + 0.5, 0.0, 1.0); if (median < 0.01) { alpha = 0.0; } else if (median > 0.99) { alpha = 1.0; } // Gamma correction for coverage-like alpha float luma = dot(shapeColor.rgb, vec3(0.299, 0.587, 0.114)); float gamma = mix(1.0, 1.0 / 2.2, luma); float coverage = pow(shapeColor.a * alpha, gamma); return coverage; } `}}}),wh,Th,ng,I0=_(()=>{Xe(),vn(),Ki(),ya(),wa(),Zi(),Yl(),qr(),cr(),B0(),G0(),ng=class extends Or{constructor(){let t=new Jt({uColor:{value:new Float32Array([1,1,1,1]),type:"vec4"},uTransformMatrix:{value:new me,type:"mat3x3"},uDistance:{value:4,type:"f32"},uRound:{value:0,type:"f32"}}),e=_n();wh??(wh=es({name:"sdf-shader",bits:[_a,zl(e),eg,rg,Cn]})),Th??(Th=ts({name:"sdf-shader",bits:[va,Vl(e),tg,ig,An]})),super({glProgram:Th,gpuProgram:wh,resources:{localUniforms:t,batchSamplers:$l(e)}})}}}),sg,O0=_(()=>{vt(),ut(),sg=class extends Je{constructor(){super(...arguments),this.chars=Object.create(null),this.lineHeight=0,this.fontFamily="",this.fontMetrics={fontSize:0,ascent:0,descent:0},this.baseLineOffset=0,this.distanceField={type:"none",range:0},this.pages=[],this.applyFillAsTint=!0,this.baseMeasurementFontSize=100,this.baseRenderedFontSize=100}get font(){return He(Ze,"BitmapFont.font is deprecated, please use BitmapFont.fontFamily instead."),this.fontFamily}get pageTextures(){return He(Ze,"BitmapFont.pageTextures is deprecated, please use BitmapFont.pages instead."),this.pages}get size(){return He(Ze,"BitmapFont.size is deprecated, please use BitmapFont.fontMetrics.fontSize 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r={...ry.defaultOptions,...e};this._textureSize=r.textureSize,this._mipmap=r.mipmap;let i=r.style.clone();r.overrideFill&&(i._fill.color=16777215,i._fill.alpha=1,i._fill.texture=Me.WHITE,i._fill.fill=null),this.applyFillAsTint=r.overrideFill;let n=i.fontSize;i.fontSize=this.baseMeasurementFontSize;let s=ja(i);r.overrideSize?i._stroke&&(i._stroke.width*=this.baseRenderedFontSize/n):i.fontSize=this.baseRenderedFontSize=n,this._style=i,this._skipKerning=r.skipKerning??!1,this.resolution=r.resolution??1,this._padding=r.padding??4,this.fontMetrics=Jr.measureFont(s),this.lineHeight=i.lineHeight||this.fontMetrics.fontSize||i.fontSize}ensureCharacters(e){let r=ag(e).filter(v=>!this._currentChars.includes(v)).filter((v,b,P)=>P.indexOf(v)===b);if(!r.length)return;this._currentChars=[...this._currentChars,...r];let i;this._currentPageIndex===-1?i=this._nextPage():i=this.pages[this._currentPageIndex];let{canvas:n,context:s}=i.canvasAndContext,a=i.texture.source,o=this._style,l=this._currentX,h=this._currentY,u=this.baseRenderedFontSize/this.baseMeasurementFontSize,c=this._padding*u,f=0,d=!1,y=n.width/this.resolution,x=n.height/this.resolution;for(let v=0;vy&&(h+=f,f=U,l=0,h+f>x)){a.update();let de=this._nextPage();n=de.canvasAndContext.canvas,s=de.canvasAndContext.context,a=de.texture.source,h=0}let ce=O/u-(o.dropShadow?.distance??0)-(o._stroke?.width??0);if(this.chars[b]={id:b.codePointAt(0),xOffset:-this._padding,yOffset:-this._padding,xAdvance:ce,kerning:{}},d){this._drawGlyph(s,P,l+c,h+c,u,o);let de=a.width*u,se=a.height*u,ae=new p(l/de*a.width,h/se*a.height,F/de*a.width,U/se*a.height);this.chars[b].texture=new Me({source:a,frame:ae}),l+=Math.ceil(F)}}a.update(),this._currentX=l,this._currentY=h,this._skipKerning&&this._applyKerning(r,s)}get pageTextures(){return He(Ze,"BitmapFont.pageTextures 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r=this._getGpuBitmapText(t);dg(t,r),t._didTextUpdate&&(t._didTextUpdate=!1,this._updateContext(t,r)),this._renderer.renderPipes.graphics.addRenderable(r,e),r.context.customShader&&this._updateDistanceField(t)}destroyRenderable(t){t.off("destroyed",this._destroyRenderableBound),this._destroyRenderableByUid(t.uid)}_destroyRenderableByUid(t){let e=this._gpuBitmapText[t].context;e.customShader&&(je.return(e.customShader),e.customShader=null),je.return(this._gpuBitmapText[t]),this._gpuBitmapText[t]=null}updateRenderable(t){let e=this._getGpuBitmapText(t);dg(t,e),this._renderer.renderPipes.graphics.updateRenderable(e),e.context.customShader&&this._updateDistanceField(t)}_updateContext(t,e){let{context:r}=e,i=cg.getFont(t.text,t._style);r.clear(),i.distanceField.type!=="none"&&(r.customShader||(r.customShader=je.get(ng)));let 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this._tilingSpriteDataHash[t.uid]||this._initTilingSpriteData(t)}_initTilingSpriteData(t){let e=new Ka({indices:ms.indices,positions:ms.positions.slice(),uvs:ms.uvs.slice()});return this._tilingSpriteDataHash[t.uid]={canBatch:!0,renderable:t,geometry:e},t.on("destroyed",this._destroyRenderableBound),this._tilingSpriteDataHash[t.uid]}_updateBatchableMesh(t){let e=this._getTilingSpriteData(t),{geometry:r}=e,i=t.texture.source.style;i.addressMode!=="repeat"&&(i.addressMode="repeat",i.update()),v1(t,r.uvs),p1(t,r.positions)}destroy(){for(let t in this._tilingSpriteDataHash)this.destroyRenderable(this._tilingSpriteDataHash[t].renderable);this._tilingSpriteDataHash=null,this._renderer=null}_updateCanBatch(t){let e=this._getTilingSpriteData(t),r=t.texture,i=!0;return 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i=this._activeBatches[e.batcherName];i||(i=this._activeBatches[e.batcherName]=ly.getBatcher(e.batcherName),i.begin()),this._activeBatch=i}this._activeBatch.add(e)}break(e){this._activeBatch.break(e)}buildEnd(e){this._activeBatch.break(e);let r=this._activeBatches;for(let i in r){let n=r[i],s=n.geometry;s.indexBuffer.setDataWithSize(n.indexBuffer,n.indexSize,!0),s.buffers[0].setDataWithSize(n.attributeBuffer.float32View,n.attributeSize,!1)}}upload(e){let r=this._batchersByInstructionSet[e.uid];for(let i in r){let n=r[i],s=n.geometry;n.dirty&&(n.dirty=!1,s.buffers[0].update(n.attributeSize*4))}}execute(e){if(e.action==="startBatch"){let r=e.batcher,i=r.geometry,n=r.shader;this._adaptor.start(this,i,n)}this._adaptor.execute(this,e)}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(let e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null}},eo.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"batch"},eo._availableBatchers=Object.create(null),nu=eo,ge.handleByMap(G.Batcher,nu._availableBatchers),ge.add(Ta)}),Kg,X1=_(()=>{Kg=`in vec2 vMaskCoord; in vec2 vTextureCoord; uniform sampler2D uTexture; uniform sampler2D uMaskTexture; uniform float uAlpha; uniform vec4 uMaskClamp; uniform float uInverse; out vec4 finalColor; void main(void) { float clip = step(3.5, step(uMaskClamp.x, vMaskCoord.x) + step(uMaskClamp.y, vMaskCoord.y) + step(vMaskCoord.x, uMaskClamp.z) + step(vMaskCoord.y, uMaskClamp.w)); // TODO look into why this is needed float npmAlpha = uAlpha; vec4 original = texture(uTexture, vTextureCoord); vec4 masky = texture(uMaskTexture, vMaskCoord); float alphaMul = 1.0 - npmAlpha * (1.0 - masky.a); float a = alphaMul * masky.r * npmAlpha * clip; if (uInverse == 1.0) { a = 1.0 - a; } finalColor = original * a; } `}),Zg,Y1=_(()=>{Zg=`in vec2 aPosition; out vec2 vTextureCoord; out vec2 vMaskCoord; uniform vec4 uInputSize; uniform vec4 uOutputFrame; uniform vec4 uOutputTexture; uniform mat3 uFilterMatrix; vec4 filterVertexPosition( vec2 aPosition ) { vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy; position.x = position.x * (2.0 / uOutputTexture.x) - 1.0; position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z; return vec4(position, 0.0, 1.0); } vec2 filterTextureCoord( vec2 aPosition ) { return aPosition * (uOutputFrame.zw * uInputSize.zw); } vec2 getFilterCoord( vec2 aPosition ) { return ( uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy; } void main(void) { gl_Position = filterVertexPosition(aPosition); vTextureCoord = filterTextureCoord(aPosition); vMaskCoord = getFilterCoord(aPosition); } `}),su,q1=_(()=>{su=`struct GlobalFilterUniforms { uInputSize:vec4, uInputPixel:vec4, uInputClamp:vec4, uOutputFrame:vec4, uGlobalFrame:vec4, 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this.resources.filterUniforms.uniforms.uInverse===1}apply(t,e,r,i){this._textureMatrix.texture=this.sprite.texture,t.calculateSpriteMatrix(this.resources.filterUniforms.uniforms.uFilterMatrix,this.sprite).prepend(this._textureMatrix.mapCoord),this.resources.uMaskTexture=this.sprite.texture.source,t.applyFilter(this,e,r,i)}}}),Jg,em,au,Z1=_(()=>{Z(),li(),K1(),C(),ee(),Gd(),Ot(),ft(),Hi(),ui(),Jg=new S,em=class extends Tr{constructor(){super(),this.filters=[new Qg({sprite:new ia(Me.EMPTY),inverse:!1,resolution:"inherit",antialias:"inherit"})]}get sprite(){return this.filters[0].sprite}set sprite(t){this.filters[0].sprite=t}get inverse(){return this.filters[0].inverse}set inverse(t){this.filters[0].inverse=t}},au=class{constructor(t){this._activeMaskStage=[],this._renderer=t}push(t,e,r){let i=this._renderer;if(i.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"pushMaskBegin",mask:t,inverse:e._maskOptions.inverse,canBundle:!1,maskedContainer:e}),t.inverse=e._maskOptions.inverse,t.renderMaskToTexture){let n=t.mask;n.includeInBuild=!0,n.collectRenderables(r,i,null),n.includeInBuild=!1}i.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"pushMaskEnd",mask:t,maskedContainer:e,inverse:e._maskOptions.inverse,canBundle:!1})}pop(t,e,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"popMaskEnd",mask:t,inverse:e._maskOptions.inverse,canBundle:!1})}execute(t){let e=this._renderer,r=t.mask.renderMaskToTexture;if(t.action==="pushMaskBegin"){let i=je.get(em);if(i.inverse=t.inverse,r){t.mask.mask.measurable=!0;let n=I(t.mask.mask,!0,Jg);t.mask.mask.measurable=!1,n.ceil();let s=e.renderTarget.renderTarget.colorTexture.source,a=qt.getOptimalTexture(n.width,n.height,s._resolution,s.antialias);e.renderTarget.push(a,!0),e.globalUniforms.push({offset:n,worldColor:4294967295});let o=i.sprite;o.texture=a,o.worldTransform.tx=n.minX,o.worldTransform.ty=n.minY,this._activeMaskStage.push({filterEffect:i,maskedContainer:t.maskedContainer,filterTexture:a})}else i.sprite=t.mask.mask,this._activeMaskStage.push({filterEffect:i,maskedContainer:t.maskedContainer})}else if(t.action==="pushMaskEnd"){let i=this._activeMaskStage[this._activeMaskStage.length-1];r&&(e.type===Cr.WEBGL&&e.renderTarget.finishRenderPass(),e.renderTarget.pop(),e.globalUniforms.pop()),e.filter.push({renderPipeId:"filter",action:"pushFilter",container:i.maskedContainer,filterEffect:i.filterEffect,canBundle:!1})}else if(t.action==="popMaskEnd"){e.filter.pop();let i=this._activeMaskStage.pop();r&&qt.returnTexture(i.filterTexture),je.return(i.filterEffect)}}destroy(){this._renderer=null,this._activeMaskStage=null}},au.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"alphaMask"}}),ou,Q1=_(()=>{Z(),ou=class{constructor(t){this._colorStack=[],this._colorStackIndex=0,this._currentColor=0,this._renderer=t}buildStart(){this._colorStack[0]=15,this._colorStackIndex=1,this._currentColor=15}push(t,e,r){this._renderer.renderPipes.batch.break(r);let i=this._colorStack;i[this._colorStackIndex]=i[this._colorStackIndex-1]&t.mask;let n=this._colorStack[this._colorStackIndex];n!==this._currentColor&&(this._currentColor=n,r.add({renderPipeId:"colorMask",colorMask:n,canBundle:!1})),this._colorStackIndex++}pop(t,e,r){this._renderer.renderPipes.batch.break(r);let i=this._colorStack;this._colorStackIndex--;let n=i[this._colorStackIndex-1];n!==this._currentColor&&(this._currentColor=n,r.add({renderPipeId:"colorMask",colorMask:n,canBundle:!1}))}execute(t){this._renderer.colorMask.setMask(t.colorMask)}destroy(){this._colorStack=null}},ou.extension={type:[G.WebGLPipes,G.WebGPUPipes,G.CanvasPipes],name:"colorMask"}}),lu,J1=_(()=>{Z(),vs(),yn(),lu=class{constructor(t){this._maskStackHash={},this._maskHash=new WeakMap,this._renderer=t}push(t,e,r){var i;let n=t,s=this._renderer;s.renderPipes.batch.break(r),s.renderPipes.blendMode.setBlendMode(n.mask,"none",r),r.add({renderPipeId:"stencilMask",action:"pushMaskBegin",mask:t,inverse:e._maskOptions.inverse,canBundle:!1});let a=n.mask;a.includeInBuild=!0,this._maskHash.has(n)||this._maskHash.set(n,{instructionsStart:0,instructionsLength:0});let 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